Preview: A is for Alseid
Time for a preview!
Back in 2010 or so, Jesse Butler was scaring me with deer centaurs, as he first called them. The premise was simple: centaurs with the lower body of a deer and the upper body of an elf. Simple enough. Useful. Logical extension of a fantasy archetype, right?
The alseid arrived as part of the creative work in Tales of the Old Margreve, but in my imagination they’ve grown ever more ominous under their candy-coated, elfy-welfy outer shell. Imagine what might happen if you gave deer bows after millennia of being hunted. Imagine if the deer’s friends had bows. Might they be angry and ready to turn the tables on the hunters? I think they might make friends with dark druid sects, with servants of Herne the Hunter, with the hounds of the Wild Hunt. They might be chaotic neutral, but they certainly aren’t *nice*. They’re more like militant vegans with a weapons fetish.
In my campaign, meeting a group of neutral aligned monsters can turn either way. The ideal time to spring the alseid on a party is when the ranger has just returned from scaring up some fresh game for the evening’s feast. And when the moon is full. And when the woods go silent, and the pack howls for blood. That’s the moment when one of the alseid steps forward and says, “Let’s talk about what you’re sacrificing to the Lord of the Hunt. Let’s talk about all those fine deerskin leggings. Or I can introduce you to some of my friends from the deeper forest….”
The Tome of Beasts will include the alseid and many other forest monsters for 5th Edition. Below you'll find the alseid its current form; the art is by Eva Widermann, who also does art for Hearthstone and other games. Thank you for backing the Tome of Beasts, and making these monsters a reality.
Comments welcome, and please share this update! The more people who back the Tome, the sooner we unlock the next preview.
PS. We're compiling all the previews on KoboldPress.com as well.