This is just an in-the-loop progress update for the upcoming alpha update, and we know not everyone reads the comments due to the lack of notifications. We're just connecting up the final few story events, we don't expect this to take more than a week or two as the dungeons are now finished. In this progress update we'd like to give you a sneak peek of a few gameplay updates you'll see.
We've made some pretty large updates to the perk system since we last talked about it, while the old system only increased stats of each character, we've included one more thing- multi-target attacks, heals and buffs, something we thought was lacking from the original battle system and now you'll be 'learning' your way to unlock this.
You've seen this place a lot- and now you'll be able to experience it. This is a place that needs to be explored, but we'll reveal a certain house with a man who wants to plays games with you-
...and we'll finish off with our "one more thing"
We've made a bunch of UI customisation options that were requested a while back- these are close to finished, we're just tweaking the colours so they work in the majority of scenarios. The beauty of the default white text and black background makes it readable no matter the area, but now that we blur the menu and increased the opacity of the dialogue and heads-up UI means it works a lot better than in did last month.
That's all for this update, we expect the next Alpha update early in the month. As always, we'll post an update before this goes live, and we'd like to thank you again for all the feedback you've been sending us- you'll get to see a lot of it come to fruition in this update!
The Strawberry Games Team