Affairs Of The Mind Chibi: A Day in the Life!
Affairs Of The Mind Chibi: A Day in the Life!
AOTM: Chibi is taking their comical anime style adventures to the video game world. Can you help Rose and company save their school?
AOTM: Chibi is taking their comical anime style adventures to the video game world. Can you help Rose and company save their school? Read more
Who Am I?
My name is Jwan Jordan. I am an independent comic book creator/publisher born and raised in Michigan. That means I am not backed or sponsored by anyone financially other than myself. Any profit I make is from doing book signings and motivational seminars around Michigan which is funneled back into paying artist, colorist, editors and printing to dish out the next issue.
What I do...
For those new to my humble side of the independent comic book world, I have been producing comics and doing motivational seminars since 2007. I've created the Circular World: Ballad of the Broken Steel, Affairs of the Mind, and Affairs of the Mind: Chibi and contributed to various other indie comics.
How it began...
My fascination with creating in terms of art/comics began at Walt Disney Studios. My father was a stuntman and worked at the studio and I was able to spend a lot of time watching some of Disney's greatest characters get drawn right before my eyes. It was at that moment that the creative bug hit me like a ton of bricks.
What is Affairs of the Mind: Chibi?
Affairs of the Mind: Chibi is a comic book created for all ages. Starring little Rose Wood as she embarks on constant adventures to save her friends and her community from their many comical mischievous adventures.
Where did the idea for Affairs of the Mind series come from?
I've lead, what I consider, a very good life but despite that I've always struggled with depression. I use to frequently talk to my Grandmother, Jerry Jordan, about my depression and she said something that stuck with me till this day..."All the affairs of life come from your state of mind." Around the year 2007 I began writing comics and I decided to create a book that I felt would show an old philosophy I personally hold dear while being entertaining enough for all ages to enjoy. Hence, Affairs of the Mind was born!
An era not ready to be forgotten...
I have always enjoyed the 80's era when cartoons were fun to watch and had an educational message to top it off. They had theme songs that seemed to take up a quarter of the show. Shows like G.I. Joe, Thundercats, Muppet Babies, and so many countless others that seemed to breed a generation of wholesome citizens that were once kids ready to absorb everything they could.
Now, as an adult, I would like to try to bring this era back. As Affairs of the Mind: Chibi is for all ages to not only enjoy but learn valuable life lessons.
I am currently being mentored by Pixo Entertainment a development company that is helping to guide me through this challenging process of video game development.
"At PIXO we have been developing games and apps for brands since the birth of the mobile industry. We use pure design and gameplay but sometimes - quite often actually - we use our game dev experience, tools, skills and mechanics to build a 'place' for the brand in mobile space. A place where the users can go and experience the brand by touching assets that come to life - images, videos, 3D objects they can manipulate, links, mini games, etc... you get the idea. As a full-on game developer we can take the brand experience to endless depths."--Pixo
Yet, despite all my efforts I can't make this happen without your support! Fans, family and friends alike are all needed in order to bring this project to fruition.
Affairs of the Mind: Chibi needs your help!!!
As you can imagine making video games is a very expensive task. Paying developers, programers, artist and so much more can be a daunting task and takes time, dedication and funding.
A Brief Synopsis of The Process...
Well it all begins with an abstract idea that is magically turned concrete by a writer; that's me...your friend...JWAN JORDAN! After it's written it is then passed to the artist.
My artwork will be done by my trustworthy staff and friends at The House of Imagi. HoI has been a crucial part in all my artistic ambitions and has proven to be, not only great co-workers, but friends as well.
After characters, worlds, maps, etc. are all drawn we then pass it on to the video game developer who puts everything into the digital format. This stage of development is passed through a large team of digital artist, programers, voice artist, and musicians to name a few.
By the end of this lengthy process and after lots of hard work with your help we will then have a finished product able to be played on your video game consoles!
What the heck is this video game you keep blabbing on about anyway?
Glad you asked my friend.
“Affairs of the Mind” is an RPG based game similar to the Pokemon series of game play. You will take the role of Rose Wood, a high school girl who recently discovered that she has a halo that floats over her head.
Whenever Rose helps someone in jeopardy her halo emits a powerful righteous energy that causes flowers to immediately bloom and make an otherwise lackluster world look beautiful and awe inspiring to those who see it.
Battles will be similar to traditional RPG (role-playing-game) style. Characters will have various attacks, strengths and weaknesses.
The game will consist of a variety of mini games and missions that you will receive from various characters in the world like helping Beowulf bring in more customers to his gym, help Stigma, the ghost, find her lost bell in the ghost realm.
The overall world map is where you choose from a variety of locations and within each location you can interact with a mass of characters from the Affairs of the Mind world.
Well I hope this answers most of your questions. As you can see this is going to take a lot of effort and I can't do this alone. The power to complete this lies in the hands of you, the people! As Charlie Chaplin once said "We like to live by each other's happiness, not each other's misery." It fills me with a great joy to know that I'm not alone. Between my talented friends, family, co-workers and business partners this video game can come to fruition. So as we continue to move forward, I want to bring all of you along this journey with me.
Adam Jay of Super Hero photography with AOTM: Chibi book which is one of the rewards for donating.
I've gotten a few request from friends and backers who have asked for a video of me. I'm in the middle of creating a new video but in the mean time I would like to showcase an interview I did in Novi, Michigan by David Schied (One of Chuck Norris' original stunt doubles in Hollywood). Take a look at the video and let me know what you think.
Risks and challenges
As most of you probably know, video game development is controlled chaos. There may be hiccups and challenges but I'm confident they can and will be resolved if they occur.
I am being guided through this process by an experienced video game company, Pixofactor, and they will let me know of any changes to the game that need to be made in order to make the game more fun, accessible and functional.
- (60 days)