About this project
What's The Job?
Adrian and Julia Pryce were the best con artists in the world. He identified the marks and she fleeced them for millions. But when Julia walks into their empty New York penthouse, she realizes she only has a few minutes before Adrian's set-up puts her away for all their crimes. Julia makes a breathtaking escape and sets about her revenge by recruiting a team of thieves to steal Adrian's big scores before he can disappear to a life of ill-gotten luxury.
What's Your Angle?
Let's turn this:
With your help, we can turn Girls Heist Out from a collection of witty banter, assorted script pages and scenes in my head into a limited comic book series. Our goal nets us four digital issues that will be collected and printed into a physical trade paperback. You can follow along digitally when each issue releases or wait to read the whole story in one binge read.
We have a great artist on board to breath life into the characters of Girls' Heist Out. Manuela Soriani nailed the look and feel of the text. You see some examples throughout this page with new samples slated for sharing with backers throughout the fundraising campaign.
What's In It for Me?
- The script: As a backer of this Kickstarter, you become a player in this saga as it unfolds. You will receive a PDF of the first issue’s script – giving you a first hand look into the Girls’ Heist Out world before copies hit the shelves. Backers at any level can check out the working script for issue #1 right here.
- Digital Issues: We'll be offering individual issues digitally. Single physical issues are out of my budget, but we expect regular digital releases to tide supporters over until the whole book comes out.
- Trade paperback: If we hit our funding goal, we'll print a trade paperback collecting all four issues of the mini-series. Stretch goal materials may include sketches and other add-ons that won't be repeated in subsequent printings of the book.
- Play games with the designer: Rob's worked on dozens of tabletop games over the past two decades. He will run a session any of those games over an internet chat client for you and your friends.
- Product placement: Ever notice how in the movies, certain brands have prominence in the shot, while others are covered up or minimized? We'll work with you to integrate your business into a panel or two of an issue.
- Aliases: Seeing your name in print is a rare treat. Backers at these levels will work with Rob to see their names (or the names of their loved ones) used in the comic. You might get a chance to be an alias or even have a minor character named after you!
- Cameos: There are plenty of thugs and security guards that will challenge the girls during their heists. Manuela has agreed to put some backers into the comic in these minor roles. All you have to do is pledge high enough and send up a couple of photos for her to use as reference.
- The mastermind (SOLD OUT!): Our BIGGEST reward is to be the bad guy pulling the strings at the end. This villain features prominently in the last issue. There's only ONE of these rewards available to a very generous backer.
What About Stretch Goals?
All part of the plan. If we raise more than our goal, we'll start unlocking more pages of the comics book and art prints by awesome guest artists.
UNLOCKED: An additional page by Manuela Soriani.
UNLOCKED: Art print by Laura Guzzo
UNLOCKED: An additional page by Manuela Soriani.
UNLOCKED: Art print by Melissa Gay
$14,500: An additional page by Manuela Soriani.
$15,000: Art print by Diana Probst
$15,500: Art print by Vicky Tierney
$16,000: Art print by Jayna Pavlin
$18,000: A set of four art prints by Melissa Brower featuring a portrait of each girl.
Where's The International Option?
International shipping makes cowards of us all. Too many horror stories from other Kickstarter creators leaves me in a bind. Either I don't offer shipping to countries outside the US and lose a large source of potential backers or I watch as I send out packages that get damaged, destroyed or lost after international backers are already reeling from high shipping costs. Should Girls' Heist Out fund, I will look into international options after the Kickstarter, but I can only offer digital goods for those backers outside the US at this time.
What About Add-Ons?
To add one of these items on to your pledge, just increase the pledge by the amount of the add-on.
- $10: An additional copy of an art print available to all backer levels receiving physical rewards.
- $20: An additional copy of the comic book available to all backer levels receiving physical rewards.
- $80: Rob will run one of the many games he's worked on as a game designer in one four hour session over an internet chat program for you and up to five other friends. Available to White Hat Hacker backers and above.
Why Should I Stick My Neck Out?
If you love great work that comes from independent creatives, then join us on our Kickstarter adventure! By doing so, you will be supporting creator-owned comics and helping us bring this story of strong, independent women to comic lovers everywhere.
What's the word on the street?
The Outhouser's Indie Huntress talks with Rob at length about the project.
Milwaukee Record talks about the Kickstarter here!
We get some love from Comic Bastards!
Comics for Sinners chimes in on their favorite girls!
Cambrian Comics talks about why its important to support creator comics like this!
Who are the Girls?
- Tina Echevarria doesn't mind spreading the wealth with Daniel, her trusty laptop, as long as she gets her cut off the top.
- Century Cho gets her name from the dozens of identities she uses to slip into high society balls and low life dives.
- Dawn Montana is a hard-hitting, trash-talking gear head that's not afraid to break faces as well as hearts.
- Julia Pryce pulls these girls together to go after a jewel worth seven figures on the black market - and priceless sentimental value
Who are the creatives?
I'm Rob Wieland. I've been telling stories on tabletops for twenty years. I've worked on big licenses like Shadowrun, Firefly and Star Wars. I've worked on small games like Our Last Best Hope, CHILL 3rd Edition and The Edge of Midnight. My own worlds include CAMELOT Trigger and Save Game.
Comics mean a lot to me. My grandfather taught me to read using comic books. I want to step out from tabletop game writing into creating comic books and Girls' Heist Out is the first story that's demanded to be told. I believe that creative people should consume what they create and it is a great time to be a comic book fan. This is a story inspired by my love of Darwyn Cooke and Ed Brubaker's Catwoman run, Gail Simone's Batgirl and Kurtis Wiebe's Rat Queens.
Manuela Soriani lives in the same small town in northern Italy where she was born in 1979, in the heat of summer and fog in winter, near the river Po. Manuela studied to become an accountant but Art asked to be part of her life. So she answered the call, found a teacher (and later, friend), and became an artist.
After six years in comic books for the Italian market (including Jonathan Steele for Star Comics), Manuela began creating both traditional paper books and animated apps for electronic devices. In early 2016, she ran a successful Kickstarter for her first illustration book “Butterflies” and is working on the comic series TIN (by Ilya Dvilyanski) and BoyLord (by Nathan Peabody). She loves cats (she has two), the colors pink and orange, cooking, tabletop and roleplaying games (she enjoys some game design from time to time), videogames, and all forms of art.
Why Is It So Important To You?
Growing up as a kid in the 80's, I got to see movies and TV shows full of strong women kicking ass and taking names. Characters like Princess Leia, Ellen Ripley, Wilma Deering and Marion Ravenwood didn't swoon in the face of danger and got to play just as dirty as the boys did. I always admired clever heroes the most and these women always seemed to be one step ahead of the game. There are modern day equivalents, of course, like Furiosa, Rey and Starbuck, but we can always use more women who can think on their feet, talk their way out of (or into) trouble and throw down when there is no other option.
This idea became even more important to me at the beginning of this year. Girls' Heist Out is a couple years old as a project, but my daughter was born in January. She's already made this year a runaway smash success, but if I can help bring these characters to life and show her women not afraid to fight for what they want, I will feel like Dad of the Century. With your help, we can be holding these books in hand by her first birthday.
Risks and challenges
Manuela and I have been involved in several Kickstarters in a variety of capacities, but this is our first foray together. We have several advisors who helped us shape this Kickstarter to minimize pitfalls and ensure our rewards are actionable, realistic and keep our backers engaged and excited about the story. We're thrilled to have you on our Kickstarter journey and look forward to sharing our world with you.Learn about accountability on Kickstarter
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