Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
@Randal V.: VR has not been started yet. We will most likely begin working on that around the time when PC launch’s and will come out a bit after.
How is the VR working out?
I see the update, now. Sorry I doubted.
Hi, I am so excited to be getting this game! I do have a simple concern because I am not sure which platform I would like it on. I think Xbox One will be my answer but I am worried about stability, or the game just being better on a pc vs a XbOne. Sorry to be a little nit picky...
I am so happy to see this product finishing up! :) Good job!
@alcaray: As mentioned in the update sent out to everyone previously, there is in fact a DRM free option. Please simply send a message saying you would like DRM free and we will get it to you upon release.
You said: "The game will have DRM free options available on sites such as Humble."
Also: "Yes! We plan on selling the game on sites such as Humble (or Itch.io). Either way, the game will available on these platforms, DRM free."
I backed your project on the basis that I would not have to feed Steam's monopoly.
And now at fulfillment-time I am offered the choice of Steam or nothing. Have I got that right?
@Sylvia: This is not within our control. This is required by Kickstarter it seems, so there is nothing I can do. If you are not comfortable sending your address please simply message us your answers to the survey.
I'm sorry, but why do I need to provide my shipping address if I backed just for the digital copy? Please fix this.
Any update ?
It looks amazing so far. I personally do not mind the waiting. Adventure games are all about mood, setting, the sense of "being inside" a consistent world... I guess "immersion" is the word I'm looking for. Those things that the Myst games gave when at their best. I find it far more important that you can make a game that feels "complete" than I find a particular release date.
Of course, time is money, as with everything. But where an action game can be "fixed" through updates, patches, some new weapon/gadget/skill and what not...an adventure game "is what it is". If you play it halfways and something breaks, then...half the game is lost.
Only my personal opinion - but - don't stress it. Take your time. :-)
Any possibilites it might make it to PSVR? Instead of just PC VR?
Sounds good to me :)
@Arkam: Hi! We don't have a set date just yet. However, we are in the process of getting a discord community chat available that beta testers will be given access too, and it will be available soon! Thank you for being patient :)
Hi! When will Beta Tester backers be able to participate?
Congratulations on getting funded and then some! Looking forward to seeing how this game develops and new releases to play!
Congrats on getting funded! Plus VR support too!
Congratulations Lucas, looking forward to playing the full game!
@Alice Melody Robinson: thank you Alice!
@Haywire Game Studios: it is! Can't wait to get into development on the VR build.
VR is going to be AMAZING!!
Congrats Lucas, so excited we smashed the VR stretch goal, the game is awesome without VR so with VR we're looking at super duper awesomeness, the VR version will be worth waiting for :)
Congrats on breaking through 100%!
Awesome! VR! This game is going to be so much more with VR, A cool place to chill when I need to escape! \o/
Yay Lucas!! Congratulations!
@laracroft: just about there! Super close!
Phew!, just $100 more for VR support, so close!!
Come one just another 100 let's go!!!!
Officially funded with that VR stretch goal easily within reach... Wooohooo, Rock on, Lucas! Now we all really get to play this game, so jazzed :)
@Cindy Kyser: Thank you Cindy, I think so too! Nerves of steel :)
@Haywire Game Studios: Thanks guys! We're so excited!
@laracroft: Thank you Lara! :)
Funded, Yay! :)
Congratulations Lucas, really pleased that Epitasis is funded, looking forward to playing the full game. Let's push for the VR stretch goal now, the game would be awesome in VR.
Yay! We're funded! Congrats!
Congratulations Lucas... Your perseverance paid off! I am so glad to see your success with this campaign! I think the fact that you stayed so actively engaged with the campaign and its backers really made the difference. Thanks for keeping us all in the loop and building a sense of group purpose!
@Ian : Adding it in now, we sure did! Arghhh thank you everyone!!!
So did we reach the stretch goal for VR? :-)
Just found this and added a few bucks. Looks pretty nice. I love the music in the trailer too.
Wow, nearly there, at last I've played the demo and love it, the atmosphere in the very dynamic world is just amazing, and the puzzles are very well designed, good luck, can't wait for the full game now! *Highfives Tea-Reen*
Damn it's so close! Good luck!
@Haywire Game Studios: getting close! Last 5%, almost there!
@Cindy Kyser: nerves of steel definitely! Finally glad we're on track to hit the finish line... see you on the other side :) !!!
Wow... creeping towards that finish line! If I were a betting woman, I would put my money on you getting funded. 60+ hours is a long time to hold your breath, eh? You must have nerves of steel and have done a great job of generating enthusiasm for Epitasis!
@Tea-Reen: yup!! We're so close! Just a little bit more and we're there :)
Need only $600 with 64 hours to go, I am confident that this campaign will succeed and that thrills me. I have played through the demo and loved it, now I'm bouncing up and down in anticipation for the full game. Cheers! *Highfives Lara*
Only a few hundred dollars to go!!
@Brian Cross: Thank you very much, we're getting there. The last 10%!!!
@Cindy Kyser: Thank you! We're well on our way, we'll see you on the other side :D