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$21,083
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All or nothing. This project will only be funded if it reaches its goal by .

$21,083
pledged of $20,010 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

About

Welcome to the Capharnaum kickstarter! Help us fund the release of the English version of this fantastic roleplaying game in a beautiful 400-page hardback, and also expand into a complete line of adventures, supplements, and support material into 2018 and beyond! Do you like movies like Sinbad, Jason and the Argonauts, Gladiator, Kingdom of Heaven, Clash of the Titans? The legends of the One Thousand and One Nights? The stories of the Greek gods and heroes, of Atlantis, of the lone and level sands, the curse of the mummy, the pharaohs, of crusaders and Byzantium, the clash of myths and civilisations? Then look no further - Capharnaum is here!

With your help, our initial goal is to fund the release of the 400-page hardback core book of CAPHARNAUM - TALES OF THE DRAGON-MARKED, a complete standalone fantasy roleplaying game. We're now in the process of doing that! Our initial release is in beautiful two-colour print, with sixteen gorgeous full colour plates; but rapidly we hope to reach the stretch goal of releasing the entire book with full-colour artwork. We already have the text ready for editing and layout, and anticipate releasing the core book in PDF format in March 2018 and in print in April 2018.

Capharnaum also has a range of supplements and adventures which we would like to produce, including a player's guide, screen, bestiary, atlas, and epic campaign, plus many standalone adventures. We hope that we'll exceed our initial funding total and be able to release these additional books to you as Kickstarter stretch goals.

Why not check out Capharnaum today, in THE TEARS OF AMPHAROOL, our free Quickstart Rules and Introductory Adventure!

 

 

Our initial goal in this Kickstarter is to fund the production and print run of the fantasy roleplaying game CAPHARNAUM - THE TALES OF THE DRAGON-MARKED. We've just now reached our funding goal, and we're now hoping that with your support we'll go on to produce even more exciting new products for your Capharnaum game! As we reach ("unlock") each of these "stretch goal" funding totals, we'll reveal a new one, so keep checking back! With your help and participation the greatest mysteries of Capharnaum will be revealed - we have some awesomely exciting products to reveal to you, and we hope you'll enable us to produce them!  

The following list shows our currently revealed stretch goals, marked as "locked" to begin with - including the adventures THE SCROLLS OF YASMINABAD and THE DESERT ROSE, the 48-page ARCANA OF ADVENTURE - the Capharnaum Player's Guide, and the CAPHARNAUM core book with full-colour artwork throughout, in print and PDF! You'll see we've just unlocked a bonus stretch goal at £15K - that gorgeous poster map of the Known World of Capharnaum. You can find out more information about all the books in the "Add-Ons" section below.

A Note on the Map Stretch Goals

Note that we've added two stretch goals at £15K and £16.5K for A2 (ANSI-C size) poster maps of the Known World of Capharnaum and the peninsula of Jazirat respectively. These maps *will* be treated as "books" for any pledge where you're getting "all the PDFs" or "all the books in print", which means we'll be providing PDFs of the maps to those backers with PDF Master-type pledge levels, and physical print copies of the poster maps to backers with "Everything in Print"-type pledge levels. You can also add extra physical print copies of the maps as "Add-Ons" (see "Add-Ons" below for how to do that. Any questions, please just ask!

We also want to spread the word about the fascinating and action-packed Capharnaum universe and the unique opportunity of this Kickstarter to bring its adventures to the English-speaking world. As you help us get the word out, you'll also help us unlock some fun free bonus products, leading up to an original Capharnaum adventure LAUGHTER IN THE FOREST OF FORGETTING, by Sarah Newton, author of Mindjammer, Monsters & Magic, Achtung! Cthulhu, and The Chronicles of Future Earth, and project lead on CAPHARNAUM - THE TALES OF THE DRAGON-MARKED

 

CAPHARNAUM - THE TALES OF THE DRAGON-MARKED is a fantasy roleplaying game set in an imaginary Arabia-like world. It borrows from the tales of the One Thousand and One Nights, as well as semitic legends and the ancient and mediaeval epics. Capharnaum doesn't aim to be a historical game, but a heroic one, a flamboyant refraction of historical, cultural, and mythical themes, filled with light and thrilling adventure!

In Capharnaum, you play the Dragon-Marked, heroic individuals with a special destiny, born with a birthmark on their backs in the shape of a dragon's claw. The Dragon-Mark announces to the world that you are capable of astonishing feats, for good or evil. Chosen by mystical dragons in accordance with an unknown divine will, you are offered a place in the great game of the gods. You'll be cast into colourful adventures, political, military, and magical intrigues, and much more...

Capharnaum is a simple yet profound game. We all know the tales of Sinbad, of Ali Baba, of Aladdin and Scheherezade - we grew up with them, they form part of our personal culture. The world of Capharnaum is familiar, easy to pick up and play. 

And yet - scratch the surface, and a whole world opens up. Meticulously researched, Capharnaum aims to provide fantastic takes on real-world Mediterranean cultures, from ancient Greece and Rome, Egypt and Sumeria, right through to the crusader kingdoms, dark age and mediaeval Europe, the kingdoms of Africa, India, and the distant East. Uniquely, Capharnaum is centred upon a fantastic version of the Middle-East, where all these cultures meet, clash, come into conflict with the profound cultures of the peninsula of Jazirat, and where something new is being born.

As the Dragon-Marked, you transcend cultural differences. You're united by an unknown, mystical, yet common destiny. Side by side with people who would otherwise be your foes, you adventure in this vibrant, chaotic land, where the fate of the future is at play, and where you are destined to change the world...  

The Capharnaum Game System

Capharnaum uses a tried and tested custom game system which is celebrating its tenth anniversary this year, with a second edition of the original French roleplaying game. Our Kickstarter includes all of the updates and rules modifications of the second edition game. It's a d6-based system, a modified dice pool with a semi-roll-and-keep mechanic. Simple yet flexible, it combines skills and attributes in rolls against difficulties, resolving into levels of success or failure in a highly cinematic style. It's grounded in traditional concepts of hit points, armour values, wounds, and healing, but also expands into genre-specific rules tweaks such as Dragon Dice and Constellations which let you really feel the power of the Dragon-Marked course through your character.

One of the key components of the Capharnaum system is the concept of paths: mystical associations which you belong to, which represent your view of your role in the world (your "character class", to some extent), but which also provide you with cool and increasingly awesome abilities as you play.

Advancement is built into the Capharnaum system. As one of the Dragon-Marked, you're already an individual with great potential - but this is an age which calls for Heroes, and the rules let you rise to the occasion and change the world! 

Who is "Al-Rawi"?

In Capharnaum, in the fine tradition of Middle-Eastern story-telling, we call the game master "Al-Rawi", an Arabic word meaning "the Story Teller". When you play Capharnaum, you're not only playing a roleplaying game, but participating in an ancient tradition millennia old!

The Capharnaum kickstarter offers you the gorgeous 400-page hardback of the CAPHARNAUM - TALES OF THE DRAGON-MARKED roleplaying game, as well as a line of supplements, adventures, and support material. Here are the initial books - check back here as we unlock more on the way!

The CAPHARNAUM - TALES OF THE DRAGON-MARKED Core Book

This beautiful 400-page hardback is a complete roleplaying game, containing everything you need to play. It includes:

  • A simple and elegant game system, easy to learn yet with plenty of depth during play (see "The Capharnaum Game System" above).
  • A flexible magic system which lets you improvise your own effects, or use preconfigured spells, and also a unique system for using the magical clay talismans of the ancients. 
  • Cultural and character creation details for the Saabi and the Shiradim of the peninsula of Jazirat, the crusading Quarterian kingdoms of the West, and the ancient Agalanthians, fallen from greatness and who once ruled the world.
  • A bestiary of foes to test the hardened adventurer!
  • An introductory adventure.
  • Maps, gazetteers, legends, mysteries and treasures - and much more!

 ARCANA OF ADVENTURE - The Capharnaum Player's Guide

Our first major stretch goal unlocks the ARCANA OF ADVENTURE player's guide (as well as the new "Generous GM" pledge level AL-RAWI THE GENEROUS). This 48-page softback is intended as a reference for players of Capharnaum, both at the table and away. It provides a detailed introduction to the world of Capharnaum, a summary of the rules and the initial abilities of the main character paths - everything you need as a Capharnaum player. 

THE EATER OF THE GODS AND OTHER TALES - Adventure Pack

Through the Kickstarter campaign we're unlocking a series of short adventures, initially in PDF format, but eventually building up to print products in their own right. There are two of these, of which THE EATER OF THE GODS AND OTHER TALES is the first. This 135-page adventure pack includes the following five adventures:

  • The Scrolls of Yasminabad
  • The Desert Rose
  • The Arrow of Heaven
  • The Caravan of the Monkey King
  • The Eater of the Gods

...And There's More to Come

These are just our initial offerings in the Capharnaum kickstarter - we hope you'll enable us to unlock more as we go! Check back here regularly for details of the supplements in the Capharnaum range, including a bestiary, screen, atlas, and world-shattering campaign!

Here are our Pledge Levels - we'll be adding more as they're unlocked! Check the contents graphics below to see exactly what each Pledge Level contains!

 

Add-Ons are additional copies of Capharnaum products you can add to your pledge; at the moment they include copies of the Capharnaum core book, and as the Kickstarter progresses we'll be adding more! See the Shipping section below for how Add-Ons affect your shipping.  

How to Add an Add-On  

To add an Add-On to your pledge, simply click on the blue MANAGE button next to your pledge total at the top of this page, to change your pledge total to include the cost of the Add-Ons you want, as shown below. 

For example, if you're currently pledged at the £30 (appx $40) Capharnaum RPG Core Rulebook Print + PDF pledge level, and you'd like to add a copy of the Map of the Known World as an Add-On, simply click on MANAGE and increase your pledge total from £30 to £35 (appx $47). When the Kickstarter ends, we'll invite you to a pledge manager where you can tell us exactly what your pledge total covers, and also manage your shipping, shipping address, and so on.  

Note that all book Add-Ons are printed physical copies; PDFs are included free with the PDF Master and Print + PDF Master pledge levels and above. Any pledge level may choose Add-Ons.

 

Shipping will be calculated for you automatically in the Backerkit Pledge Manager, which we'll invite you to at the end of the Kickstarter. However, you can use the table below to get a rough idea of the cost of shipping.

Note that right now shipping only refers to the CAPHARNAUM RPG Core Book. We'll update the table below as we unlock new supplements and stretch goals - check back here regularly for a rough guide to your eventual shipping costs!

You can share shipping costs with one or more friends. One backer will pay for the shipping for everyone.

You can also pick up for free from the Modiphius London office. Convention pickups are possible but we don't guarantee them.

 

We like to support retailers through our Kickstarters and offer an attractive package. You can use the RETAILER pledge to make a deposit of £20 towards your order of a minimum of 6 core books at the usual wholesale pricing. After the Kickstarter we will contact you to see what other items you would like to add to your order but you only pay for your order when we are ready to ship. All books come with PDF versions. We will require confirmation of retail ID.

Mindjammer Press has assembled an expert team to accompany you on your adventures in the world of Capharnaum, including: 

Sarah Newton is the award-winning RPG author of Mindjammer, Achtung! Cthulhu, Legends of Anglerre, Fate Worlds: Burn Shift, The Chronicles of Future Earth, Monsters & Magic, and more, and is project lead on CAPHARNAUM - THE TALES OF THE DRAGON-MARKED. Co-director of Mindjammer Press, she ran the successful Kickstarter for MINDJAMMER - THE ROLEPLAYING GAME in 2015, which has delivered ten brand new products for the Mindjammer line to date. Sarah is a French speaker and a former translator, and has worked closely with translator José (below) on the translations of the QIN and KURO RPGs. She's a huge fan of the CAPHARNAUM RPG, and works closely with François, Raphaël, and the whole Capharnaum team at Studio Deadcrows. She's responsible for the final text of Capharnaum, managing the project, editing the books, and making sure every product meets the high standards fans of Mindjammer Press and Modiphius products have come to expect.

José Luis Porfirio is a professional translator, and the translator of the whole CAPHARNAUM line. His translation credits include QIN, FIRST CONTACT: XCORPSKURO, and SHAYO

Jason Juta (Mindjammer, Shadowrun, Gamma World, Warhammer 40K, Battletech, Song of Ice and Fire, and much more) is Art Director of Mindjammer Press, and the creative force behind the visual identity of all our books and games, including the beautiful line of products published by the Mindjammer Kickstarter. He's also our layout artist, and will be responsible for all the visual aspects of the CAPHARNAUM line. 

David Donachie (Solipsist, Legends of Anglerre, The Collective Endeavour) is both webmaster and writer at Mindjammer Press, and will be keeping a close eye on our website updates and communications at MindjammerPress.com, as well as being involved in the production process. 

François Cedelle (CAPHARNAUM, VENZIA, NIGHTPROWLER, RETROFUTUR, ABYME, AMNESYA 2K51) and Raphaël Bardas (AMNESYA 2K51, CAPHARNAUM, VENZIA, ABYME) are the co-creators of the Capharnaum setting, as well as the RPG VENZIA; François is also the editor of the French line, and heads-up the production shop for Studio Deadcrows, publisher of the French version of MINDJAMMER - THE ROLEPLAYING GAME, including the ongoing work on the second edition of Capharnaum in French. He's in regular contact with Sarah discussing elements of the Capharnaum rules and setting. 

Boris Courdesses is the artist behind those spectacular Capharnaum covers, and the colour panels which grace the pages of this Kickstarter. 

Chris and Rita Birch and the whole team at Modiphius Entertainment are our mentors and consultants for all things Kickstarter and publishing. They provide us with a great deal of advice and support, allowing us to draw upon their experience with huge Kickstarter projects such as CONAN - ADVENTURES IN AN AGE UNDREAMED OF and STAR TREK ADVENTURES. Chris and Sarah have been working together on RPG projects for 9 years, and MODIPHIUS is also our distribution partner, providing us with services and consultancy to help us get our Kickstarter products to you, our Backers, and to the wider world, smoothly and efficiently.   

Risks and challenges

This is our second Kickstarter at Mindjammer Press, and we learned a huge amount from our first Kickstarter for MINDJAMMER - THE ROLEPLAYING GAME, which delivered its products in three waves in April 2016, January 2017, and November 2017. With Capharnaum, we've made sure to have the core book already translated and the text is now being edited ready for layout, and we anticipate no delays in getting the PDF ready for March 2018 and the print version a month later. We're keeping a very close eye on the scope of the Capharnaum line, and expect to ship out further products in one or two subsequent waves at roughly 6-monthly intervals - we'll keep you updated during the Kickstarter and after.

We also feel we're uniquely positioned to produce an English-language translation of a French roleplaying game. Not only is José an experienced French-to-English RPG translator, having worked on RPGs such as QIN, YGGDRASIL, and KURO, he has also worked closely with Sarah on several of these projects. Sarah herself is a former translator, a French speaker, and knows the writers of the CAPHARNAUM game personally and is in regular contact with them. We feel we're on top of the particular issues which face translators of RPGs, and we're confident that we're in a great position to provide you with an excellent product.

We've also had a lot of experience with the Backerkit Pledge Manager and fulfilment, and welcome the fact that Backerkit can now handle shipping calculations by weight, which we expect will simplify things greatly. Nevertheless, again based on our experiences with the Pledge Manager for Mindjammer, we've built two months post-kickstarter processing into our schedule to handle the shipping administration.

The Mindjammer Kickstarter enabled us to put together a core team of experienced professionals, and we're already leveraging that with the Capharnaum Kickstarter. Jason and Sarah are in the Kickstarter production team, and Sarah has a clear schedule for the duration of the Kickstarter and dedicated time to manage it thereafter. We also have David Donachie, John Snead, Graham Spearing, and Paul Mitchener helping with comms and outreach, and of course writing if the campaign unlocks some exciting later goals!

We're also honoured and very grateful to be working with Modiphius Entertainment and GamesQuest on Kickstarter management, comms, distribution, and fulfilment. Chris Birch and his Modiphius team are always there with invaluable advice drawn from their massively successful Kickstarters, and, as with the Mindjammer Kickstarter, we expect to draw on that to help us ensure a smooth experience for all our customers!

We encountered some problems during the Mindjammer Kickstarter related to Brexit, which effectively reduced the value of our Kickstarter account balance by 15% overnight. That was an "act-of'God" event that no one at the time could have predicted, and caused us some difficulties and delays; but we're attempting to future proof our Capharnaum Kickstarter against possible "Brexit shocks" by providing budgeting contingency, a rapid delivery, and a controlled scope. We live in interesting times!

Finally, of course, Mindjammer Press is a small, family-run company, and all of us are working here because we love gaming and writing and producing games. But we're (still mostly) human, and extraordinary events in people's personal lives do happen. However, we believe that we've made some prudent provisions to make sure we're flexible enough to cope with such events, by having all the text, artwork, and layout files for the products ready to go, having multiple translators in case of necessity, and a clear translation schedule throughout the Kickstarter fulfilment period. Rest assured that we'll continue to communicate clearly and regularly to you right through the Kickstarter and its subsequent fulfilment period and let you know of any developments.

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