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Creature designer and sculptor Sandy Collora, has written the ultimate how to book on making a monster maquette from start to finish.
Creature designer and sculptor Sandy Collora, has written the ultimate how to book on making a monster maquette from start to finish.
393 backers pledged $28,529 to help bring this project to life.

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$28,529

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UPDATE 11/27/2017; announcing STRETCH GOAL #1 The VIDEO...

Firstly, thank you to everyone for helping meet the funding goal for this project. I truly appreciate all the love and support. Now that we're funded, I'd like to take this opportunity to announce the first stretch goal. If we hit 30K, I'll send everyone, free of charge, a how-to video that will cover one of the steps in the book. How long it is and how in-depth it is, will depend on how much past 30K we go...

Breaking news 11/3/2017-- Just talked to Arnold Goldman at The Monster Makers, Inc. and THIS went down...

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In volume four of Sandy Collora's popular series of creature and character design books, aptly called PROCESS-- Sandy has finally made the instructional, how to book that has been very much requested and anticipated by so many of you...

Working on a 1/3 scale maquette.
Working on a 1/3 scale maquette.

In PROCESS, Sandy will cover exactly what the title states-- his process of going from the initial concept of a creature to the finished product, ready to present to a client. Step by step, in painstaking detail, through instructional photos and descriptions, you will be taken from the most crude of thumbnail sketches, to a fully painted and mounted maquette bust. Sandy has been one of the top creature designers in the film, television, toy and collectible world for almost 30 years and is most well known for his dynamic, unique sense of style, character and meticulous level of finish his maquettes are taken to for presentation.

A 1/3 scale maquette for "The Circle".
A 1/3 scale maquette for "The Circle".

"Something else very unique to any book, class or course I've seen on the subject, will be discussed in this book, which is how to work with art directors and how to present and more importantly, price your work, so you can go about getting a job in this industry." Sandy's client list features companies and studios from all corners of the industry and includes; Lucasfilm, Toy Biz, Universal Studios, Atari, Mezco Toys, Dreamworks, Landmark Entertainment, Amblin and a myriad of special makeup effects studios on major motion pictures."

Various maquette busts designed and sculpted by Sandy.
Various maquette busts designed and sculpted by Sandy.

Now, let's get into what this book will entail; It all starts with an idea. Thoughts become things...

"The initial concept of anything is the jumping off point of creativity and to me, where all the magic truly happens. Strong design is one of the most important building blocks of a successful creature, or anything really. In this book I'll start by taking you through my thought process for designing the maquette, beginning with thumbnail sketches that eventually become a finalized rendering of what I'll sculpt..."

This insectoid design is the one I'll be creating in this volume.
This insectoid design is the one I'll be creating in this volume.

You cannot build a house on a faulty foundation. If you're gonna live in it, you don't want it collapsing on you...

"The armature is the skeleton of your sculpture. The framework. If it's not built correctly, or is too weak because of sub-par materials or wire that's too thin of a gauge, it won't hold the clay properly and you'll encounter problems. Believe it not, bad armatures are an epidemic in this industry. I am constantly blown away by how many good sculptors, create such beautiful work, but because of bad armatures, the pieces fall apart quickly and are problematic to mold. I'll show you the proper way."

Tools of the armature trade.
Tools of the armature trade.

Now, this is where the real fun begins...

"Getting into the clay and going through all the stages of your sculpture-- from the initial rough out, to building the primary and secondary forms, refining them and then the final detailing, is for me personally the most fun part of the whole process and the one I'll spend the most time on in the book. I'll cover different types of clay, tools and techniques you'll need to get the best results."

I can't show you the finished sculpt, it'll ruin the surprise!
I can't show you the finished sculpt, it'll ruin the surprise!

The castings will only be as good as the mold...

"Making good molds is something similar to making armatures, that gets overlooked a lot in this industry. There really aren't a lot of people who take the time and effort to master the art of mold making. Yes, it's an art and I'll share some tricks and tips with you, passed down to me from some of the best in the business."

A one piece silicone box mold.
A one piece silicone box mold.

Playing with the different types of resins and pigments for casting...

"Casting resin is actually a lot of fun too, especially given the fact that polyester and urethane resins and pigments have come such a long way in the past 10 years. They come in a myriad of viscosities, different degrees of clarity and cure times. I'll show you how to safely play around with pigments and how to get perfect, bubble free castings every time."

Pigmented resin castings.
Pigmented resin castings.

 Color changes everything...

"Painting your piece is the final step in what it will look like. I've seen both bad sculpts saved with a phenomenal paint job and also seen incredible sculpts, ruined by a form destroying paint job, because so many people don't understand how to match a paint job with a design and incorporate it into the overall look of the piece. In PROCESS, I'll teach you about color theory, how to use reference material and the different kinds of paints and techniques I use to paint my maquettes."

Doing some airbrush work on a Hatchling maquette.
Doing some airbrush work on a Hatchling maquette.

In closing...

"Ive been doing this my entire life. I started when I was very, very young. My professional career began at 17 years old and over that time I've had the privilege of working with and learning from some of the best names in the business. Through the years, I've taken pointers and instruction from them and eventually found an approach to applying that knowledge to my own style and way of doing things. In this volume, you'll get all that experience and expertise. After reading this book, I promise you will learn something, and knowledge makes you be a better artist. Just remember-- what is created by an artist's hands, is nothing compared to what is conceived in his heart..."

Thank you, as always for your continued love and support of my work. It is most truly and sincerely appreciated. This platform has taught me so much and has been a wonderful addition to my repertoire of tools I use to continue building my brand.

Remember, like every single one of my campaigns, all reward tiers come with the little extras you've all come to know and love when you get a box from Collora Studios-- signed prints, posters, stickers and whatever else I can cram in there for you guys! Love and peace to you all...

SC

Risks and challenges

A book is always a difficult undertaking. Good printing to do a book of this quality is not cheap, and it's a lot of work. I've had to wrangle the help of a lot of different artists, to contribute to the book. Shipping to foreign countries also presents challenges, but it simply comes down to whether backers outside the US are willing to pay extra for the shipping of the actual book. It makes it more expensive, and that's why I'm offering a digital download as well, for my foreign backers. Printing also has a tendency to run a bit behind schedule, especially to a perfectionist like me. In the event that situation arises, I will keep everyone appraised of the situation with constant updates, just like I did on my last two very successful KICKSTARTER campaigns for The Art of Creature and Character Design Volumes 1, 2 and 3 where I kept everyone updated along the way and had a great time doing it. I'm hoping this campaign will be equally successful, and bring this awesome, instructional book to everyone who pledges.

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  1. Select this reward

    Pledge $30 or more About $30

    The digital dowload.

    A high resolution, digital PDF file of the book, sent directly to you. No shipping, no hassle. I strongly suggest this reward for all my foreign backers.

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    The softcover early bird!

    The first FIFTY backers will save five dollars off the softcover edition of the book. Signed by the author.

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    The softcover.

    The signed softcover edition of the book. Of course, with that same velvet touch cover, you've all come to know and love in this series.

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    The hard bargain early bird!

    The first fifty backers will save ten dollars off the hardcover edition of the book. Signed by the author.

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    The hardcover edition.

    The beloved signed hardcover. Also with the velvet touch cover. The fan favorite and most popular reward in every campaign.

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    The softie bonus bundle!

    The signed softcover of the book, plus a copy of The Art of Shallow Water AND your choice of a DVD or BluRay of the short film!!!

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    The softie sketch!

    The softcover version, with a personalized, signed sketch on the inside cover by the author.

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    The hard bargain bonus bundle!

    The signed hardcover of the book, plus a copy of The Art of Shallow Water AND your choice of a DVD or BluRay of the short film!!!

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    The hardcover sketch.

    The hardcover version, with a personalized, signed sketch on the inside cover by the author.

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    Softcover and some tools of the trade!

    The signed softcover edition, PLUS a custom made TOOL PACK, consisting of six rake and loop tools that are my favorite sculpting tools that I use on a regular basis. These are all made by me personally, right here in my studio.

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    The hard tools of the trade!

    The signed hard cover edition, PLUS a custom made TOOL PACK, consisting of six rake and loop tools that are my favorite sculpting tools that I use on a regular basis. These are all made by me personally, right here in my studio.

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    The softcover and unpainted maquette!

    You'll receive the signed copy of the softcover book, plus an unpainted, resin copy of the actual insectoid maquette made for the book! The piece is exactly six inches tall and 4.5 inches across the shoulders. It comes cast in opaque resin, in a color yet to be determined. Some minor assembly is required.

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    The hardcover and unpainted maquette!

    You'll receive the signed copy of the hardcover book, plus an unpainted, resin copy of the actual insectoid maquette made for the book! The piece is exactly six inches tall and 4.5 inches across the shoulders. It comes cast in opaque resin, in a color yet to be determined. Some minor assembly is required.

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    Pledge $250 or more About $250

    The sofcover grab bag!

    The signed edition of the softcover book, PLUS a signed softcover of Volume 1 AND 3 of The art of Creature and Character Design, AND a signed copy of The Art of Shallow Water (softcover only), with your choice of a DVD or BluRay of the short film-- AND to top it all off, a mystery item, BUT you only get to find out what that is when you get your package!!!

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    Pledge $300 or more About $300

    The hardcover grab bag!

    The signed edition of the hardcover book, PLUS a signed hardcover of Volume 1 AND 3 of The art of Creature and Character Design, AND a signed copy of The Art of Shallow Water (softcover only), with your choice of a DVD or BluRay of the short film-- AND to top it all off, a mystery item, BUT you only get to find out what that is when you get your package!!!

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    The softcover and painted maquette!

    The signed softcover edition of the book and a fully painted insectoid maquette made by Sandy Collora for the book.

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    The hardcover and painted maquette!

    The signed hardcover edition of the book and a fully painted insectoid maquette made by Sandy Collora for the book.

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    A book with some class...

    Your choice of a signed hard or softcover book and a TWO DAY CLASS on Sculpting the Maquette with Sandy Collora. This class will be held at Sandy's studio in Huntington Beach at a date that will determined at the end of the campaign. It will be held on a Saturday-Sunday and go 12 hours per day, with an hour break each day for lunch, which will be provided, as well as snacks and water, juice, soda, etc... you will be required to bring a design or have an idea for the bust you would like to create. Armature wire, clay and all tools need will be provided as well. Each person will get plenty of one on one time and personal instruction from Sandy himself. This class is limited to 4 people and travel/lodging is not included. Let's see if Lynn Marie is right... LOL!

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    Not quite ALL of it. LOL!

    OK, so THE original piece of concept art that's on the cover of the book, has been spoken for in the $1,000 reward tier, BUT there are going to be several different concept sketches of different angles and slight design variations in the book as well. So I'm making those original pieces of art available here in this limited tier, which is your choice of a signed hard or soft cover book. Softcover signed copies of The Art of Creature and Character Design Volumes 1 and 3, a signed softcover of The Art of Shallow Water, your choice of a DVD or BluRay of the short film, a painted insectoid maquette AND one of the development concept sketches, from the book done by Sandy Collora of the insectoid creature.

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    Pledge $1,000 or more About $1,000

    ALL of it!

    Your choice of a signed hard or soft cover book. Softcover signed copies of The Art of Creature and Character Design Volumes 1 and 3, a signed softcover of The Art of Shallow Water, your choice of a DVD or BluRay of the short film, a painted insectoid maquette AND the ORIGINAL sketch, from the book done by Sandy Collora of the insectoid creature.

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Funding period

- (35 days)