Thanks for checking out our Kickstarter! If you would like to follow the development of When Goats Join Cults, please follow me on Twitter.
Don't worry, you don't have to download anything: you can play our demo right in your browser! Released on Newgrounds, the When Goats Join Cults demo has been played more than 30,000 times and won the Daily Feature award on its launch day.
What people are saying:
"The lesson learned here is that you shouldn't join the specific cult that eats you" - Markiplier
"I am loving this game so far! It's so funny!" - Bryce Games
"Simple, yet absolutely hilarious" - Varjoni
"Ridiculous with a side of morbid" - HareTrinity
"Spectacularly stupid" - creator's dad
1 - REWARD UPDATE: all pledges at the $20 level and higher will receive the When Goats Join Cults soundtrack when the game releases. Hooray!
2 - NEW STRETCH GOAL: at $1,300, I will commission a short When Goats Join Cults comic series to be released exclusively to backers!
3 - SONG REVEALED: In honor of being funded, here's a song from the game's soundtrack.
Releasing on PC and Mac, When Goats Join Cults is a narrative focused platformer with an emphasis on replayability. Some features include:
- Go wherever you want, whenever you want
Following a short tutorial, players will be able to explore every inch of the cultists' mansion. Players skilled enough to platform past the guards can immediately visit the Sanctum of Treasure. You'd rather go to the storage room? Really? Okay, sure, go to the storage room, weirdo.
- Discover more than ten endings
The first time you play When Goats Join Cults, you are probably going to be eaten. (Sorry about that, by the way.) The second time, you might eat your captors instead. By the third time, however, you may finding yourself forming a band and shredding your way to fame and glory. The possibilities aren't endless, but there are more than ten of them.
- Experience thousands of lines of dialogue
Talk to every character in the game, with different branching dialogue appearing depending on the circumstances. Wear a cultist uniform and learn a secret; wear nothing and listen to a monologue extolling the virtues of homemade goat cheese.
- Push boxes
You can push boxes.
Voted the number one food-based cult by Cultist Monthly, the Corpulets bring people together through a shared love of goat flesh. But you don't know that. As a humble woodland animal, you feel honored when they invite you to their mansion for tea. Upon arrival, however, you sense something amiss: not only has no one poured you a cup of Twinings' Black Bagged Earl Grey, but the humans are staring at you as they brandish forks and lick their lips.
Assuming you survive this initial encounter, you are free to roam the Corpulets' sprawling mansion. Try to escape – or don't. Do whatever you'd like, whether that means playing ping pong, consuming your goat brethren, or falling in love.
Have you PLAYED THE DEMO yet?
Every game needs a good cast, and When Goats Join Cults is no different! Check out the truncated list below to glimpse a handful of the kooky characters who appear in this platformer.
UNNAMED GOAT - You don't deserve a name. Favorite food: boiled shoe leather.
UNNAMED GOAT LOVER - She deserves a name, but will probably die. You might kill her. Favorite food: vengeance.
BOB - Enthusiastic, friendly. Likes ping pong and long walks on the beach. Favorite food: goat a la pineapple.
GEORGE - definitely human and not a goat. Favorite food: baby goats torn from the arms of their crying mothers.
JULIA - pessimist and clumsy seamstress. Also bald. Favorite food: gruel.
OLGA - smells of sulfur and dead romance. Favorite food: anything difficult to eat because the longer she spends eating, the longer she can forget about you, her neglectful goat husband.
More characters will be revealed as the campaign continues!
Hershall Cook majored in English Literature with an emphasis in Creative Writing. "Are you going to be a teacher?" his friends asked. "No," said Hershall, smiling, "I'm going to make a game about goat cannibalism." His friends were uncomfortable. "Goats eating each other," Hershall clarified.
Although Grace graduated from Savannah College of Art and Design in 2014, she first realized she was an artist last Tuesday. Since then, she has learned to draw goats, sketch comics, and fly. It's been a busy week.
They say Aidan came out of the womb strumming a guitar. Or a violin. Or a pair of goat hooves. (The instrument varies depending on who tells the tale.) Regardless, Aidan has been composing music all his life, and was most recently the composer for Dizzy The Kitty 2.
We aim to release the final game in nine months, while creating shippable (albeit initially feature barren) versions of the game every two months. We'll use these versions to get feedback, adjusting the final product accordingly.
Funding contributes to my living expenses as well as pays our artist and musician. Stretch goals will be updated if we reach our initial funding needs.
Regarding backer rewards, we'll reach out shortly after the campaign ends.
Still not sure if you want to fund our team? Why not PLAY THE DEMO?
Risks and challenges
The main risk is that we won't finish the game by our deadline. To counteract that, however, I've applied the programmer's rule and given myself 50% more time than I think I need. I've also been careful not to bite off more than I can chew – When Goats Join Cults is a concentrated burst of fun, not an MMORPG.
Mechanically, I've already created the nuts and bolts of When Goats Join Cults. Although my systems need to be expanded in order to function for an entire game, the majority of work remaining is to produce and polish content, and that's where funding comes in!Learn about accountability on Kickstarter
- (30 days)