Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
I'll do an update on monday, even if the pledge manager issue has not been resolved. We have some new artwork for the cardboard game mat and we've changed one of the box sides to include the iconic goblin picking his nose with a key.
We're pushing to have everything ready to begin production July 1st (to be able to deliver this year). The issue with the pledge manager won't delay the production process.
I'd also like an update as to what's going on.
Any chance of an update anytime soon? I'm starting to get a little concerned...
Ahh, Peter. Nice to hear from you =]
Day 40 post campaign conclusion and still no update.
There is simply no way it should take that long unless this has become a side project now or is too complicated a task for those undertaking it.
Either way it’s funny but I bet the apologists can generate a really nice list of excuses for the discrepancy.
@Big Ugh - It comes with two sets.
@Dyson Gibson - As soon as the pledge manager is ready to go out, we'll post an update. I'm trying to speed it up.
any word on when the pledge manager is going out?
How many reference sheets come with the true completion level. 2 or 4? Or am I completely off?
It might take a little longer than I thought to get the update out. I'll say within a week. Basically, we just need to make sure the pledge manager is comprehensive of everything the project offers. But it's a very complex project.
No insert. No need for one.
Ok thank you ...and will their be an insert?
The plan is 11x11x3 inches but it might end up slightly smaller than that.
Hiw about box dimensions I gotta plan for storage
I'll get an update out in the next couple of days.
"Who are you? Mister..."
"No, it's Strange"
"Yes, it is strange"
Can we get an ETA on the ETA on the update? Or will that create a rip in the space-time continuum?
...Or am I thinking of Inception?
You know what this thread needs? Blackjack. And an update. And about, say...830 more comments.
Make that 829. And forget the blackjack.
I'm curious about the official new solo rules as well. I apologise if this has been asked before, but might there be a draft available at this time, for us to try and give feedback for?
@Brad - @Potluck said the box will be large enough to fit 1 of every die, the game bags, the instruction booklets, and several mats. I'm not sure if any actual dimensions were mentioned during the campaign, but I would also like to know.
What are the dimensions of the box ?
@Otter - I duplicated the Bag of Holding and the Mimic, but that was it.
Is it worth having duplicates of any of the dice from DD Guilds?
This is really starting to stretch out.. any update at all would be good.
Okay, it's June. Time for an update!
Any word on the pledge manager eta?
@Johnson Taing: December 2017
I'm very excited about this project. What was the estimated time for the backers to receive their rewards? (looking forward to hosting a game night for my friends this summer!)
can you give us some update about eta pledge manage and how many backers being dropped ?
how far are we from next goal and can we still reach it with late pledges ?
any news about the “design a die” ?
wasn't around to see how this ks finished. nice work, but damn 300k would have been ok with me. :) oh well, 4 times i pledge for this game; it was a fun run
Brad- Really good quality engraved (and painted) dice. I used to play this game poolside and every now and again one would roll into the pool, no worse for the wear after drying off, no fading or chipping either.
The dice are engraved -- with the engraving painted.
Are these dice painted or engraved
I've been very curious about how the solo and coop rules will turn out. Any idea of their progress?
Hey there. Been a while.
Currently it can't target Epic monsters, passive abilities and monsters with stun.
Dice towers? I don't believe there will be any dice towers.
And no word on the pledge manger yet. I believe this is the first time that Potluck has used one, and his selection of add-ons will make setting it up a misery, so I wouldn't be surprised if it takes him awhile to iron out all of the kinks.
Any word on a pledge manager? I want to add some things
Will the dice towers be available to add on?
I PM'ed Potluck. If there's a ruling I'm unaware of, he'll sort it out.
I honestly don't remember that discussion.
I know there was a discussion during the Colosseum about using Stun on the Summoner, but I forget what was decided. Stun affects a single ability like Slash or Drain. It seems like if you use Stun on Raise Dead or Summon, you are preventing the monster draw which adds points to the monster total plus the monster abilities that are also added. Using Stun against these cancels multiple effects.
As long as I know the official rules, then I can change. I have been playing that stun doesn't affect Raise Dead or Summon, but you can stun the abilities of the monsters.
Epic Monsters are Immune to Stun. Class Passive abilities are immune to Stun. Monsters with Stun are immune to Stun. Nothing else is listed as being immune to Stun.
That being said, is an ability triggers before combat, and you wait until combat, I would probably say that it is too late to use Stun on the pre-combat ability, but you could use a Scroll to Cast Stun to prevent Fear or Raise Dead before Combat.
On a somewhat unrelated note, I don't think Summon is a pre-combat ability.
I have a question about what the Stun ability cannot affect. I think I know some of these, but I just want to check.
Does Stun affect:
Raise Dead (I don't think Stun will affect it since it is a pre-combat ability)
Fear (I don't think Stun will affect it since it is a pre-combat ability)
Summon (I don't think Stun will affect it since it is a pre-combat ability)
Sword of Wounding (Is it possible to cancel the 2 wounds?)
Helm of Reflection (Is it possible to Stun reflection?)
@Chris - good to hear there are more of us West Coast backers out there...
Belated concats on funding! =^.^=
Looking forward to receiving even more mice... eh... dice - and a nice box to rest on. ;-)
We use the old D6 as a fatigue die. Every time you run it goes up one, once it reaches 6 and red you cannot run any more because of fatigue.
You can reset and rest by losing an experience or fame point, as word spreads of your repeated cowardice it makes sense you'd lose fame thematically in the kingdom.
But the others are just monster or treasure types with special rules.
@Potluck- Looking back over the old ability timing sheet again, I realized you'd classified the thief, trap, trapped reward, and mimic as "Special Encounters". I know putting them there helped at the time to easily explain they have special activation rules, but they really don't belong. Traps and shrines could be considered "Minor Encounters" or "Location/Environmental /Room Encounters" or "Continuing Encounters" since they are the only types of draws that allow you to continue your turn and draw again from the Encounter bag.
A good use for the 6 sided experience tracker is to use it to keep track of Fame points. If this was suggested or mentioned before, then I missed it. This provides a quick way to see the current fame count without counting trophies, experience, artifacts, and epic trophies for each player.
This makes it nice but you still have to keep an eye on people's experience points and if they are able to cash in 5 equipments for an artifact.