July Update - The Home Stretch!
We're almost there! Thanks for sticking with us during this slightly longer than expected journey. I'll hit the noteworthy developments here, then give you some important dates at the end of the update!
The adventure text is finished! It's fully written, had multiple editing passes, and it's on its way to the formatter as we speak. Not much more to say here, it's been a wild ride getting here but I think the final product is going to be awesome. Ryan Servis and Chris Grey really excelled in their contributions. Chris provided the final "dungeon" in Act Three of the module, and Ryan fleshed out the Archensheen Appendix to provide plenty of information for running adventures in the City of Sands, even if your players go completely off the beaten path.
Check out that gorgeous piece of work! The art team knocked it out of the park, as usual, and the maps are all finished. The full set of digital assets includes blank maps, player-safe maps with objects (as seen above), and DM specific maps with objects (like the above map, but with room numbers, traps, and secret doors all marked).
With formatting and final review coming up, we are two weeks from a finished module. This means that in two weeks, we'll be sending the files off to the printer for proofing. We'll make any needed adjustments to those, and once they're 100% ready, we'll deliver the digital versions to you and put in the order for printing! You can expect digital versions in about three weeks and a printed copy in about four weeks.
Thank you again for your patience with the delays we've experienced in producing this adventure. City adventures are challenging. But I think you'll love the finished product, and I hope you feel like it's worth the wait!
We'll send out a mini-update when we get the first proofs back from the printers, and then the next time you hear from us it will be to deliver the PDFs to you!
Steven Gordon - 2CGaming Team