Sekai Project Announces Exogenesis At AnimeFest!
As you may have heard, Exogenesis ~Perils of Rebirth~ is joining Sekai Project's growing library of English visual novels. This has been brewing for a while, and we've been very excited to tell you! Now that we can actually talk about it, we'll answer the more frequently asked questions.
What have you been up to since the last update?
Aside from working out the arrangement with Sekai Project and preparing for the announcement, we've also had to iron out some kinks such as finding a new programmer (which was a particularly painful and drawn-out process; we wanted to make things work with the previous guy until the very end, and ensure our new partner is the right one). With that out of the way, we can now go full-throttle with production.
Why didn't you tell us sooner?
We wanted to make an impact with the announcement and build excitement as we move closer to releasing the game. The timing worked out for AnimeFest, so we went for it. Hope y'all enjoyed the surprise!
Will the game be PC-only now?
Nope. We made sure our relationship with Sekai Project will allow us to fulfill all backer rewards. Our plan is still to put the game on as many platforms as possible. After all, moving to Unity caused all sorts of heartaches and we don't want that to be for naught.
When will the game come out?
One thing we've learned from missing all of our release windows so far is to not make any promises. With that said, we have a production timeline to adhere to as part of our developer-publisher relationship with Sekai Project. Teaming up with them places us in a great position to reach our goal this time. In other words, you'll be playing (and hopefully enjoying!) Exogenesis very soon!
With all that said, here's another version of the trailer we prepared for AnimeFest. Please let us know what you think!