Grappler Class Reveal
Hey everyone, hope you all had a great weekend! Yesterday we hit 75% funding and are 3/4 of the way there with more than half of the campaign still yet to come! Your support has been incredible, so thank you again. As mentioned on the weekend, you’ve unlocked the first Social Reward by reaching 4 Social Goals, so without further delay, we present to you the Grappler class:
Grapplers thrive in close quarters combat where their fists, mind & reflexes are both a shield and a weapon. While wearing only cloth armor can leave them somewhat vulnerable, they are masters at blocking and countering attacks, and when wounded can slip into a meditative trance to heal themselves.
Here are a few abilities that the Grappler possesses:
- Crippling Force: The Grappler cuts through the air with his fist and hurls a shockwave towards his target, damaging and stunning them for 1 round
- Three-Fisted Fury: The Grappler dashes forward towards his target and lands 3 lightning quick strikes. If the target dies during the assault, the Grappler dashes to the nearest enemy within range and repeats the ability.
- Hurricane: The Grappler delivers a powerful roundhouse kick to the target, damaging and knocking them back 2 cells. Any enemies caught in the knockback are displaced and suffer damage.
We hope you like his look, and of course if you have any thoughts or just want to discuss the class further, we encourage you to leave a comment! With that out of the way, we’re now only a few Social Goals away from unlocking the next reward which is alternate skins for each class. Here’s a little preview of what that will look like!
To find out what you can do to help unlock the next reward, head to the Social Goals section on our main campaign page.
Before going we’d like to once again tell you about another awesome game here on Kickstarter: Maelstrom. Its fast-paced naval combat caught our attention when browsing through Kickstarter, and we highly suggest that you check out their campaign page HERE.