Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
@donnbobhardy - I'm glad you are part of the 5% as you probably know this game more than most and should be well placed to spot what mistakes there are :)
@Robert - There were missing items/discounts, so the other 95% will probably be after those are fixed.
Are we still in the 5% trial roll out stage of the Backer kit?
Just checking because I haven't received a backer kit email yet.
Although the option to get an odd number of sets is currently missing.
@Mike - They're not $5 for each additional pair. They're $5 for each additional set. In order words, they're $5 per set, but you need to buy at least 2 sets.
I started to go through the pledge manager and the prices do not seem to be 100% accurate. I was going to add 2 sets of reference cards. They are supposed to be $10 for a pair and $5 for each additional pair. The pledge manager wants to charge $10 per pair. Will there be any fixes to this?
Yes the pm isn't open for all yet
When does the PM open for everyone ? Is it still limited to a small number of backers ?
@Don I didn't even think of it. I'm sure I can just send a message along to clear up the confusion. I kind of assumed that because the player packs were being phased out and the bonus one use dice were super optional that they wouldn't appear in the pledge manager at all.
I am glad to see progress. I was not trying to be negative just trying to hear some good news. I hope it keeps coming
Does the price come down for add-ons like dual artifacts? I started filling out the pledge manager and since I backed the completionist level, the price should be $8, not $10. Any updates or similar problems?
@Joshua - Did Potluck tell you to do that? If not, I would wait for feedback from them. I would expect them to put the missing items into the pledge manager.
Immer.i I also noticed this but put the money for it (and for the player packs) as mystery box funds at $20 and $15 respectively.
I'm missing the complete one use add-on from the Update Nr. 13 at the pledge manager. Is this a mistake?
@Peter - I have noticed that Potluck Games Full Bio on the Kickstarter App on my Phone is now listed as Marc Goldner and not Sam Coates
Co-opted, not so-opted. whoops
It is interesting that the game Potluck ‘stumbled upon’ back in Update 23 just happens to be listed as an item on Backerkit... along with a bunch of other questionable stuff.
Also interesting that the comments are now being handled by the new partners… and their language that the creator has been freed up for family and design time while they (the new partners) handle all that icky-hard business-y stuff is the biggest red flag of all.
Yes, yes, yes dear creator please divest yourself of all the hard stuff you were clearly in over your head with and go focus on the stuff you really enjoy. This in-and-of-itself would be okay if the writing were not so clearly on the wall for Potluck. This is a classic strategy so-opted from organized crime that has been perfected through contract law and the difficulty of actually running a business that services like Kickstarter have obscured from creators.
I have no doubt that this expansion will be delivered. It will be late though and probably later than usual. There will be some surprises along the way in the next 6-8 months – mostly bad but some good – that they happily explain away and feed backers more tat to appease them. Just re-read that comment from Potluck right before this one… “Delays can sometimes be expected with any project this size but we are making great headway and have a lot of free bonus content that will be given to the backers”… they are already planning on the increased delay and are preparing you for it… but hey here is some free crap to keep you quiet.
Potluck is essentially finished as its own entity and hopefully the creator does have success with this new partner… but the most likely scenario is after his next game with this group goes sideways and his situation becomes clear… he will come back all-the-wiser under some new company name and free of the partners grasp.
All this points to the simple fact that Potluck was in way over its head (as pointed out numerous times before) and has taken the life line handed to them. The 'partners' saved the captain but they stole his boat.
Just hoping for a good product to wrap up Dungeon Dice and salute what once was… i.e. the original wonderful campaigns before it became all too obvious the creator lost control of his creation.
@Tim we can assure you the project isn't at risk even slightly. Delays can sometimes be expected with any project this size but we are making great headway and have a lot of free bonus content that will be given to the backers :) many projects don't even release a pledge manager until the shipment has started from overseas; in that regards we're way ahead of it!
@Tim - Update up and the first of us are starting to get the pledge manager. Potluck has delivered on all previous projects, so don't worry on that regard.
Can we get some positive news on this project soon. I personally am pretty bummed out about this game. I realize still lots of time for everything to come together but most projects have milestones that are met early such as pledge manager and any design variables then we sit patiently and wait and get the mini production updates to put excitement in the project but with these early goals not being met it does give the feeling that the project might be at risk.
I thought I would have it out by now. Trying to pull a lot of things together.
We did get an update after the last "update soon" post. Keep in mind that he doesn't want every other update to be "no new info, we are still working on the pledge manager and playtesting".
*soon not sun. Autocorrect is fun.
Can we get an ETA on what soon means? The last get an update sun was nearly a month ago.
Thank you potluck
I'll get an update out soon, and respond to the questions here.
There are lots of molds to be made, and they won't all be made at the same time. While he is making the "known-molds" he does not need to know every die that will be in the game. Eventually he will *need*to know that, but he has plenty of work that must be done before he *has* to know to that.
@joe: everyone needs to declare their pledge in the pledge manager first to know how much $ went into Mystery Box for additional dice.
What i found in the comments: "Contributing to the box gives you right to comment on what those dice will be ... additional picks from backer requests"
Lets wait until potluck releases the pledge manager, maybe he has some idea about mystery box dice to stay in the time window.
Since production of the molds started in early July as per update, has anything been announced about what die/dice are added as result of the Mystery Box additions?
@ Andreas, I agree 100%. A quick keep-in-loop bi/tri-weekly would be nice.
Also keep in mind that Potluck is working on 2 projects, and this one is not the primary one (EPIC DICE finished quite a while before this one started). Maybe he over-extended himself, but I believe he will recoup, it will take time though. Patience and forgiveness on our part will be the best thing we can do to help speed it all along =]
you are right.
I would like to read exactly this (just short statement/message) from potluck every 2-3 weeks ...
Is that too much to ask for?
It more the limited information what bothers me, precisely because we know about the pledge manager problems and no solution nearly 3 months after successful end.
How is the pledge manager/playtesting/idea about dice contest/rules going ?
@Dallan Christenson The last update in which the pledge manager issue was touched upon was July 12. July 12 - Aug 3 is officially less than a month. This project is not scheduled to ship out to backers until December I do believe. Plenty of time to get the pledge manager figured out and released with no errors. In the meantime, I do believe the team is continuing to work on playtesting, art and other more important (priority-wise) issues at the moment. All things will come in good time :)
Officially has been one month since the update about the pledge manager....still waiting....
@Andreas Yeah, same here.
The pledge manager is not up yet.
In the last update two weeks ago potluck said: "The pledge manager is on its way" ...
Hopping for another update soon
Is the pledge manager up and running yet
Does anyone has found a table that can handle this? :p and better to distribute the dice evenly in the whole appartement, my old house can't handle more than 200kg per square metre :p of in other measures under one die per Ticket to Ride box :p
@Bryan: wow! The shipping cost was a REAL bargain!
A normal die has 21 pips. A pip generally weighs about 5 pounds according to this unrelated google search https://aotf.com/news/fallout-4-pip-boy-edition-collectible-weighs-about-five-pounds/
so we are looking at 30,555 pounds?
OK, I have a better way of estimating the total weight. 291 dice, times 6 sides per die, equals 1746 sides. Now we just need the weight of once of a die.
42 times the RGB value of the dice?
A typical neuron fires 5 - 50 times every second. Each individual neuron can form thousands of links with other neurons in this way, giving a typical brain well over 100 trillion synapses (up to 1,000 trillion, by some estimates).
So, taking the average time it takes to pull a die, roll die (including the wind up), choose and roll player dice, reroll dice, get rewards, and pass bag, what does a player's turn translate into neuron fires?
I do tend to use measurements like "milli-furlongs per micro-fortnight". I'm disappointed in myself for not coming up with a "mass-to-KB" conversion of some kind. And I'm sure there's a "mass storage" joke waiting to be written...
We should really work on getting those last 789 comments...
Oh and 2.2 kg in 5.25" HD Disc is ~225,000 KByte ;-)
We all are so used to autocorrection errors, we implemented an autocorrection correction in our brains :P
I didn't feel it was my place to make fun of you.
I also thought there was a chance you had successfully converted the dice to kilobytes.
@Thomas: thanks! Was I off on the number of dice, or the wild guess on the weight of each die? 5 kg seemed like a lot. And why is nobody making fun of me typing "4.947KB" instead of kg?