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Race through space, dodge space mines, and attack enemy ships, in this quick dice game from the "king of the filler" (for 1-2 players).
Race through space, dodge space mines, and attack enemy ships, in this quick dice game from the "king of the filler" (for 1-2 players).
741 backers pledged $22,339 to help bring this project to life.

About this project

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Cosmic Run: Rapid Fire is a quick and fun dice game designed by Steve Finn of Dr. Finn's Games for 1-2 players, which plays in 15-20 minutes. As with Cosmic Run, its predecessor, Cosmic Run: Rapid Fire takes place in the future, after planet earth has been abandoned and the remaining humans are divided into 2 opposing factions.

The game is a "roll and write" game in which players roll dice and write on their tracking sheets. Cosmic Run: Rapid Fire is a more aggressive game than Cosmic Run because players not only race each other, but are often directly attacking each other (though there is a "friendly" variant that softens the game a little).  Furthermore, a hostile alien race places space mines on the paths to planets, posing further problems for humans.

Download the draft rulebook.

Note: The scoring sheets are double-sided, with one side posing a greater challenge for both players. 

Here's a video tutorial for a quick understanding of the game.  For an in-depth look, watch the review videos down below.

The illustrations were done by Lawrence van der Merwe, the artist for the original Cosmic Run. The graphic design and the promotional video were done by Sebas and Rocio, respectively, from OK Art Studio. If you want to know more about them, visit: www.okartstudio.com.

The game includes rules for solo play and it has multiple variants to enhance replayability. There's a "friendly" variant for those who want less conflict and a "rapid fire" variant for those who want an even quicker game. Furthermore, the tracking sheets are double-sided with more challenging planet tracks on the B-side.

Here's a video play thorough of the solo mode by Dr. Finn.

What about a 3 or 4 player variant? 

Eventually, I hope to post a 3-4 player variant for this game, but the reason I did not include this variant  is because a 3 or 4 player game will really slow it down. I do not want to make a game for 1-4 players that shines for 1 or 2 players, but bogs down at 3 or 4. In short, I do not want to compromise the mechanics and quality of a game to force it to accommodate higher player counts. That said, I  hope to be able to come up with something decent, but it may turn a quick filler game into a longer game that might outstay its welcome to many players.  It will take some time for me to develop and I cannot promise a great result.  I can say, however, that the game for 1-2 players is pretty darn good.

Kickstarter backers receive a special TechTools promotional pack that includes 3 "TechTools" + 1 instruction card.  This pack will only be available during Kickstarter campaigns  (though the retail backers of this project will also be given a small number of packs). 

 

  • Get a fun game by a highly regarded game designer.  All of Dr. Finn's games continue to receive glowing reviews from members of the board gaming community. 
  • Own a great game to play with gamers and non-gamers.  Dr. Finn is well known for designing easy to learn games that appeal to all levels of game players.  
  • Help bring this game to existence.  If this campaign does not fund the game will not be made.
  • No post-Kickstarter bargain prices. You will not find Dr. Finn's games on sale at those big online retailers a week (or even a year after) a Kickstarter campaign has ended because I do not sell them my games. I do have my own sales, but I usually wait until the game has been published for a while to do so.
  • Receive a Kickstarter exclusive.  Get the TechTools promo pack that will not be available other than through Kickstarter campaigns.
  • Access to promotional items.  This campaign provides an opportunity to pick up other Dr. Finn's promotional items, such as the Institute for Magical Arts promo pack.
  • Great bundle prices. This campaign provides an opportunity to get multiple Dr. Finn's games at a great bundle price. Check out the various levels to see the great deals.
  • Support an independent game designer.  Dr. Finn's Games is not a big company and will only continue with continued successful crowdfunding campaigns.  

In this video, Rahdo plays a sample game using the friendly variant.

And he offers his final thoughts about it in this video.

Anthony and Frances, from Ant Lab, review the game. 

Here's a review from Edo's Game Reviews.

 Here's Board Game Closet's review of Cosmic Run: Rapid Fire.

 Bower's Game Corner reviews the game as well.

 

   

 

 

 

Many pledge levels include the corresponding promo packs (check details on right). If, however, you want to add a promo pack to your level, please add the funds(s) as specified in the promo pack level. If you have any questions, please message Dr. Finn directly. LIMIT: You may only add 1 promo pack of each type.

Important info about Herbaceous:  Herbaceous is not available as an add-on, so it is not part of any other level except the $30 level.  This level is the only way to get a copy of Herbaceous with this project (due to limited quantities that I have).

You may add games to any level at or above the $15 level by adding the appropriate amount to your pledge.  Dr. Finn's will find out why you added funds after the campaign is over by use of a survey.  For those outside the U.S., you must also add the shipping costs based on how many additional games are added to your level.  Games will be shipped together with Cosmic Run: Rapid Fire in September, unless otherwise noted.

Promo packs may be added too.  For prices, see the $5 promo pack level on right and add appropriate amount to your level. If outside the U.S., please remember to add shipping costs, since these packs are shipped separately (from the U.S.) when going to non-U.S. destinations.

Shipping to the United States: All games going to U.S. backers will be shipped from within the U.S. either directly from Dr. Finn's via USPS or through Amazon fulfillment services. 

Shipping to European Union: All games going to non-U.S. destinations will ship from the U.K., which means E.U. backers will not be subject to additional taxes or duties. You will receive a notice when games ship from Games Quest. No tracking information is provided. Promo packs will ship from the U.S. and so may be subject to duties.

Shipping to all other destinations (including Canada): Games will ship from the U.K. All items may be subject to duties and taxes imposed by your country's customs office. You will receive a notice when games ship from Games Quest. No tracking information is provided. Promo packs, however, will be shipped from the U.S. and may also be subject to duties.

Costs: The listed shipping costs for those outside the U.S. are lower than the actual shipping costs because Dr. Finn's Games has reduced your shipping costs by incorporating some of those costs into the prices of the games.

Kickstarter backers have a wide variety of opinions about the purpose of crowdfunding. My own view is that Kickstarter's greatest strength is to help the "little guy or gal" bring something fun, creative, and good into existence, something that would otherwise be left aside. Dr. Finn's Games is a very small company that relies heavily on Kickstarter campaigns to stay in business. My goal is to make sure that backers are pleased with the campaign from start to finish. So, I maintain a good level of contact, with an appropriate amount of updates throughout the process, and I invite backers to contact me directly. I do my best to listen and respond.  I've had 10 successful campaigns, almost all of which were completed right on time. The only late project was late by a month. I also try to ensure that my backers are getting the best deal on the game (at least for the first 6 months from release). Since my games are not distributed, you will not find them for sale at on online retailer at 40% off a week after they hit the market (or even months after).  Of course, as a game gets older, I often have to sell the remaining copies I have at a discount, but that's usually far down the road. 

Let me mention my stretch goal philosophy.  I design my games to be whole without needing additional components.  I think it is disingenuous to withhold components that are already designed and part of the game, but only get added when a stretch goal is reached.  I am not going to do this, even though it is probably against my financial interests since it seems to be a popular thing to do.  My primary use of stretch goals is to improve the quality of the components, because I believe backers should be rewarded for helping the project reach higher funding goals.  

My promotional pack philosophy is also a part of this.  I want to reward Kickstarter backers with access to something special, so I do offer promotional packs that usually just add a little variant to the game, rather than a full expansion.  I frequently get requests outside of Kickstarter campaigns for access to the packs, but I do not sell them.

 

Boardgamegeek.com is the best place to do research on Dr. Finn's Games. Click on the name to go to the BGG page: BibliosBiblios DiceButterfly GardenCapo dei CapiCosmic RunForagers, HerbaceousThe Institute for Magical ArtsLet Them Eat ShrimpSlush Fund 2.  Here are a few videos of some other Dr. Finn's Games.

The Game Boy Geek Reviews Biblios

 Rahdo's Final Thoughts on Biblios Dice

The Ant Lab Explores Butterflies 

Ryan Metzler Reviews Capo dei Capi

Ant Lab plays and reviews C.O.G.

  Bower's Game Corner Plays Cosmic Run

  Edo's Preview of Foragers

 Board to Death not bored with The Institute for Magical Arts

 The Charters Family reviews Let Them Eat Shrimp 

 Rahdo's Final Thoughts of Slush Fund 2

 

 

Risks and challenges

Please read carefully before backing this project.

PRIOR KICKSTARTER PROJECTS
All prior Kickstarter campaigns for Dr. Finn's Games have been completed, with the exception of C.O.G., which is still in production and on time.

PRODUCTION RISKS
Game manufacturing and publishing contains a number of risks. For this project, the greatest risks follow from the fact that the games will be manufactured in China and shipped to the U.S. The most serious threat in this regard concerns quality control over the manufacturing. A more likely threat, though less serious, is the possible delays involved. Dr. Finn's can mitigate both of these concerns. First, I will be using a manufacturer who has produced good results on game projects in the past. Second, I have successfully completed almost all of my Kickstarter campaigns right on time or even early (only 1 project was a few weeks late). If any delays do unexpectedly occur, backers will be notified promptly.

MISSING/DAMAGED ITEMS
If you receive any games that are missing items, please contact me at doctorfinns@gmail.com and replacements will be promptly shipped. If the game arrives damaged, you'll receive replacements for whatever is damaged. Please send along a picture, as I may be able to get reimbursed from the shipper. For the past few projects (after switching manufacturers and shipping companies), we've had a very low defect rate (less than 1%).

REFUNDS
Refunds are not usually given, unless there is a failure to deliver the games you've requested. However, if you are completely unsatisfied with any game, please contact me and we can discuss it.

DELIVERY DATE
Unlike many Kickstarter campaigns, Dr. Finn's Games has a great track record of being on time. Cosmic Run: Rapid Fire is scheduled to be delivered by September 2017. Unless otherwise noted, all other items will ship with Cosmic Run: Rapid Fire at the same time.

UNDELIVERED ITEMS
If you provide an incorrect address or fail to update your address and a game is returned, it would be nice of you to pay for the re-shipment. However, I have paid for it in the past, though I think it really should be your responsibility.

SHIPPING
Please read the shipping section above.

UPDATES
Through this campaign you may receive updates on Dr. Finn's Games' other projects. However, such updates will be infrequent.

By backing this project, you acknowledge and accept the risks and challenges just stated.

Thanks!
Dr. Finn's Games

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  1. Select this reward

    Pledge $5 or more About $5

    Promotional Pack Level

    PROMOTIONAL PACK LEVEL: Support this project and receive 1 or more promo packs to other Dr. Finn's games. Does NOT include Cosmic Run: Rapid Fire.

    Choose your packs and put total amount into your pledge.

    Butterfly Garden Events Pack: $6
    Cosmic Run Envoys Pack: $6
    Capo dei Capi Apprentices Pack: $6
    C.O.G. Dr. Widget Pack: $7
    Herbaceous Flavor Pack: $5
    Institute for Magical Arts Ethereal Realm Expansion: $9
    Slush Fund 2 Power Players Pack: $5

    LIMIT: 1 pack of each type per backer.

    Free shipping in U.S.

    SHIPPING OUTSIDE U.S.
    Add $3 for the first pack (automatically added). You must manually add $2 for each additional pack.

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    GAME LEVEL

    GAME LEVEL:
    1 copy of Cosmic Run: Rapid Fire
    1 TechTools pack
    + all unlocked stretch goals

    Shipping Costs:
    $5 for U.S.
    $8 for U.K.
    $10 for all others

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    DOUBLE GAME LEVEL

    GAME LEVEL:
    2 copies of Cosmic Run: Rapid Fire
    2 TechTools packs
    + all unlocked stretch goals.

    Shipping Costs:
    $7 for U.S.
    $12 for U.K.
    $14 for all others

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    RAPID SLUSH LEVEL

    1 copy of Cosmic Run: Rapid Fire
    1 copy of Slush Fund 2
    1 TechTools pack
    1 Secret Powers Promo Pack
    + all unlocked stretch goals

    Shipping Costs:
    $6 for U.S.
    $15 for U.K.
    $20 for all others

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    Pledge $30 or more About $30

    RAPID FIRE HERBS LEVEL

    1 copy of Cosmic Run: Rapid Fire
    1 copy of Herbaceous
    1 TechTools pack
    1 Herbaceous Flavor Pack
    + all unlocked stretch goals

    Shipping Costs:
    $7 for U.S.
    $15 for U.K.
    $20 for all others

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    Pledge $35 or more About $35

    LET THEM EAT FIRE LEVEL

    LET THEM EAT FIRE LEVEL
    1 copy of Cosmic Run: Rapid Fire
    1 copy of Let Them Eat Shrimp
    1 Tech Tools promo pack
    + all unlocked stretch goals

    BONUS: Free early shipping of Let Them Eat Shrimp (in April) and free shipping of Cosmic Run: Rapid Fire (in September).

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    COSMIC COMBO LEVEL

    COSMIC COMBO LEVEL:
    1 copy of Cosmic Run: Rapid Fire
    1 copy of Cosmic Run
    1 Cosmic Run Envoys pack
    1 TechTools pack
    + all unlocked stretch goals

    Shipping Costs:
    $7 for U.S.
    $15 for U.K.
    $20 for all others

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    Reward no longer available 50 backers
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    Pledge $45 or more About $45

    RAPID FORAGERS LEVEL

    RAPID FORAGERS LEVEL
    1 copy of Cosmic Run: Rapid Fire
    1 copy of Foragers
    1 TechTools pack
    + all unlocked stretch goals

    BONUS: Free early shipping of Foragers (in March) and free shipping of Cosmic Run: Rapid Fire (in September).

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    Pledge $50 or more About $50

    RAPID FIRE + 2 GAMES (LEVEL 1)

    RAPID FIRE + 2 GAMES (LEVEL 1)
    1 copy of Cosmic Run: Rapid Fire
    1 TechTools promo pack
    + All unlocked stretch goals
    2 of the following games: Biblios, Capo dei Capi, Butterfly Garden, Slush Fund 2

    Shipping Costs:
    $8 for U.S.
    $15 for U.K.
    $20 for all others

    This level includes promo packs for games that have them.

    After the campaign ends, you will inform Dr. Finn's Games of your game choice via a survey. No need to decide now.

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    Pledge $50 or more About $50

    LET THEM FORAGE RAPIDLY LEVEL

    LET THEM FORAGE RAPIDLY LEVEL:
    1 copy of Cosmic Run: Rapid Fire
    1 copy of Foragers
    1 copy of Let Them Eat Shrimp
    1 TechTools pack
    + all unlocked stretch goals

    BONUS: Free early shipping of Foragers and Let Them Eat Shrimp (in April) and free shipping of Cosmic Run: Rapid Fire (in September).

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    Pledge $55 or more About $55

    RAPID COGS LEVEL

    1 copy of Cosmic Run: Rapid Fire
    1 copy of C.O.G.
    1 Tech Tools promo pack
    1 Dr. Widget Pack
    + all unlocked stretch goals

    Shipping Costs:
    $8 for U.S.
    $15 for U.K.
    $20 for all others

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    TWO PLAYER COLLECTION LEVEL

    TWO PLAYER COLLECTION LEVEL:
    1 copy of Cosmic Run: Rapid Fire
    1 copy of Capo dei Capi
    1 copy of Institute for Magical Arts
    1 copy of Slush Fund2
    + all unlocked stretch goals
    + all promo packs for these games

    Shipping Costs:
    $6 for U.S.
    $15 for U.K.
    $20 for all others

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    RAPID FIRE + 2 GAMES (LEVEL 2)

    RAPID FIRE + 2 GAMES (LEVEL 2)
    1 copy of Cosmic Run: Rapid Fire
    1 TechTools promo pack
    + All unlocked stretch goals
    + Any 2 games from the add-on list.

    Note: The add-on list does not include Herbaceous. It is not available as an add-on.

    Shipping Costs:
    $10 for U.S.
    $20 for U.K.
    $25 for all others

    This level includes promo packs for games that have them.

    After the campaign ends, you will inform Dr. Finn's Games of your game choice via a survey. No need to decide now.

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    RAPID FIRE + 4 GAMES

    RAPID FIRE + 4 GAMES
    1 copy of Cosmic Run: Rapid Fire
    1 TechTools promo pack
    + all unlocked stretch goals
    + any 4 games from the add-on list.

    Shipping Costs:
    $15 for U.S.
    $25 for U.K.
    $30 for all others

    * This level includes promo packs for the games that have them.

    After the campaign ends, you will inform Dr. Finn's Games of your game choice via a survey. No need to decide now.

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    Retailer Level

    RETAIL LEVEL
    U.S. retailers only, unless you contact me for information. International retailers: please contact me directly if interested, before backing.

    12 copies of Cosmic Run: Rapid Fire
    12 TechTools promo packs
    Your store's logo on the interior box flap
    + all unlocked stretch goals

    Free shipping in U.S.

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Funding period

- (21 days)