We are a 2-man indie team that started working together in game development just over 8 years ago. In 2012, we brought our first title(Rhythm Destruction) to Kickstarter and saw its release on Steam in 2014.
We learned a lot from our first project, and since then we dabbled with a few prototypes until settling on the premise for our current game: The Iron Oath. We are extremely passionate about this project and we hope you can all see the same potential that we do.
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