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If you like Sinbad, Jason and the Argonauts, Clash of the Titans, Kingdom of Heaven, the 1001 Nights, you'll love Capharnaum!
If you like Sinbad, Jason and the Argonauts, Clash of the Titans, Kingdom of Heaven, the 1001 Nights, you'll love Capharnaum!
469 backers pledged £23,502 to help bring this project to life.

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    1. Justin Jackson about 13 hours ago

      When Sarah returns - was there ever a google group created for Capharnaum yet?

    2. Steve Cranford 4 days ago

      Still trying to be "Respectful and considerate" but it's been a week now and no PDF or updates on where it might be!!! "Can you hear me now"?

    3. Justin Jackson 4 days ago

      Figured - since its been very quiet around here lately it was the only thing I can think of.

      Have you senr Sarah a DM?

    4. Steve Cranford 4 days ago

      Yes I checked there many times thank you

    5. Justin Jackson 4 days ago

      Hey @Steve have you checked your junk mail? Could be there...

    6. Steve Cranford 7 days ago

      Hello. Still no access to PDF. How long does this normally take?

    7. Justin Jackson 7 days ago

      I just remembered, can there also be a printer friendly version of the character sheet produced?

    8. Justin Jackson on

      Have the official finalized character sheets been posted online yet?

    9. Justin Jackson on

      Heh I know the feeling. I am in a similar boat as it took me forever to get things on my end done. Hopefully we wont have much longer to wait (though in my case I made her wait so I could be more patient ha ha)

    10. Steve Cranford on

      Don't mean to be a pest, but do you have any idea how long it takes for backerkit to clear and send me the email with the pdf? Would like to read it some this weekend if possible.

    11. Steve Cranford on

      Thank you Sarah. I look forward to getting the email.

    12. Sarah Newton 2-time creator on

      @Steve Cranford: Hi Steve - I just checked your Backerkit account and it appears you never responded to the original survey email, which was why nothing had been sent out to you. No worries - I've answered for you and locked down your account in Backerkit, which means you should now be receiving an email which a link for logging in to your Backerkit account and downloading your digital pledge rewards. Drop me a message if you have any problems or questions. Thanks again for backing the Capharnaum kickstarter!

      Cheers,

      Sarah

    13. Steve Cranford on

      HI. I'm a backer at the PDF Master level. Should I have a link to the pdf somewhere? I can't seem to locate one.

    14. John M. Kahane on

      Hullo, folks,

      Just wanted to reiterate what I wrote in the Comments for Update #36. I got my download of the PDF for the CAPHARNAUM pdf, and just have to say... WOWOWOWOW!!

      If the physical copy of the book is half as stunning in the look and the artwork, Gods, but that will be a real treat! :)

      JohnK

    15. Missing avatar

      Mark Buckley
      Superbacker
      on

      Ok, thanks for the reply. Looking forward to seeing the final PDF later today when I get the chance.

      (The later sets of questions were from the partial MRB PDF, BTW, hence the higher page numbers, but I guess that there may well have been text changes since that was released.)

    16. Sarah Newton 2-time creator on

      @Mark Buckley: Hi Mark - thanks for all your questions! A lot of the answers will be found in the core book, but, to be brief:

      - Some of the stat blocks in the quickstart will be updated / corrected in the new version, which will be based on the core book.
      - Yes, only do an Active Defence if you've got some skill. Otherwise you'll get yourself into a worse state than just instinctively trying to keep out of the way.
      - If you're low skill, then you can only critical by swaggering or by gaining bonus dice.
      - Helping can improve you up to the maximum of your natural ability, but no higher. Basically, it improves your chances of getting your best possible result, and equally ups the magnitude if you do succeed. Getting help on a really difficult task can land you in hot water, however - it's a judgement call!
      - p67 is a comment on aiming bows in general, not just longbows, although with a longbow you get more bonus dice.
      - yes, you can definitely lose points of heroic virtue by spending stars. It's a very active currency.

      I hope you'll enjoy the core book! All hail the Dragon-Marked!

      Sarah

    17. Missing avatar

      Mark Buckley
      Superbacker
      on

      I see in the Example of Play there is a point where someone uses a star and does drop their Heroic Virtue as a result - so it looks like you can do that.

    18. Missing avatar

      Mark Buckley
      Superbacker
      on

      Heroic Virtues (p76) : Can you lose a point of an heroic virtue by spending stars? i.e if you gain 6 stars you increase the virtue by one and erase the stars. Can I then spend some stars to drop back down? The rules do sort of imply that you can drop back down but don't say so explicitly.

      If so, probably easier to note them as:

      0-5 stars : 1 virtue
      6-11 stars : 2 virtue
      12-17 stars : 3 virtue
      etc

    19. Missing avatar

      Mark Buckley
      Superbacker
      on

      Bows (p67) : The Long bow notes that for aiming you get two bonus dice instead of one. It then says that this means aiming and shooting a long bow will take 3 actions. But this is true for any missile weapon (p57) so I'm note quire sure why this is particularly noted for the long bow

    20. Missing avatar

      Mark Buckley
      Superbacker
      on

      It almost feels like if someone helps you they should increase the number of dice you roll AND the number of dice you keep

    21. Missing avatar

      Mark Buckley
      Superbacker
      on

      Also, Helping (p54) - this gives bonus dice = magnitude of helper's success to a maximum of helpee's skill rating. However that seems a bit weird. If I have (say) DEX 2 Skill 3, then normally I'd roll 5/2. If you help me and give me +3 bonus dice, then I'm rolling 8/2. Ok, so I stand a decent chance of getting a better result on the two dice I keep, but I'm now putting 6 dice into magnitude, which makes it highly likely that I'll Critical, and with only 2 dice kept for my success, a decent chance of a Critical failure.

    22. Missing avatar

      Mark Buckley
      Superbacker
      on

      Of course if you kept Skill rather than Attribute you be a bit stuffed with skills = 0!

    23. Missing avatar

      Mark Buckley
      Superbacker
      on

      Criticals are interesting - basically I can only get a critical with 3+ magnitude dice. Because you always keep dice = Attribute this means that until my skill is 3+ I can't Critically succeed OR fail (unless I do some unwise swaggering). If I have a low attribute and a high skill e.g. 2 + 5 = 7/2 it's a reasonable chance I might Critically Fail, whereas if I have a High attribute and a low skill, e.g. 5 + 2 = 7/5, then I can't Critical but I can succeed. This seems a bit odd, in that it feels in some way that I should keep dice = Skill rather than Attribute.

    24. Missing avatar

      Mark Buckley
      Superbacker
      on

      p26 Heroism : Say this pays apart in calculating HP.
      p45 says HP are just CON x 10

    25. Missing avatar

      Mark Buckley
      Superbacker
      on

      BTW is there any chance you will be at Continuum 20-23 July in Leicester? Would be interested in having a go if there is any Capharnaum being run...

    26. Missing avatar

      Mark Buckley
      Superbacker
      on

      Also, the Quick start characters, some of them I can't see how their Passive Defence is calculated (DEX+Athletics+6), e.g. :

      - Eloim DEX 2 Athletics 3 + 6 = 11 but says 13.
      - Princess Karima DEX 4 Athletics 2 +6 = 12, says 10

      Also, given that PD is DEX + Athletics + 6, for most PCs this seems better than making an Active Defence for which they have to roll DEX + Fighting and use an action e.g. for Eloim that would be 3/2 (Active) vs 11 (Passive). Is that meant to represent that if you aren't a particularly good fighter you are better off just hoping not to get hit?

    27. Missing avatar

      Mark Buckley
      Superbacker
      on

      Great stuff - thanks for the info.

    28. Sarah Newton 2-time creator on

      @Mark: Thanks for your posts! Apologies to you and everyone for the slight delay in updates - I'll post a full one tomorrow, but this is just to say we've actually gone to print (we formally approved the pre-print proofs on Tuesday), so we're expecting to have the hard copies in the warehouse mid-July for shipping to backers, and are aiming to release the prod PDF to backers next week. More tomorrow - I'm working on the PDF right at this moment! :)

    29. Missing avatar

      Mark Buckley
      Superbacker
      on

      A few questions from the Quick start:

      - p12: It seems implied that everyone gets two actions per round, but doesn't actually state this clearly anywhere (the preview MRB does, I believe).
      - p15: If I get a Critical Success (Attack) vs Critical Failure (Defence), I still do damage I assume as well as knockdown, disarm etc.
      - p15: If Defender gets to attack before Attacker on next round, how does this fit in with rolling initiative and multiple attackers?
      - p16: The Long ranges for thrown weapons seem a bit off, should they be 41m - (40+STR*10)m?
      -p16: A Sling only does +1 damage, this seems a bit low as a Sling is a pretty nasty weapon, and also as it has the same ranges as all the others why would anyone use one?
      - p16: Valiant Captains: Do I just have to get a Critical attack to take one out? What happens with their Active defence etc?
      - p25: what's the point of Babouche-Draggers having a Soak score? They don't have HP or take damage. Maybe for environmental effects etc?

    30. Missing avatar

      Mark Buckley
      Superbacker
      on

      The most recent update (35) said that you were aiming to go to print 7-14th June - any news on that?

    31. John M. Kahane on

      @Sarah, folks,

      I've posted my initial thoughts on the interim PDF in the Comments for Update #34, but just want to reiterate two thoughts here...

      First thought... WOW!!

      Second thought... I'm glad that we achieved colour for the book through the BackerKit and PayPal stuff, but from the interim PDF, the book would look stunning and vibrant even without the full colour. The full colour print version should look...breathtaking. :)

      Excellent work, Sarah, folks at Mindjammer Press! You done good! :)

      And am so looking forward to running the Quickstart scenario here in Ottawa at CanGames on May 19th! :)

      JohnK

    32. MidnightBlue
      Superbacker
      on

      Full color achieved!

      Excellent!

      =)

    33. Missing avatar

      A V Jones on

      Downloads available- good news!

    34. Patrick Healey
      Superbacker
      on

      Have you figured out if we made full color yet?

      Also any chance we can get a closer look at those cool maps? I love maps.

      Really excited for this!

    35. Missing avatar

      Tobias on

      Sounds great!
      Any chance you might use DriveThruRPG for PDF delivery? I like having everything in one place and it's the easiest way of making sure people get ahold of updated files.
      (I posted this below the update five days ago.)

    36. MidnightBlue
      Superbacker
      on

      Great update and can't wait to see these lovely books in print over the next couple of years.

      Such amazing product lines launched through Kickstarter, such as Capharnaum & Mindjammer, are truly gifts that keep on giving.

      =)

    37. John M. Kahane on

      @Sarah Newton,

      Thanks for the quick update. Look forward to the full update in the next day or so (hopefully).

      Re: the Example of Play that was posted as one of the updates... Yes, I did read it, but don't recall any specific mention of the Dragon die and the like. That said, I've got the basics of the combat down, and am looking forward to running "The Tears of Ampharool" at CanGames in about a month or so.

      JohnK

    38. Sarah Newton 2-time creator on

      Hi folks - just a quick heads-up that I'm working on an update right now, either for today or this weekend. We're making good progress and have had a few delays, but we'll be starting to lock down Backerkit over the coming week and releasing first the comp PDFs and then pre-release PDFs of the Capharnaum core book, with an initial partial release later this month (we're currently just over half-way through layout). More on all that soon!

      BTW @John: Hello! :) Regarding your Dragon Dice question, have you had a look at the "Example of Play" PDF doc we released as an add-on to the Tears of Ampharool PDF? You can download it from DriveThru at the moment (we'll also make it available via Backerkit once we've locked down). It contains an extended example of play of the boss combat in The Tears of Ampharool, and covers the rules you mention (as well as many others). If that doesn't answer your questions, let me know what you'd like to know and I'll have a bash. :)

      All hail the Dragon-Marked!

      Sarah

    39. Missing avatar

      Austin on

      I too am curious about the progress regarding the materials and shipping date estimates (especially the PDFs). I am chomping at the bit to dive into this world beyond the Quickstart.
      Regards,
      Austin.

    40. John M. Kahane on

      Hullo, folks, @Sarah Newton,

      Just wondered if there was any word on the game and progress with getting material done and that sort of thing. Did we manage to get a colour book?

      Any info would be nice, Sarah. :)

      Thanks. :)

      JohnK

    41. Missing avatar

      A V Jones on

      @John - the Pledge manager refers to a printed copy of the Quickstart for £5.

    42. John M. Portley
      Superbacker
      on

      I am still thinking of opening my first shipment of exotically scented Capharnaum books (well, part of that may be my own imagination adding to the memory-to-be). I am eager to dive into this world.

    43. John M. Kahane on

      @Sarah Newton,

      Are there plans to do a print version of the "Tears of Ampharool" Quickstart booklet?

      JohnK

    44. John M. Kahane on

      Hullo, folks, @Sarah Newton,

      I'm preparing to run Capharnaum for some practice this week, and have just finished reading the Quickstart scenario, "The Tears of Ampharool".

      In the rules section of the PDF, there are some very basic examples of things, except...

      There's no real example at all of a full-fledged roll that uses the Dragon die roll as part of the example... So, is there any chance someone can post an example of a skill roll using the Dragon die as well?

      Thanks, in advance. :)

      JohnK

    45. Missing avatar

      Allan Prewett
      Superbacker
      on

      When was the MJ book being released please?

    46. Missing avatar

      Greg Maroda on

      @Sarah: I saw the add ons and I'm a sucker for bestiaries. Then I saw the world book. After adding those on, I realized "yeah, I'm getting PDFs of everything and I don't really need all the adventures in print but it's soooo pretty!".

      I'll tell you what I like about the rules too. I like funky die tricks. I can do without the Dragon Die, I always find having different color dice weird because ALL my dice are different! It can be hard remembering which one is which! But I love stuff like Constellations. Things where the dice don't just tell you if you succeed or fail but determine something else or can be manipulated in some way.

    47. Sarah Newton 2-time creator on

      @Greg: All hail the Dragon-Marked! One of usss! :D Seriously, though, thank you for upgrading your pledge! Upgrades in backerkit help us secure that full-colour print run for the core book (which I'm pretty sure is there) and also gives us a solidly funded path to releasing the books subsequent to the £25K milestone, such as the screen and bestiary. Thank you!

    48. Sarah Newton 2-time creator on

      @Gonzalo Dafonte Garcia: Hi Gonzalo! We're going to be shipping the core book on its own to begin with. It's the biggest book, but it's already translated and in editing and layout right now. We could delay the core book to fit in the player's guide, but we want to make sure people get the game as quickly as possible, which is why we're suggesting it. :)

    49. Sarah Newton 2-time creator on

      @Paul: We managed to unlock right up to just under the £24K level in the campaign: that funds the two maps in physical form, two PDF adventure translations, the Player's Guide in physical version, and takes us just a stone's throw from funding the full-colour version of the core book, which I'm hoping we'll secure in Backerkit.

      As we mentioned during the campaign, we're going to be proceeding with the rest of the books using traditional publishing. With a translated game line, it's a little unusual: we already have all the artwork, and all the text ready for translating and editing, which means we're not starting from scratch. Obviously we don't have the clear funding to steam ahead with those products, but we'll be funding them from the line itself, which should net us roughly four products a year, shipping in appx Q1 2019 and Q1 2020. We're totally committed to the line, which is why we've been able to offer these products as add-ons to the Kickstarter-funded core book and initial products.

    50. Missing avatar

      Greg Maroda on

      I'm very upset with the number of products you've unlocked! I had to up my pledge level! Must have ALL THE CAPHARNAUM! Hahaha!

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