Greetings once again our most amazing and insightful backers! We have rather exciting news to share with you today: Worlds of Magic now has a tentative release date. The initial digital release is planned for March 19th 2015. So, in just two months you'll be able to tell everyone you know that you helped take WoM from mere concept all the way to complete release. And we thank each and every one of you!
So, what's going to happen between here and the initial release? Well, a lot...
First off, we're overhauling the AI so that enemy Sorcerer Lords are going to be the main threat and the player will actually feel as if they're facing off against other enemy wizards. We hope to roll out the first major AI update this Friday, January 23rd (or Thursday the 22nd for those who play the beta builds). We would appreciate feedback on your experiences with the AI. The more play testing we can get in the better.
We're also working on balance. In fact, there are two posts on the forums where we're asking for feedback:
Race & Unit Balance
Obviously, balance is a subject where feedback is critical. We would appreciate getting as much as possible.
More content is on the way as well. We still have two races, two planes, a load of spells, more heroes, titans, etc, to add. We plan to keep pumping in content over the next couple of months. Even now there's quite a lot to play with (some players are nearing the 200 hours of play mark) and there'll be more and more as the weeks pass.
All this is to say: We're nearing the finish line guys. We could use as much feedback as possible. So, we ask you to get in there and get playing. :)
We're also very pleased to announce that the artbook for the general public is ready. You can download the PDF here:
Feel free to share it with everyone you know. The special backers version (which some of you pledged for) will be ready before too much longer. It contains special content that is not in the normal version.
As we often do we want to give a shout-out to another project. It's called Moonman and is a procedurally generated 2d pixel-ated adventure game that Aaron thinks looks very interesting. (Yes, it's another one that he's backed and he's trying to get you guys to help get it funded, lol.) Either way, it's certainly worth taking two minutes to watch their KS video. So, here it is:
As always guys you have our thanks! Expect to hear from us again soon.