About this project
MachiaVillain - Horror mansion management game
€24,082
553
More about MachiaVillain on our Facebook, Twitter and DevLog!
Rewards including Alpha and Beta include the final release of the game as well as all following updates.
A game where YOU are the villain!
MachiaVillain is a horror mansion management game for PC, Mac & Linux, inspired by Dungeon Keeper, Prison Architect, and every horror movie cliche ever. Build your own manor, raise monsters, set traps, and slaughter your victims. It's what any good villain would do!
(that and spread our evil plans by sharing our Facebook post and Tweet !)
MachiaVillain is made by the same twisted minds behind Freaking Meatbags, so you know it's gonna be pretty wild.
Not familiar with Freaking Meatbags ? here is what some really smart people thought about it:
The most important part of being an evil mastermind? Building your mansion, a.k.a. House of Death, a.k.a. The Place Where You Make and Keep the Bodies. MachiaVillain lets you sculpt this abode as you play, giving you all the freedom you need to forge the mansion of your nightmares. Also, of your victim's nightmares, since, you know, you'll be killing them and whatnot.
Turn your mansion into the perfect minion abode by adding things like vampire crypts, mad scientists labs, and cannibal kitchens.
Have your monsters gather every ressources you'll need to keep your workers happy and productive!
Power your home by tapping into nearby cemeteries for their spiritual energy, and maybe even construct some cool furniture using Evil Tree Wood. You know, if you're feeling lucky.
Oh, and don't forget to construct things that attract the right visitors, such as bookcases to lure geeks inside. Zombie minions love a tasty geek brain. Must be the folate or something.
No evil mansion is complete without a cadre of minions to keep it running. To staff your house of horrors, simply launch an invocation to rake in some evil resumes, tame hostile creatures and get them to join your side, or just have your zombie crew infect victims and turn them into minions straight away.
It's tough to find good people, but we're pretty sure you can manage.
We're aiming at at least 30 different types of Monsters!
Choose your minions wisely, though, as each possesses different traits and has different needs that must be tended to. They also have different fighting styles, such as long range, short range, bare handed, and of course, bare fanged.
Keep your minion army well-fed with delicious, crunchy victims, or they might just turn against you!
Our menu tonight includes a wide array of victims: famous tropes such as jocks, nerds, potheads, party girls, horror movie celebrities, and maybe a bunch of Kickstarter backers, too!
Victims in horror movies are notoriously dumb. Ours can be pretty dumb, too, but they do have a scare level you have to overcome as well as a touch of Artificial Intelligence to make things challenging. Different victims will react to monsters in a different way. Some will freeze, some will dash towards the exit, and some might even fight back!
Each type of victim provides you with different amounts of the four main food groups: brains, meat, blood and bones. A good variety ensures your minions stay well-fed.
Combat in MachiaVillain utilizes an active pause system that allows you to fight, observe, strategize, then bathe in blood.
Different adversaries use different tactics to rob you of your killing pleasures, such as armed SWAT teams and angry mobs with pitchforks.
There are even pro monster hunters who come knocking at your door, as well as hostile creatures hidden in the environment.
The environment is full of hostile creatures who want to take your place at the top of the food chain. Chupacabra, Wendigo, Sasquatch... Sure killing them is fun, but what if you could turn hostiles into allies ? If you CAN beat them... make them join you !
Sawing through countless victims means you'll end up with a few spare parts. Why not use those bits and bobs to craft something useful?
MachiaVillain lets you create things using ingredients gathered from victims and harvested from the environment. Put them together and you'll get something horrifying, but also useful.
Some of the things you can craft include...
• Frankenstein's monster
• Mud Monster
• Living skeleton
• Toxic gas traps
• Flamethrower traps
• More of everything above!
The key to evil survival in MachiaVillain is to follow the unspoken rules of the horror movie genre. You do have an Evil Mastermind Reputation to think about, after all. Follow the villain's rules to be a real success. Or don't, and see what happens!
• You must kill victims when they're alone.
• Unless they're having sex, in which case, slaughter the degenerates!
• You must kill the virgin last.
• Victims can only be massacred at night.
• Don't kill the dog. NEVER kill the dog. What kind of monster would do that?!
• Don't let anyone escape. If they do, they'll sic the good guys on you. Although, if you're spoiling for a fight...
Shape the future of MachiaVillain with us.
Once the main features are implemented, we’d like to continue developing MachiaVillain by adding extra features one at a time. We have a bunch of crazy ideas we'd love to explore if we can get the funds to do them, such as:
• Gardening killer tomatoes and carnivorous plants
• Fog of war
• Evil Cults where you can hypnotize victims into joining and bringing you their money (tax free!)
• Training to improve your monsters
• Random Events
And of course, we'd be thrilled to have your input! Have a deliciously evil suggestion? Let us know!
To fund the prototype, we're using our earnings from our last game, Freaking Meatbags, along with personal savings and a government grant awarded by a committee of French video game professionals, CNC. This covers most of the development costs, but not all, which is why we're turning to Kickstarter for help!
Funding is only part of what we hope to achieve with this campaign. What we really want to do is build MachiaVillain alongside a community of players, share our development process, incorporate player feedback, and take everyone along for the ride!
You can also help a lot by spreading the campaign, by retweeting this Tweet or sharing this Facebook post! Remember...
The Alpha is an early version of the game with the core essential features.
Rewards including Alpha and Beta include the final release of the game as well as all following updates.
Disclaimer: we reserve the right to refuse a request we judge offensive or distasteful. In that case, we will refund the pledger.
Edit: We've added an "add on" for the Zombie sticker:
We first had the idea for MachiaVillain about three years ago. We wanted to take a break from our jobs as game programmers and artists, so we entered a Ludum Dare game jam. We had just seen the movie Cabin in the Woods and thought that a game based on villains slaughtering high school cliches according to the rules of horror movies would be a riot. We had a ton of fun working on our jam entry, The Villain's Rules. The players loved it, too, and we landed sixth place in the competition. High five!
A few years and a few evolutions later, we had a completed prototype ready to show the world: MachiaVillain.
Risks and challenges
The main risk is the delivery time. We are confident we will deliver on time, but games are unpredictible beasts and if a feature needs more polishing, we may take more time. However we will always communicate honestly with you about this.
There is no risk of the game never seeing the light though.
Financially the government grant, our saving, and this Kickstarter is enough for developping a solid game.
We've been waiting for a couple years to be able to work on MachiaVillain, and we are very determined to see it done, and well done.
Learn about accountability on KickstarterFAQ
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Yes, definitely!
All pledges including the Alpha and the Beta will also include the final release as well as all potential following updates.
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Funding period
- (30 days)