by Curious Panda
I think we'll probably be sticking with Stormcaller, Tempest was one we liked too(we both played Age of Conan :D) but we decided to use that for one of his ability names. Guardian sounds pretty good for the Paladin actually, I quite like that! Ya the Valkyrie is going to remain female only even if we get to add multiple genders per class.
Not sure if you have settled on Stormcaller, though some other options could be Stormlord, Stormmancer, Stormmaster, Skycaller, or maybe even Tempest.
As to Paladin, alternatives could be Champion, Chosen, Lightblade, Protectorate, Guardian, or the slightly cheesy, Godblade or Godhand.
Valkyrie may need something similar unless they are meant as a mostly female class, and the name heavily envisions them as such.
@D H Thank you for the input! We're definitely trying to be unique and avoid some common class tropes(like making our "bard" tanky for example). I definitely see your point about the Paladin and you're right, our naming process for her didn't go much beyond "we need a paladin-type class!"
We'll have to give it some more thought, but I think there's definitely something from our lore that could serve as inspiration for a new name. Thanks again for the feedback, we appreciate it :)
Something I really appreciate about your classes is that they don't all exactly follow common tropes. This goes for their ability sets, but also their names. You say Troubadour instead of bard, grappler instead of monk, hellraiser instead of necromancer. Might I then suggest coming up with an alternative name to paladin? It is the only one that breaks your convention, and it makes your world immediately feel more like generic d&d or WoW fantasy to me. If that's what your world is then that's fine, but if not then maybe their name should be related to why that class exists in the world of your game. The other names feel like what the "regular people" of your world would come up with to describe people with abilities they don't understand or cannot do. The other names you've chosen are descriptive of what those classes can do. Many have verbs in them, i.e. grappler, caller, raiser. Paladin isn't descriptive, you just already know what it means. It sounds like you knew you wanted a classic paladins role and so you didn't think past the name. A different name can even infirm an interesting twist on that classic trope that will make the class more engaging and interesting.
Just food for thought, but consistency in little details like this are what separate a good game from a great game. I already like so much of what you're doing, and I want to see you go the distance. Thanks for listening to everyone's feedback!
Haha, no worries, I appreciate the honesty and I can see your point! I think you've convinced me to stay with it ;)
OK, some reasons I don't like Stormherald:
1) Trying a little too hard to be grandiose and fantastical. Stormcaller already sounds cool.
2) Makes the character sound like a servant instead of a master. "When the storm gets here, you'll be sorry!" is a lot weaker than "I'm going to call a storm on your ass."
3) Doesn't communicate as well what the class actually does.
4) Made-up compound words annoy me, particularly if they are clunky. ("Stormcaller" has a nice flow to it so I don't mind as much.) Storm Herald reads much better.
5) Sounds like a specific social position, like these guys are members of the Southern Order of Storm Heralds, with a particular ideology and purpose. Like the difference between being a "Priest" or a "Thornpriest of Hoztia". It's fine if Stormheralds are a very specific thing, but if so then make sure that those temples exist and show up in the story. As a general profession like Fighter, Paladin, Stormherald, it sounds ridiculous. Stormcaller fits much better if it simply means "guys who study lightning magic".
6) Stormcaller ain't broke - no need to fix it.
Don't mean to be negative, but once I started thinking about it I couldn't stop, so ... why not share? Of course it's just a name, won't make the game less fun whatever you decide! :)
@Zombra Ya probably not, it's just more about wanting it to be more unique :)
@Khris Personally, I(Nik) think Stormherald sounds pretty cool but figured we'd run it by all you guys. We can always save it for a dev poll in our Discord channel too :)
I think Stormherald is an amazing name. You hear Stormcaller in many games, and I'd like to think that Stormherald is a definite badass change.
Hmm....how about Stormstrike?
I don't think Destiny players (or the devs) will mind :) It's not like Destiny was the first time "Stormcaller" was ever used!
@Zombra Ya, we do like the name..but then realized it shares a name with a Destiny class. May still keep it, but would like to hear your ideas!
@Jordan Glad you like them! In order to get the other classes in at launch we'll need to hire even more artists than the 1-2 we've allocated funding for. That will be a stretch goal for sure :)
I definitely like these classes...and I agree with Zombra that Stormcaller is better than Stormherald. I guess the other 9 classes will serve as stretch goals if and when this is funded?
"Stormcaller" is a perfectly good name for that class.
(If you REALLY want, I can list half a dozen reasons why it's better than "Stormherald".) :)