Let's raise a little bit more for extra story scenarios with the characters! We promise to make them every bit as adorable as we can!
If you went to an indie-game or doujin event such as Comiket in Japan, this is exactly what you'd see! Small game creators get to put out fanbooks, posters, and hard copies related to their games - and we want to share that genuine experience with the localization of the adorable and tactical SRPG - Moékuri!
The pledged supporters will bring all facets of this strategic role-playing game and the related materials to production all over the world! MokyuSoft, the developers, and Culture Select, the publishers, can't do all of these things themselves, so this Kickstarter is our offer to supporters to bring this experience to life in the West, just as it is in Japan - with a fully localized game, translated art and fan book, music, and hard copies of the game!
Let's take a look at Moékuri (abbreviated Japanese for cute creatures!), the story, characters, and the teams looking for your support!
Over 151 Legends to Summon into Battle!
Words from the team leaders!
Mocchi: "I have packed Moékuri full of things I've grown to love. The super-powered combat of series like Jojo's Bizarre Adventure, the fun of choosing your favorites to play from a huge selection like in Pokémon...
...and of course, Moé.
Super-powered combat is a concept you see a lot in anime, manga, and light novels frequently. Each power has its own strengths and weaknesses, giving birth to all sorts of surprises, insights, combos, and comebacks that you can't get in just a simple "who's stronger" fight.
That's exactly what drove me to make Moékuri. Even though you see that diversity in combat a lot in anime and novels, you rarely see it in gaming!
The variety and depth of the strategies you can pull off in Moékuri are almost shocking. You can rush in guns blazing, take control with status ailments and debuffs - you can mix and match special abilities to create your own combos - you can turn the main character into a wrecking ball with support characters - you can do anything!
There's a far wider array of ways to play and make use of the many character's abilities than I ever could have hoped. Beyond the mechanics, a ton of work went into this title from a bunch of artists all over the Japanese art community!"
John: "Culture Select was a company born on Kickstarter with the Wish project last year. The goal we shared of expanding localization really became a reality. With the success of that project we were able to expand translation with One Small Fire at a Time, Wish, and the upcoming Dead End Junction.
When I started Culture Select, my dream was to bring Comiket and similar local experiences from countries all over the globe to other ones. Select your culture. A chance to try everything. I went to Comiket last summer with that same goal in mind, and that's when one of our team members noticed Moékuri. A game with tons of artists from all over the Japanese doujin-sphere, including Koi-sensei, the artist behind Gochuumon wa Usagi Desu ka? (Is the order a rabbit?) - yeah I wanna show that to everyone I know back home!
Fanbook printing, making merchandise...these are all new things Culture Select wants to try, and we're asking you guys for the support to make that a reality. Just like we did with Wish, lets try and expand into something new together through Moékuri!"
Moékuri has an absolutely massive selection of playable characters. Each has unique traits, strengths, and weaknesses - there are no almost-clones, and there's a dizzying array of potential parties. The battle system is fully voiced - with over 5000 different voice files for all of the characters!
Even after all of the battle features and full battle mode - there's twenty-five story stages to enjoy. There are even special hard mode stages that unlock after completing the base story if you're really looking for a challenge.
Of course we're always super grateful for all the support! Here's the perks for backers!
...and if we hit our stretch goal of $9000 we'll open two new perks, which include the physical copy of the game!
Update: 9/20/2016 We did it! Lets raise some extra money for additional story scenarios to develop the characters and universe of Moékuri!
Translation has already begun!
Back when we did Wish, the longest part of that project was due to figuring out the engine and programming.
With Moékuri we made sure script insertion was the first thing we figured out, and we've just hired the entire team and begun localization! We're still testing new fonts and translating, but with your help, we'll be able to release Moékuri before the end of 2016.
We realize October release is an ambitious goal, but we're confident with our tested team we will meet our goals just as we did Wish!
Here you can see the estimated breakdown of the project expenses! Localization covers everything from translation (including translation for the fanbook - which is quite lengthy!), editing, and design, to the programming and quality assurance phase of the project. The rest is what's involved in bringing the physical items to you!
Risks and challenges
The major risk of the project is running into a major problem during beta testing and not meeting our October goal. We promise to be very communicative about the project progress over the next 2-3 months so all the funders are well aware of what is happening on our project.
Even in the case of a significant delay we are certain a release will happen this year in 2016! Just like with Wish, we're looking forward to everyone's support and meeting our schedule goals!
Though we have invested our own money and resources into the project already, localization cannot finish quickly nor can we produce physical goods without the support of Kickstarter.Learn about accountability on Kickstarter
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