Project image
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$172
pledged of $75,000pledged of $75,000 goal
9
backers
Funding Canceled
Funding for this project was canceled by the project creator on Apr 18 2019
$172
pledged of $75,000pledged of $75,000 goal
9
backers
Funding Canceled
Funding for this project was canceled by the project creator on Apr 18 2019

About


So, what's the story?

The Oyster Hotel is a same-screen co-op 3d action/adventure game about criminal partners Ned and Julia who pass away and are sent to The Oyster Hotel in purgatory by Saint Peter to work for an overzealous fox named Felix going back in time with the guests of the hotel to journey with them as they re-experience key moments in their past lives. Things can get a little dicey. Best case scenario, you make your way out of purgatory. Worst case... well, we'll let you find out for yourself.


 What kind of game is The Oyster Hotel? 

 The Oyster Hotel is a PC same screen third person couch co-op action/adventure strategy fighting game with beat ‘em up elements.  You get to drive things, shoot some gorgeous  weapons and you get superpowers from drinking different kinds of coffee. The Oyster Hotel features hand-to-hand fighting inspired by martial arts, fencing, tai chi and a wide range of dance from swing to breakdancing. 

Using Co-Op to Bring People Together

When we started writing The Oyster Hotel, we knew we wanted to build a game that would strengthen partnerships, friendships, relationships between family members and loved ones around the world and really help bring people closer together, no matter what kind of partnership they have. We really focused on making this game fun, interesting, and a partnered experience for you and your best bud, better half, business partner or other favorite person.

We've worked together for quite a while now, first as co-workers and teammates at an advertising agency and then at our own businesses, and then as a married couple. Through all of that time, whenever we felt like we needed to be working more as a unit, our go-to warmup has always been to jump on some good co-op games. Something about it really gets you in sync with each other so that you can approach whatever you're about to tackle competitively in unison.

I Don't have anyone to play it with! Is there a single player mode?

There is a single player option in there too - you'll even be able to try that out in the demo and we've programmed an AI system so that the other character plays along with you - we just made co-op our focus and the single player mode is an awesome side option if you don't have someone there to play it with you!

Is The Oyster Hotel DRM Free?

Yes. We don't like it when the games we play get interrupted to phone home and we're guessing a lot of you don't either. We will be releasing the full game DRM-Free. The Oyster Hotel is being developed for PC and we are currently deciding which online shop we will be using to distribute digital downloads of the game.  

About the Demo (Coming this Tuesday, April 9, 2019!)

You'll get to experience the adventure of The Oyster Hotel in our playable demo which will be available this coming Tuesday as a free download for anyone that would like to take it for a whirl. The demo includes the action adventure fighting game in both local co-op and single player mode... have fun! 

Things you get to experience in the demo

  • Experience a few of the different worlds in The Oyster Hotel.
  • Play with partners in crime and in the afterlife, Ned and Julia
  • Meet some of the characters including Felix, Lenny and Florence 
  • Drive The Florentine and defend (and taste) the coffees.

About the Characters

The characters for the Oyster Hotel are emotional, wise cracking, exciting, and adventure-minded spirits that take you on a journey through a wide range of perspectives and experiences. 

You play as Ned and Julia, lifelong partners in crime, and now they work for a Fox named Felix at the Oyster Hotel located in Purgatory in the 4th ward.

Ned

A loyal thief and devoted husband to Julia, Ned got his start in crime stealing jewels and antiquities from the shipyards where he met Julia. Over the course of his short life, he worked his way up in the crime world, upsetting large mob figures, agitating the law, and finding his own eternal nemesis in Sheriff Wanuski.

Julia

A heart of gold would be putting it lightly - fierce is a better word for a woman who has been chewed up by the jaws of death, spit out and lived to tell about it. Ain't no-body gonna push over Julia for nothing, no way no how, and you sure want to stay on her good side. Meeting Ned on the shipyard while searching for her father was more than enough to convince her some things are just meant to be. 

Felix

A finely-tuned instrument of class and substance and born into leadership, the ruler of The Oyster Hotel is sly in her essence and not afraid to put gun to fist and bullets to anything that don't go her way. She has to deliver on the souls that she promised, and like her mother she don't plan on losing or going out without a fight. Play by her rules and you'll be a-ok. Disappoint her and you may find yourself in a darker corner of purgatory than you anticipated.

Florence

A hard case to crack, Florence has seen his share of the good and bad sides of life and of purgatory, the sins of the saints and the basement dwellers alike. It don't sit to right in his stomach, but he's just the driver for St. Peter, delivering souls back in forth to the Oyster Hotel and beyond...for now... 

St. Peter

The Boss, as he prefers to be called, St. Peter rules purgatory with an iron fist and an armory that most could only dream of. There are few who dare to cross him, and those who have have suffered fates far worse than death and eternal damnation. (Bet you didn't know that was possible.) He also has exquisite taste in coffee and can roast a bean beyond compare.  

Lenny

Owned everything including the circus on the boardwalk and people loved him - until he started breaking the rules was banished to the basement where he dwells with the others - In madness and in slight the aura of bad intentions grew closer to him - Lenny had become ill minded, ill fated and filled with hatred.  A crook and mobster Lenny wanted nothing more than basement dwellers to have the top floor - to explore - to once again inhabit that source of life - and he being him he would do anything to get it.

Vicious Vinny

The storm was happening in Vinny always before he arrived in purgatory and so he was banished to the basement. He was able to manage extorting special coffee from the drop points in Purgatory... He would later side with Lenny and rule over the the basement dwellers using their weakness of coffee and distorting their minds to do awful things and steal the identity of those guest at The Oyster Hotel.

Sheriff Wanuski

The detective in him stirred with emotion when thinking about Ned and Julia - a thorn in his side and the reason his family left him.  He was obsessed they said - he disagreed.  He swore was simply trying to take two more crooks off the street. He fantasized about what he would do to them when he did catch them: Take from Ned what Ned taken from him.  

The Basement Dwellers

They fed on the portions of old coffee crates mixing them to potent poisons and sharing them down below. The crates were used for homes and for building underground shops.  The coffee when mixed brought wars and divided the basement dwellers creating mobs, gangsters, and mixes of toxic coffee that made drove the insanity of basement dwellers deeper and made them experience things unheard of.  Beckoning for peace Lenny took the helm, they shun from the light and spew in the night there rumblings and rattling of old jazz and clanking of symbols of the old past.

All of the vehicles in the Oyster Hotel are engineered to be as realistic as possible and have working parts.  Here are sneak peeks at a few of them...

The Florentine

The Florentine is St. Peter's prized set of wheels. Chauffeured by Florence and frequently seen around purgatory, this sweet little piece of machinery can cruise, fly and go underwater. Ned and Julia get a chance to drive it every so often... just make sure not to get a scratch on it.



 Oh, heavens to Betsy, we had fun creating the weapons. Let's just go straight into showing you...

A Quick Note About Frequencies

Every being in purgatory rotates on different frequencies at different times. Some call it essence, some just call it frequencies... When your giving a person static, you're disrupting their frequency rotation which causes damage.

Most of the weapons in purgatory, especially the ones made by St. Peter and given to the workers at the Oyster Hotel, are made to work with rotating frequencies and cause massive damage to the frequencies they disrupt. Seriously, be careful who you point those things at.


Weapons with Frequency Modification Capabilities

The Legba Radio

A beautiful radio made by Saint Legba. Used to communicate and to access radio frequencies that take out enemies and play beautiful jazz.



The Carbonator is a transforming multi-frequency weapon that reacts to frequency levels and takes on new forms.

The Frequency Conductor allows it's user to control the frequency of different things within a certain range. If used correctly, the frequency conductor can be used to toast your enemies. 

Coffee

Every saint is granted the opportunity and blessings from above to produce their own coffees. These coffees ain't no regular coffees - they come with powers, some great and some small. Each one morphs you into something more powerful than the last... 


Who We Are

We're Erin and Elijah Hamilton. Two american artists who met and fell in love while working at an ad agency in Detroit. We quit the agency together to pursue our creative work together independently, and celebrated our wedding on the family farm in 2016. Together we've done endless work for the film industry and released multiple series of art projects together for social change.

We began writing The Oyster Hotel during our honeymoon, originally as a screenplay, and soon realized that it would be more fun if it was interactive. Like, really interactive. We've been developing the game ever since. In the meantime, we've also welcomed our daughter, Bear, into the world, and are expecting our second child this spring. 

Erin grew up in Michigan in a rural area just outside of Ann Arbor and was homeschooled all the way through her senior year of high school before attending College for Creative Studies in Detroit.

Elijah grew up in South Bend, Indiana and was extremely involved in theater and sports including football, wrestling and competitive fencing before attending Columbia University in Chicago.

We're both really into independent learning and our romance started out because we kept sharing our favorite books and online learning resources with each other at work and realized pretty quickly how much we loved nerding out together. 

We wanted to build a game that would be the ultimate way to spend some hours with your favorite partner in crime. We've invested a mountain of our time, energy and resources into doing exactly that. 

About The Oyster Hotel's Original Music

The uptempo jazz twangy soundtrack was created by Willis K. Hamilton a musician, filmmaker and puppet master from Kansas City MI. He's also my (Elijah's) father.

Us in Kansas City, Missouri right after we got to hear the soundtrack for the first time!
Us in Kansas City, Missouri right after we got to hear the soundtrack for the first time!

We drove all the way to Kansas City, Missouri with 6 month old baby Bear in the back seat to meet with my Father and beg him to put some of his musical genius into The Oyster Hotel. He had no idea what to expect and neither did we.  The game was in it's infant stages at the time and I asked him to do music.  He just started kicking out this music that was so in tune with our vision for the project, it was uncanny. They say when family members sing together, the way their voices blend together is almost unearthly. Working on this project with my dad absolutely convinced me that the same is true when families collaborate together on creative works.

You can hear some of the soundtrack in The Oyster Hotel demo. We will be having the final soundtrack pressed on violet vinyl in Detroit at Third Man Pressing Plant, which is owned by Jack White (of The White Stripes) giving a nod to the rich musical history of Detroit. Their crew is pressing top notch quality records while investing in the cultural future of the city and we're stoked to get the soundtrack pressed there. 

This was a super early render of Ned & Julia in their room at The Oyster Hotel
This was a super early render of Ned & Julia in their room at The Oyster Hotel

  Tech Stuff

System Requirements

These are the expected specs of our current game we will update you if this changes, but this is very unlikely.

Requires a 64-bit processor and operating system

OS: Windows 7 (SP1+)/8.1/10 64bit

Processor: Intel i5-2300/AMD FX-4300

Memory: 8 GB RAM

Graphics: nVidia GTX 650 (2GB) /AMD Radeon 7850 (2GB)

DirectX: Version 11

Storage: 75 GB available space


So What's the Budget Look Like?

 The Oyster Hotel is currently being developed in Michigan by us - Erin and Elijah Hamilton. We've invested everything that we can, but so far it has been created without any kind of significant funding and we're the only ones involved in the development. The goal of the Kickstarter campaign is to raise $75,000, which after fees and taxes will provide the budget needed for motion capture gear, audio equipment, computer repairs, data storage and additional voice talent.

The motion capture gear is a really big deal to us because right now we're hand animating the entire game, which is awesome but we'd love to be able to give our characters a lot more moves with great precision in a much more reasonable amount of time by using mocap suits that sync directly with our computers. 

We'd really like to improve on our audio recording setup. There are a lot of characters in The Oyster Hotel, and there is a lot of dialogue. We need to build a sound booth that is soundproofed and has a high quality mic along with a basic mixer and the cables to run everything together.  

We built our computers from the ground up specifically for what we're doing and they are fantastic but they have taken a beating during this project and one of them is entirely out of commission right now thanks to a falling GPU situation last time we moved it and it needs a new motherboard. Having a bit of budget set aside specifically for that sort of thing would be really awesome.

And being able to bring on additional voice talent would be HUGE for us. We've got some amazing actors lined up that would really fill out our cast of characters beautifully and we will only go forward with that once we've secured funding to pay them fairly for their talent. 

Anyway, the rest of the stuff on our list is pretty self explanatory, so in short, getting this Kickstarter funded would enable us to complete this game with the level of quality that we're striving for. Your support means the world to us!

   (If you prefer to support The Oyster Hotel via PayPal, you can do so on our site here


Risks and challenges

Moola:
We've put our hearts and souls into creating this game, and we've managed to get this far without funding. Our challenge is to survive the storm and we are good at survival, but having some cashflow at this point would take a lot of pressure off and make it a lot easier to get things done smoothly without having to figure out crazy workarounds to make our existing gear go beyond what it was intended for in order to do what we need it to do.

Timing:
At the beginning, our plan was to release the full game after about a year of development. We swiftly learned that it's not sane for two people to create a high quality game on this scale in that kind of timeframe, and it wasn't going to allow time for proper testing to make sure that we deliver a game that runs like a dream. After having spent a long time working on this, we've got very realistic expectations on our timeframe and what it's going to honestly take to make this baby sing. We're on track to deliver it in October of 2020 and feel very confident in that.

Parenthood:
We became parents during the course of creating The Oyster Hotel and our daughter is the light of our lives! We're expecting our second child this spring. Parenthood definitely takes priority over absolutely everything for us, so while we are working constantly to create the greatest game known to mankind, we reserve the right to stop everything at a moments notice to sing silly songs, kiss bruised knees and tell bedtime stories. That said, we've gotten reallyreally good at balancing development with family life. We know we're in for some big adjustments with having two little ones, but we're planning accordingly and we've accounted for that in our time estimates.

In short, we've got a lot of tenacity, we love this project with all of our hearts and we're good at juggling our priorities. There isn't much that could stop us from completing this game. Money is tight and kids are wiggly. The kids will stay wiggly but this kickstarter being successfully funded would enable us to knock this game out with a lot more sanity.

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Support

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    Digital Wallpapers & Gratitude

    Your support means the world to us! We'll send you an ultra-groovy pack of exclusive backer-only digital wallpapers that you can use on your desktop and phone.

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    Digital Edition

    Get your official copy of The Oyster Hotel as a DRM-Free Digital Download for PC, including our backer-only wallpaper pack!

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    Digital Edition + Music

    Get your official copy of The Oyster Hotel soundtrack and the official game as a DRM-Free Digital Download for PC, including our backer-only wallpaper pack.

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    • Digital download of the official game
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    Two Copies of the Digital Edition

    Get two official downloads of The Oyster Hotel as a DRM-Free Digital Download for PC, including our backer-only wallpaper pack with each download (this is for if you want to get a copy for yourself and a copy to give to someone else, we'll send you two separate download links/keys!)

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    USB Bracelet of the Game for PC

    Get a wearable, collectible USB bracelet containing the entire game for PC (DRM-Free) along with the wallpapers and soundtrack. Comes in a bank robber bag and includes a printed copy of our game guide, The Oyster Hotel Employee Handbook.

    Includes:
    • The game, soundtrack & wallpapers on a groovy USB bracelet
    • Comes in a cloth bank robber bag
    • Includes printed copy of Employee Handbook
    • Digital download of the official game
    • Digital Download of the official Oyster Hotel soundtrack
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    Vinyl Album + USB Bracelet of the Game

    Get everything from the USB Bracelet of the Game for PC, along with The Oyster Hotel's Original Soundtrack on a violet 12" vinyl record, pressed with love in the home of Motown - Detroit, Michigan.

    Includes:
    • The game, soundtrack & wallpapers on a groovy USB bracelet
    • Comes in a cloth bank robber bag
    • Includes printed copy of Employee Handbook
    • Official soundtrack on collectible 12" 180gsm purple vinyl
    • Digital download of the official game
    • Digital Download of the official Oyster Hotel soundtrack
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    2 x USB Bracelet of the Game for PC

    Two of everything that goes with the USB Bracelet of the Game for PC - each bracelet comes in it's own bank robber bag!

    Includes:
    • The game, soundtrack & wallpapers on a groovy USB bracelet
    • Includes printed copy of Employee Handbook
    • Comes in a cloth bank robber bag
    • Digital download of the official game
    • Digital Download of the official Oyster Hotel soundtrack
    • Get a pack of exclusive backer-only digital wallpapers
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Funding period

- (30 days)