The Music of Exogenesis
In this update, let's talk about something important. Something that can make or break that special moment. Let's talk about music.
Music is an integral part of any excellent video game experience. I'm listening to Persona 4's Never More as I'm typing this, and I can't imagine how the game would be without it.
Music is responsible for evoking specific emotional responses, be it in setting the mood in a rundown bar, upping the tension in a dangerous encounter, or taking you through an otherworldly dreamscape.
In creating music for Exogenesis, there's a lot of back and forth between our director and composers in order to get the right mood for every scene and location. Oftentimes, we treat it like scoring a film, so the art must be ready before the BGM is made for it. This works best for locations that ask for looping music, such as puzzle sections and places you spend a long time in. On occasion, we use music to help define a character, which is why characters you'll be talking to a lot have their own themes.
Essentially, we put a great importance into music, and we hope that shines through what you'll find in the demo. It's not unusual for us to go through a dozen revisions just so we could get that right vibe. For example, we've adjusted the piano you'll hear in the title screen several times. Since composers tend to use expensive audio equipment that regular players might not have, we also have to remaster tracks often so they sound nice on lower quality speakers, which can be challenging when a track has so many instruments.
Ace Attorney and Zero Escape games always have outstanding music, and we want to at least come close.
You can hear some of our tracks on our SoundCloud account:
Speaking of the demo, we just uploaded a new version which fixes the missing scabbard Toshio refers to in Nakano.
The Eldritch Cases: Dagon
By the way, you might want to check out this other project on Kickstarter. The Eldritch Cases: Dagon is a 3rd person horror point & click adventure based on H.P. Lovecraft's Cthulhu mythos. While it's an adventure game, its brief pitch video really gives off a survival horror vibe, and that's one genre that has to come back (hopefully Shinji Mikami pulls it off with The Evil Within). If this ends up anywhere near as scary as older Resident Evil and Silent Hill games, Dagon would be quite the experience!