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A tool providing a new generation of bulky one-click normal maps from 2D sprites like pixel art for dynamic lighting effects in games.
A tool providing a new generation of bulky one-click normal maps from 2D sprites like pixel art for dynamic lighting effects in games.
467 backers pledged $16,255 to help bring this project to life.

Introducing a new feature!

Posted by Dennis Faas (Creator)
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Happy Thanksgiving everyone!

To express my thanks to all dlightful pro backers, I would like to announce a new feature for Sprite DLight's Pro version.

It is something I had in mind for some time, but the final inspiration came from Bodie Lee of Lunar Ray Games, the creator of the amazing 2D Metroidvania Platformer game "Timespinner", who is also a backer of Sprite DLight, which makes me very happy.

The new feature is an animation preview for sprite sheets, which allows you to see the sprites animated with dynamic lighting after entering the number of frames per row and column, as well as the total number of frames.

To see the full awesomeness of this, I recommend you to watch the short video clip I recorded directly from the tool:


For those who don't have the time to watch the clip, this is what the new feature looks like in Sprite DLight:

"Selen Run Animation", ©2014 Lunar Ray Games, animated dynamic lighting preview of the sprite sheet in Sprite DLight
"Selen Run Animation", ©2014 Lunar Ray Games, animated dynamic lighting preview of the sprite sheet in Sprite DLight


Thank you for all the great feedback and for sharing the project here and on Steam Greenlight.
We still have two weeks left to reach one or both of the remaining stretch goals.

Best regards,


Dennis

Dave Grey likes this update.

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