EPIC DICE Tower Defense (Canceled)
EPIC DICE Tower Defense is a strategic, all-dice game that combines your craving for dice rolling and your love of tower defense games.
[A note on fulfillment: We've listed shipping in the summer of 2016, which is sort of a worst case scenario. The earliest we could possibly begin shipping is December 2015. It's much more likely to ship the first quarter of 2016. The different reward levels will not actually take a month each to fulfill, but represents a "first come, first served" approach to shipping.]
Epic Dice TD brings tower defense games to your table top in a competitive, all-dice game.
If you didn't take part in Dungeon Dice or Dungeon Dice: GUILDS, you should know that we plan to add a lot through stretch goals. Currently, the game includes 161 dice, with another 68 in the Witching Hour expansion, but that number will grow! [For more info on the Witching Hour expansion, check out the Add-on section at the bottom of the page]
Game Time: 20-40 minutes
Minions, towers and spells are all represented by dice. Players construct towers and hire waves of minions to send against other players.
Each player receives a game mat to organize towers and minions. Each game mat indicates positions for a lane of towers on the player's left and a lane of towers on the player's right. In the center of the mat are three slots for waves of hired minions.
Each round, player's roll off to determine turn order for the entire round.
The round consists of a Buy Phase and an Attack Phase.
During the Buy Phase, players are allotted five gold. Players may spend gold to construct towers, reroll weak towers, hire groups of minions to form waves, or to cast spells.
During the Attack Phase, each player may send two waves of minions against adjacent players. The entire wave is rolled and minions weaker than the tower are removed. If a minion equals or exceeds the towers strength, the tower is destroyed. Each minion type has a specific ability that activates automatically if that minion's image is rolled on the die. Different minions are useful under different circumstances, and it is up to the player to decide what group will be most effective as an attacking wave.
When a monster makes it past all opposing towers, the die may be rolled once for a chance to score victory points.
The game is over when a player scores a total of 8 victory points.
Here's a video of a play session. This video includes the minions from the Witching Hour expansion.
For complete rules, see the instruction booklet at the bottom of the page.
Every box of EPIC DICE Tower Defense comes with the following (this list is updated as we hit stretch goals):
[All artwork is subject to change]
More and more goodness...
(The Witching Hour Expansion is suitable for 2-6 players)
Each game comes with four cardboard mats. Upgrade your mats to larger, flexible neoprene, with an added area for spell dice and score trackers. Upgraded mats will fit in the game box.
Add $5 per mat to your pledge (No extra fee for international pledges. Not available to EU backers, see Bundle below)
2 Player Pack
Add 12 additional towers, 2 catapults, 2 Score Trackers, 2 Upgraded Tower dice, and 2 Spell dice. Enough dice for 6 players! The 2 Player Pack will fit in the game box. (This graphic displays catapults which will be unlocked in the near future.)
Add $8 to your pledge (No extra fee for international pledges. Not available to EU backers, see Bundle below)
Bundle (2 Player Pack + 6 Mats)
Get enough dice for 6 players, and 6 upgraded game mats, with a $9 discount.
Add $29 to any pledge (No extra fee for international orders outside the EU)
EU Backers add $39 to your pledge (This includes $10 for shipping from the US)
Get an additional copy of Epic Dice TD.
Add $40 for each additional copy to US pledges
Add $45 to pledges from Canada
Add $48 to pledges from the EU
Add $52 to other international pledges
Want to learn more about the rules for Epic Dice TD? Just click the link below to read the manual, or get the instructions from our BGG page.
Risks and challenges
We have an established relationship with the dice manufacturer, and will be using Panda Games Manufacturing, an established board game publisher. As this project runs on Kickstarter, we will begin shipping Dungeon Dice: GUILDS, which means we will have produced nearly 1 million custom dice for backers.Learn about accountability on Kickstarter
- (38 days)