A prototype is a preliminary model of something. Projects that offer physical products need to show backers documentation of a working prototype. This gallery features photos, videos, and other visual documentation that will give backers a sense of what’s been accomplished so far and what’s left to do. Though the development process can vary for each project, these are the stages we typically see:
Proof of Concept
Explorations that test ideas and functionality.
Demonstrates the functionality of the final product, but looks different.
Looks like the final product, but is not functional.
Appearance and function match the final product, but is made with different manufacturing methods.
Appearance, function, and manufacturing methods match the final product.
Creating 3D models often isn't fun. Using CAD-programs, spending hours upon hours on building a 3D model or browsing the web until finding something even remotely similar to what you want - frankly it can be tiring. And time-consuming. A 3D scanner can deliver a 3D model in a matter of seconds. So why not use that? The fact is, most 3D scanners are either very expensive or produce models that need heavy reworking.
That's why we made Scoobe3D: an accurate and affordable 3D scanner that is fun to use.
For DIY enthusiasts:
1. Recreate your favorite items
2. Speed up CAD construction
3. Tooling for high-quality manufacturing
For online shop owners:
4. Convince your webshop customers
For game designer:
5. Create realistic game settings
More about our Stretch Goal below
"This 3D scanner uses a proprietary combination of Time-of-Flight and polarized RGB images, contrary to most other 3D scanners that use triangulation or structured light." - Aniwaa
"...Reflective objects are one of the biggest enemies of 3D capture, especially for photogrammetry. Scoobe3D has apparently found a (patent-pending) way of rotating the polarization filter in relation to the capture angle to remove reflections. They call it “Polarization 3D Scanning” " - 3DScanExpert
“...The device looks like a camera, but it’s not. It’s specially built for one purpose: [3D] scanning. Having a dedicated device makes sense because the hardware needed can be built in and optimized and the design made sleeker. It’s not like a clip-on to your iPhone. Plus, it can store images locally on an SD card, which iPhones cannot do.”Engineering.com
MIT researchers compared the data from a laser scanner with a 3D model constructed from polarized photographs(Image courtesy of MIT Media Lab.)
“MIT researchers have shown that by exploiting the polarization of light (...) they can increase the depth resolution of conventional 3-D imaging devices as much as 1,000 times.”Read full article
Inspired by the MIT we developed a 3D scanner based on polarization. The Scoobe3D combines three independent 3D technologies: “Time of Flight”, “Photogrammetry” and “Polarization 3D Scanning”. This combination makes it possible to easily create a closed 3D model from every material - even from specular surfaces. As far as we know, this is the only technology worldwide which can do that. The secret behind it is the combination of the three technologies, each of which improves the other two.
3Dprint compares the combination of these 3 technologies to the process of pitching a tent: “(...) Only when we combine the canvas and the frame correctly do we get a working tent. (...) So if Time of Flight is the tent frame, Photogrammetry is the canvas and Polarization 3D Scanning are the instructions. Through this unique combination, the Scoobe3D gives you faster, quicker and more accurate results than other technologies. (...)” Read full article
Time-of-Flight (TOF) works like the radar gun of a police officer. You send out laser light and measure how long it takes for it to bounce back to you. TOF is limited to the electronics implemented in the system - they have to be very fast as you are literally working with the speed of light. TOF allows for a quick acquisition of 3D data in real-time. That means you see a 3D model based on TOF instantly. The drawback: You cannot capture the color or texture of the object. The output: Rough but absolute data in millimeters.
Photogrammetry requires a standard camera (as in your smartphone but with high resolution). To generate 3D data, you take a few pictures spread out in 360° around your object. An algorithm then calculates a 3D model from these images. The algorithm works based on the question: “Which 3D shape describes all of the captured pictures the best?” With Photogrammetry, you are able to capture the texture and color for every point of the object. The downside: Slow calculation. The output: Rather rough results with relative data (no length specifications).
Polarization 3D Scanning. First, let me give you a little background info: When light is reflected off a surface, it is being polarized. The degree of polarisation is a function of the angle under which the light hits the surface. Measuring the polarized light being reflected off a surface thus lets you determine the slope of the respective surface, giving you 3D information about the object. In order to properly use these 3D information you need an accurate filtering. The researchers of MIT use a linear polarization filter for this which has to be adjusted manually. This solution is neither practical nor can it be implemented into an independent system. In contrast to MIT, the Scoobe3D uses an electrically controlled liquid crystal polarization unit, patent pending, to filter the polarized light. This technique guarantees a precise and reliable filtering, thus granting an accurate extraction of the 3D information contained in the polarized light. Combined with both of the well-established technologies mentioned above, Polarization 3D Scanning leads to a higher level of detail in the resulting 3D model by up to 1,000 times according to the MIT lab. Additionally, it is possible to 3D scan specular surfaces seamlessly (e.g. metals, jewelry etc.).
The Scoobe3D combines the advantages of Time of Flight, Photogrammetry and Polarization 3D Scanning. Consequently, the technologies enhance each other and allow for a seamless and precise 3D model. Being handheld, the Scoobe3D captures images so quickly that its accuracy remains unimpaired by the hand's tremor. This means, that not even small vibrations impact the scan’s quality. You can even put the Scoobe3D down mid-scan and resume the scan at a later time.
The patented technology "Polarization 3D Scanning" not only removes reflections but also generates genuine 3D data. See the pending patent here.
1. TARGET: Use the Scoobe3D to target the object you want to scan – like taking a photo. Thanks to the intuitive operation, the rest is easy: just tap the “Start Scan” button.
2. GO AROUND: Just follow the onscreen instructions– they’ll show you how to guide the Scoobe3D around your object. This is how the entire object is captured.
3. CALCULATE: From the data obtained a seamless scan is calculated, with an accuracy of 0.1 mm. You can print the scan directly or export it to STL.
Technology: Polarization and Photogrammetry. Scan objects independently of surface property (e.g. specular) and texture. The Scoobe3D Basic is designed for small objects of 50 cm x 50 cm x 50 cm with an accuracy of 0.5 mm. For bigger objects the accuracy decreases. The scan result comes without absolute values in millimeters (subsequent scaling or scanning base is required). Perfect for small and medium objects for 3D printing.
Technology: Polarization, Photogrammetry, and Time-of-Flight. Scan objects independently of surface property (e.g. specular), texture and size (max. rooms of 320 qm, objects with little textures up to 2 m x 2 m x 2 m). The Scoobe3D provides you with an accuracy of 0.1 mm. For even bigger objects the accuracy decreases. The scan result comes with absolute values in millimeters. The safe choice for comfortable usability and maximum accuracy.
The future is 3D. We can get there together. For us, it all started in November 2015, when Julian had the idea for the patent-pending technology that is the foundation of the Scoobe3D. Intense development started in February 2017 in a tiny office with a couple of desks, a flipchart, and a much-loved coffee maker. Now, four prototypes later, we can't wait to share what we've worked towards for so long.
How did we get there?
In November 2015 everything started with an invention concerning polarization by Julian. Since then we have overcome a lot of obstacles. In 2016 we started working on this project part-time while working other jobs as well. We dedicated all of our spare time to it! We asked the 3D community a lot about their difficulties with 3D models to find out what they really need.
In 2017, when taking part at the Maker Faire Friedrichshafen (and talking to more than 200 3D enthusiasts in depth - we all had sore throats after the faire), we learned that without its own display & as an independent device the product would not be as perfect as we wanted it to be. Back to the drawing board! We filed a patent covering this new technology and dedicated ourselves to get a great working prototype as soon as possible.
Motivated by your questions, we developed a product design v2.0. This version now is an independent device and has all the components especially selected for generating high quality 3D models. Because we are the first to build a 3D scanner based on polarization, we also had to overcome a lot of challenges:
search and evaluate the (especially optical) components with respect to 3D use
build specific electronics to drive those elements within microseconds
program a new algorithm from scratch. Fortunately, our 3D specialist Julian (four 3D patents filed within the last two years) and the developers could overcome all those obstacles.
Because we are dedicated to our vision to build a 3D scanner people will love, we could overcome all these obstacles. Now after solving everything concerning research and development, we need your help to get it manufactured!
We at Scoobe3D strive for innovation, we want to revolutionize while connecting the old with the new for continuous improvement.
Our core values are fairness, honesty, openness and humanity, both in dealing with team members and with our customers. Let's shape the future together!
Julian Berlow (CEO), Founder and Head of Development
Julian studied physics with specialization on solid state physics (liquid crystals) and optics. He obtained his Master of Science as high-achiever among the best 10 percent. His career got off to a flying start at Bosch Group where he successfully programmed C++ and graphics cards, creating a fully functioning optical simulation of a 3D sensor system.
In search of new challenges, Julian went to work as a development engineer at BMW group. He was hired to program a simulation in Matlab to predict the temperature in cables running from the battery in electric cars to the electric motor, consequently preventing electric cars from catching fire due to overheated cables. He not only managed to finish his first assignment 5 months early but with exceptional success: Julian's simulation reduced effectively predicting the cables’ temperature from 10 days to just 2.
He was rewarded with a promotion to team leader in research and development (R&D) after just 7 months at BMW. During his time at BMW, he attended a very expensive special seminar on Failure Mode Error Analysis (FMEA) which teaches you what to do before a product launch in order to fix the bugs beforehand and produce a final product that is compliant with German quality norms. Furthermore, he enjoyed an individual coaching in project management for product development.
After years of serving in a business, Julian decided tofound his first own business which was based on an algorithm for an automated Web-Tool which teaches people on time management. He learned about customer-oriented thinking and interviewed employees at MAN Group. However, he soon found himself missing technical development. Julian continued his career at Quiss AG, directly under the command of the managing director. In the position as team leader R&D as well as leading optical development engineer, he developed an optical 3D scanning system from development all the way through to serial production. After just six months of development, he presented a fully functional 3D prototype at the faire Automatica. A little later, the third version was ready to go into production.
His work on the optical 3D scanning system was crowned by his very specialized knowledge helping him make a discovery in the field of Polarization 3D Scanning in 2015. He filed two patents in the field of 3D optics - one for the 3D scanning system itself, and one for the future Scoobe3D. Since 2016, he then went on developing a product based on his discovery, ultimately leading to the founding of the high-tech startup specializing in Polarization 3D Scanning - the Scoobe3D GmbH. Julian carefully selected the team of eight others to help him with the development of the four hardware prototypes as well as countless software revisions.
Benjamin Boensch, Founder and Development
Benjamin is many things: a mechatronics technician, state-approved electrical engineer with a profile in industrial systems engineering, student industrial engineer. Already constructing a complete circuit of a car lighting system at a young age, he continued to do a training as mechatronics technician where he learned, among other things, how to use CAD program Solid Edge like a pro.
After successfully finishing his training, he went to work as an electrician at Schwenk, a company producing insulating material used for facade insulation, but also styrofoam used for prototype development. After years of working experience, he was striving for more knowledge, taking up a training which he finished as state-approved electrical engineer with a profile in industrial systems engineering. He added many skills to his repertoire such as Failure Mode Error Analysis (FMEA) which teaches you what to do before a product launch in order to fix the bugs beforehand and produce a final product that is compliant with German quality norms.
Furthermore, he gained experience in hardware design, circuit board layout, implementation and setup of the hardware, writing the software for micro controllers in C, which was also needed in the development for the Scoobe3D prototype - e.g. to determine the flashlight frequency of the Scoobe3D, we needed to find out how fast the prototype camera can take one picture after the other.
While then working at GROB, an international company, he was leader of a team commissioning the PLC control of milling machines. After getting promoted for his excellent achievements, his new position was all about optimizing processes. He managed to introduce an electronic, cloud based checklist for the commissioning of milling machines and interlinking elements which is used in branch offices spread over four continents. Furthermore, he was responsible for making sure a project flow runs smoothly which involved over 600 employees, having an open communication channel directly to the managing director. Benjamin joined Scoobe3D with his priceless combination of technical competence and organizational talent.
Ralph Wagner, Hardware Development
Ralph Wagner is a Chartered Engineer (Dipl.-Ing.) specializing in optics and reverse engineering in 3D. His first optical project concerned the development of a setup for Schlieren photography - a specific kind of photography which requires a delicate optical setup needing the precise alignment of six lenses. The result was the world's first detailed recording of early plasma formation from a laser spark plug using a super high-speed camera (at 480,000 fps). Ralph further expanded his special optical knowledge with the conduction of precise optical measurements through Particle Image Velocimetry, an optical method of flow visualization.
Due to his years of experience, Ralph went on to develop a guideline for the reverse engineering of three-dimensional objects at the renowned Fraunhofer Institute of Manufacturing Engineering and Automation (IPA). During his work there, he gained a lot of experience handling different 3D scanners and compared measurements were taken with industrial and commercial 3D scanners as well as reviewing physical properties of techniques for additive manufacturing, connecting the field of 3D printing and 3D scanning in the process.
He examined the whole process chain from data collection with a 3D scanner to algorithms calculating 3D models and the 3D printing itself. Using his years of expertise, Ralph joined Scoobe3D in order to develop the first fully functional version of the Scoobe3D hardware prototype. Since then, he has helped make each prototype better than the last until perfection. He paid special care to functionality tests of the liquid crystal filtering unit used by the “Polarization 3D Scanning” technology in the Scoobe3D.
Our main goal with Scoobe3D is to offer an affordable, hassle-free and accurate 3D scanner. Anyone with a unique object should have a simple way of creating a 3D model thereof. Every maker, designer or 3D print enthusiast should be able to print what they need within a manageable time frame. Thanks to the new technology of Scoobe3D, we were able to combine inexpensive components - because they are being produced in bulk - with high-performance technology. The result: a reliable 3D scanner which creates high-resolution 3D models at an affordable price.
Since we take your feedback very seriously, this is what’s new as a result of your messages:
New stretch goal: Proprietary software
What do you get?
All our Kickstarter backers get the opportunity to get our proprietary software for free - for you to run on your computer or your own server. Proprietary means that the source code is kept secret (in our FAQs we explain why we need to do this), but you can still use your own device to calculate your 3D models. This is an alternative solution to using the Scoobe3D server for calculating your 3D models.
The big advantage of running your own server is that you don’t need to upload your data to our server. Please note: the drawbacks are time-consuming maintenance, running updates, server hardening and longer calculation time in case of slower graphic cards. This is why we want to leave it up to you which option you choose.
If you plan on using the Scoobe3D for business purposes, there is also the possibility of a B2B server solution optionally on-premise (see service packages below). Either way, the solution you choose is completely up to you as soon as we hit our stretch target! You can also try both to find your favorite version.
How do we get there?
Help us hit 100k and spread the word! Tell friends, colleagues and anyone you know who could be interested in a great 3D scanner about the Scoobe3D!
We plan to use the funds we raise for trial production, field testing and mass production of the Scoobe3D.
We have been working on the Scoobe3D for more than two years. After a year of prototyping, we now have a stable and tested system ready for production. We planned how to get the Scoobe3D to our backers worldwide. To finally take the steps towards mass production, we need the support of the Kickstarter community.
Besides running our proprietary software on your computer or own server (see stretch goals), we will offer a service to calculate your 3d scans. Your 3d model will be calculated on our German servers in high speed and sent back to you within minutes. Hassle-free, fast and secure (GDPR).
We created this service thanks to the great feedback from our community. As a way to thank you, every Kickstarter backer will get 3 months of Premium for free.
After those initial 3 months, you'll be able to choose from 3 different packages, one of which is free of charge. If you like the speed of you free Premium trial or need more scans per month, you can upgrade to one of the following packages.
Calculation Service Packages:
Every package is a one month term and you can cancel any time.
Risks and challenges
We've worked very hard on developing a 3D scanner, that not only produces seamless 3D models but is also intuitive to use and accurate. We constantly improved our system, which is why we can look back on four prototypes. We are thrilled that our current system performs to our and hopefully your full satisfaction.
These are the challenges we've already managed to leave behind. Ahead, however, still lie the challenges of pilot run and mass production. The biggest challenge is high quality injection mold and the compact alignment of the different 3D key components. Injection molding provides for a better look and more stability. Our plan is to have the injection molding ready by April 2019.
We are so thrilled that you help us make this project a reality: to make an intuitive 3D scanner with industry level accuracy.
We are convinced of our abilities and are committed to delivering this 3D scanner on time and with high quality.
We will keep our backers up-to-date and are available to answer your questions at: info[at]scoobe3d.com.
Get your Scoobe3D with additional 3D camera that allows you to scan bigger objects as well (more than 150 cm / 59 inches); increased user-friendliness + voting rights on design decisions. 25% off retail price
Get your Scoobe3D with additional 3D camera that allows you to scan bigger objects as well (more than 150 cm / 59 inches); increased user-friendliness + voting rights on design decisions. 20% off retail price
Get your Scoobe3D with additional 3D camera that allows you to scan bigger objects as well (more than 150 cm / 59 inches); increased user-friendliness + voting rights on design decisions. 10% off retail price
Get 2x Scoobe3D with additional 3D camera that allows you to scan bigger objects as well (more than 150 cm / 59 inches); increased user-friendliness + voting rights on design decisions. 35% off retail price
Meet the Team for a magical day and bring up to 2 friends. Travel costs are not included, accommodation is included. Additionally, get a Scoobe3D with additional 3D camera that allows you to scan bigger objects as well (more than 150 cm / 59 inches); increased user-friendliness + voting rights on design decisions.
Get your Scoobe3D with additional 3D camera that allows you to scan bigger objects as well (more than 150 cm / 59 inches); increased user-friendliness + voting rights on design decisions. 30% off retail price