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$19,241 pledged of $16,000 goal
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By Ganesha Games
$19,241 pledged of $16,000 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

About this project

Star Eagles is a science fiction action game of futuristic space fighter combat that allows you to play out the battles from your favorite books, movies, and TV shows. In a standard game, each player controls a squadron of 4-12 ships competing in exciting, objective-based missions in space, on moons, and in the atmosphere of planets. The game is easy to learn, yet tactically rich with many options that provide variety without bogging down the pace. Players build their squadron from a variety of small craft ranging from nimble, yet fragile, light fighters all the way up to larger gunboats and corvettes. Although Star Eagles may be used to play one-off missions, the game is intended to be played as a campaign where your pilots gain experience and you manage your squadron's resources over a series of linked scenarios.  

A unique feature of Star Eagles is an open source unit building system that lets you create your own ships. You can recreate your favorite ships from any media, or entirely new designs from your imagination.  If you prefer to jump right into the action, we created a whole background for you, including beautiful detailed resin 1/285 scale miniatures. 

Ganesha will be producing four full sets of miniatures representing the main adversaries in our setting: the mysterious and technologically advanced S’Sekai and the A.S.E.C. AI, and the loosely aligned Confederate Stars, made up of former earth colonies and a few independent alien homeworlds.

Star Eagles Game Box Concept
Star Eagles Game Box Concept

THREE WAYS TO PLAY

STANDARD – This is the default game mode which involves 8-12 ships per player on a 4’x4’ gaming surface and is usually concluded in 60-90 minutes. Ships are controlled and maneuvered individually, but individual pilot traits and detailed ship damage are abstracted.

DETAILED – Designed for 3-4 ships per player and concludes in 45-60 minutes on a 3'x3' playing surface. Uses the standard engine, but includes more detailed ship damage by location. Pilots can be customized with unique skills.

EPIC BATTLE- This is for those who demand a truly grand spectacle on the table. Players each control 20-50 ships organized into squadrons of 3-6 ships each. Played on a 4’x6’ table, all movement and attacks are performed by groups rather than by individual ships. Dogfighting is more abstracted, but combined arms and good use of the various capabilities of different classes of ships becomes critical. Contact markers are used to create a 'Fog of war'. Scanning and recon are important to avoid ambushes. Games can still be finished in 90 minutes.

STAR EAGLES RULEBOOK

The Star Eagles rulebook is a 6"x9" full color, 84+ paperback which includes all the rules needed to play the game, run campaigns, and design your own ships. It also has a background history of the Star Eagles universe, including details on ConStar, the S'Sekai, ASEC, and all the ships we have designed for the game.  

Star Eagles 6' x 9' full color rule book
Star Eagles 6' x 9' full color rule book

 DESIGN AND PLAY YOUR OWN SHIPS!

One of the great features of Star Eagles is you can easily design your own ships. We provide a spreadsheet tool that allows you to select the traits of your ship, automatically calculating point values and generating a profile. This lets you play with any miniature spaceships from your own existing collection.

  • Use your own spaceships alongside ours
  • Play in your own universe
  • Re-create ships from your favorite book, movie, or TV show.

SPACE FIGHTER MINIATURES

Painted, low resolution, home-printed prototypes

Painted home printed prototypes
Painted home printed prototypes

The ships below are the real thing.  Highly detailed 1/285 scale model spaceships cast in durable urethane resin.

Note: in 1/285 scale, a 6' tall human would stand approximately 6mm tall.  These medium fighters are approximately 2" (45-48mm) long. The base is 40x40mm.

Actual resin miniatures from the game
Actual resin miniatures from the game

 

ConStar Concord Bomber
ConStar Concord Bomber

 

S'Sekai Corvette
S'Sekai Corvette

 

We are offering two options for Starter Sets and many different squadron packs, the S'sekai and Constar squadrons have ALL RESIN versions which has fewer ships or the HEAVY METAL version, this version contains metal ships for the smaller fighters instead of resin. The metal retains the same level of detail, but is easier for us to produce for the smaller items. You may choose which option you want in the pledge manager at the end of the Kickstarter.

THE AI and COLONIAL Squadrons are mixed resin and metal ships with the smaller ships usually being metal.


 

You may add extra Squadron sets to your pledge by increasing the pledge by $55 per squadron. All models come with Acrylic Flight Stands.

Just like the starter set, you may choose between all resin and metal/resin mixed set for ConStar and S'sekai.  The sets with metal contain more ships.  You may choose which option you want in the pledge manager at the end of the Kickstarter.

Pros

  • Afterburner capabilities
  • Heavy use of missiles
  • Durable construction
  • Heavy firepower

Cons

  • No Shield technology
  • Average speed and maneuverability

RESIN ONLY OPTION SQUADRON CHOICES

 

Pros

  • Shield technology
  • FAST!
  • Agility
  • Swarms and numerical superiority

Cons

  • Fragile and light armor
  • limited missile use 

 

HEAVY METAL OPTION WITH MIX OF METAL AND RESIN SHIP

   

Pros

  • Diverse capabilities
  • Good defense systems
  • Mix of firepower and speed
  • Area effect capabilities

Cons

  • No gunboats
  • ships are expense and squadrons tend to be smaller

 

Pros

  • Very good shields
  • Auto Repair Systems
  • Stealth technologies
  • Advanced targeting capabilities

Cons

  • Average Speed and Maneuverability
  • Highly vulnerable to ION weapons

 

You may add individual packs of ships to your pledge by increasing the pledge by the amount shown below.  All models come with Acrylic Flight Stands.

 

 

 

 

 

4' x 4' MOUSEPAD GAME MAT

Regular games of STAR EAGLES are played on a 4’x4’ surface. As part of this project, we have made an ideal gaming surface from durable, lightweight, wrinkle-resistant, cloth laminated neoprene rubber, the same material used for mousepads. The mat is only 1.5mm thick and is easy to fold or roll up for easy storage and transport. The surface is soft, so your minis do not get damaged when they fall, and the ‘grippy’ bottom makes sure the mat does not move around during play. This mat is included with all deluxe two player starter pledges, but may be added to any pledge for $55.00.

Mousepad game mat, artwork not final
Mousepad game mat, artwork not final

STRETCH GOALS

We realize stretch goals are exciting, but we wanted the game to have as much content as possible from the beginning and have made as many ships available as possible. If the project exceed $38,000 we will begin to offer some new ship designs included with the existing sqaudrons to provide more variety. The new designs will be posted if we begin to close in on that goal.

FULFILMENT AND SHIPPING

Our friends and partners at ALTERNATIVE ARMIES in Scotland will be managing and handling the fulfilment of the game. Any orders to the E.U. should be exempt from import duties. Alternative Armies also has a tremendous track record for customer service and will also be supporting us with manufacturing some of the components and providing ongoing support for the game after the Kickstarter.  

We have worked out a ‘flat rate’ global shipping rate of $15 for most pledges, so if you live in places like Australia or New Zealand, you will not pay ridiculous shipping charges.

SPACE FIGHTER PROFILES

ConStar and S'Sekai light fighters
ConStar and S'Sekai light fighters

Watch the video below for explanation of ship profile cards.

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This 15 min video explains the basics of the game, but assumes you have watched the space fighter profile video.   

SKIRMISH SUPREMACY PODCAST LINK - ONE HOUR OF STAR EAGLES WITH THE DESIGNER

https://www.facebook.com/SkirmishSupremacy/posts/1046781242132972

The top of the card has the ConStar name for the fighter. The stars next to the name represent the skill of the pilot:

  • 1 Star = Rookie
  • 2 Stars = Experienced
  • 3 Stars = Veteran
  • 4 Stars = Ace

Below the picture you will find the fighter's class and point cost.

All fighters are defined by six statistics:

SPEED (SPD) is how fast the fighter is and determines the number of movement sticks it receives when activated. The average speed is three.

DURABILITY (DUR) represents how much damage the fighter can take before being destroyed. If a fighter takes more damage than its durability, it is destroyed. If the damage is equal to its durability, it is critically damaged and suffers reduced performance.

QUALITY (Q) represents the training of the pilot and the score that must be equaled or exceeded on a d6 to gain an action when activating. When a ship activates, it chooses to roll 1-3 dice for activation, thus generating between 0 and 3 actions per turn. Ships with lower (better) Quality will tend to do more when they activate because they have an easier time getting action points.  Failing on two or more dice when activating a ship results in your opponent stealing initiative or gaining a COMBAT CARD. So you must choose wisely how many dice to roll when activating.

COMBAT (C) is how well the ship can attack or evade being hit. It is the value added to a D6 when making an attack or defense roll. Higher values are better.

TRAITS represent all of the characteristics that give a ship special abilities or hindrances. There are many traits available, making it possible to represent almost any ship you can dream up.

WEAPONS indicate the ship's armament, including firing arcs, range, power, and special traits of its weapons.

ABOUT THE GAME

INITIATIVE

When a mission is created, one player will have the initiative, as dictated by the mission.The player with initiative chooses which player will next activate a ship or group of ships. Having initiative is important because that player will control the flow of the battle.

Initiative is an important and dynamic part of the game.
Initiative is an important and dynamic part of the game.

A player will keep initiative until the player rolls a TURNOVER (explained below) or the non-initiative player damages one of the initiative player's ships. It is quite possible for initiative to go back and forth during a turn and also possible, although extremely unlikely, for a player to retain initiative during the entire game. No matter who has initiative, all ships will eventually have a chance to activate in a turn. Having the initiative just allows some control of WHEN they activate. This system creates a very dynamic battle and a lot of tension between players. The initiative player must decide how aggressive he wishes to be, as pushing his pilots too hard may result in losing the initiative. The non-initiative player must be aggressive if he wishes to take control of the battle.

Activation

Players of other Ganesha Games titles such as Song of Blades and Heroes or Galleys and Galleons will already have some familiarity with unit activation. However, STAR EAGLES has some notable differences.

When a ship activates, it has an opportunity to move, attack, and perform other special activities such as scanning. Everything a ship does is called an action. There are three types of actions; free actions, normal actions, and reactions.

  • Free actions can be performed without using any pilot actions and are primarily just basic movement and basic turning.
  • Normal actions require the use of pilot actions and these include advanced manoeuvres, shooting, launching missiles, scanning and other activities.
  • Reactions are "opportunity actions" that may happen outside of a ship's normal activation as a result of nearby enemy activity.

When a fighter has an opportunity to activate, it may choose to roll dice to get action points to spend during its activation. The number of actions it gets will be determined by the pilot's Quality and the amount of risk the player wants to take. The player may choose to roll 1,2, or 3 dice. Each dice rolling equal to or higher than the pilot's Quality provides one action point. These points are spent during the ship's activation to perform normal actions. Dice that roll below the Quality of the pilot are failures. If a player rolls two or more failures during an activation, the opponent may take the initiative, if he doesn't already have it, or draw a COMBAT CARD.

Ship Activating and moving in for an attack
Ship Activating and moving in for an attack

Movement and Maneuvers

When a ship activates it will have between 0 and 3 actions. It must then build its maneuver by linking a series of movement sticks to form a flight path. This method allows to create a wide variety of movements without any advanced calculations, creating a visual representation of the flight path.

There are three types of movement sticks;

NORMAL: A 3” move allowing up to a 22.5 degree turn at the end

TIGHT TURN or SIDE SLIP: A 3” move allowing a 45 degree turn at the beginning and a 45 degree turn at the end.

REVERSE TURN:  A 3” move allowing up to a 360 degree turn at the end. It comes with risk as a fighter must make a Quality roll at -1 before completing the maneuver. If failed, the opponent decides the direction of the turn.

The process is very simple:

1) Take a number of Normal Movement Sticks equal to the ship's speed. An average speed is three.

2) ALL movement sticks MUST be used.

3) A normal move stick may be ADDED or REMOVED by spending one pilot action for each stick added or removed. This is called using an action to thrust or burn retros.

4) Advanced maneuvers include SIDESLIPS, TIGHT TURNS, and REVERSE TURNS. These may be purchased with ONE pilot action and replace TWO normal move sticks.

5) Once you have decided how many and what type of sticks to use, just lay them out to form your flight path.

Use of Movement Stick to make a flight path
Use of Movement Stick to make a flight path

 

Fighter using a range stick to check fire arc and range
Fighter using a range stick to check fire arc and range

 

The deadly tailing arc
The deadly tailing arc

COMBAT CARDS

We wanted to represent experience in large games without tracking a lot of specific details to each individual ship. Thus, the combat card was invented. In a normal game, each player starts with three cards. As a player gains experience during a campaign, his squadron receives more combat cards. You can also get more combat cards during the game when an opponent fails an activation roll. Combat Card effects become more powerful as a pilot's rank increases. Here are a few examples:

Prototype combat cards
Prototype combat cards

MISSILES

Here are the renders of the missile markers representing the various ordnance. These are used to track missiles homing on their targets. Missiles are fired in a ship's activation, but the hit is not resolved until the end of the turn. This represents the missile's flight time to target vs gunfire which is resolved immediately. Missiles tend to be more lethal than guns but can be evaded by using extreme manoeuvres, decoys, or shot down with point defence systems.

Render of Missile Markers used in the game
Render of Missile Markers used in the game

MINIATURE PRODUCTION

All of our ships are 3D sculpted by the talented Chris Lewis and Adam Rodgers.

ConStar Eagle fighter compared the Alpha Centauri ALPHA Dart
ConStar Eagle fighter compared the Alpha Centauri ALPHA Dart

The miniatures for STAR EAGLES will be produced by ZEALOT MINIATURES in the UK. ZEALOT uses state of the art manufacturing processes to ensure extremely high quality and attention to detail.  These are not the bendy plastic PVC models made in China typical of most board games. They are precision crafted and cast models worthy of your time to collect and paint.

ConStar Alpha Dart Actual Resin Miniature
ConStar Alpha Dart Actual Resin Miniature

 

S'Sekai 'Manta' heavy fighter actual resin model.
S'Sekai 'Manta' heavy fighter actual resin model.

 

Final Resin Miniature
Final Resin Miniature

 

Actual Resin Models with Custom Acrylic Flight Stand by LITKO
Actual Resin Models with Custom Acrylic Flight Stand by LITKO

   

S'Sekai resin models with clear acrylic base
S'Sekai resin models with clear acrylic base

 ConStar Heavy Fighter

Concord heavy Fighter Resin Model
Concord heavy Fighter Resin Model

 S'Sekai Corvette

S'Sekai Resin Corvette Model
S'Sekai Resin Corvette Model

SCALE COMPARISON

Here is a comparison picture showing Star Eagles fighters next to other manufacturers' ships. On the left is Fantasy Flight's Star Wars miniatures and on the right are BSG miniatures made by STARFIGHTER SHIPYARDS. 

1/285 scale vs Fantasy Flight X-Wing miniatures
1/285 scale vs Fantasy Flight X-Wing miniatures

 

Scale comparison
Scale comparison

IMAGE GALLERY

All of these images are of low resolution 3D printed prototypes used for playtestingThey are not the ultra detailed resin miniatures you will receive with the game.

ConStar

The Confederate Stars, called ConStar for short, is a loose government made up of several former Earth Colony worlds. All of the colony worlds are independently governed and run freely of earth. Mars is the central headquarters for ConStar. Each former colony has its own military and equipment although there is some sharing of technology. ConStar ships come in all shapes and types, as dictated by the design philosophy of the race and origin world. There are no true alien species in ConStar, but there are many other ‘races’: these are beings genetically engineered by humans in the past which have evolved into their own species. Until the arrival of the S’sekai, no true sentient alien species had yet been discovered. Most of the genetically created races have set up their own independent home worlds a century earlier to escape persecution and human racism which still persists on Earth.

Playtest Prototypes
Playtest Prototypes

 

ConStar Prototype Ships
ConStar Prototype Ships

 

ConStar fighter formation
ConStar fighter formation

 

S'SEKAI

The S’sekai are a mysterious race of which not much is known. They appear to be semi-reptilian and have long serpent-like bodies with spindly legs and arm-like appendages. They first attacked the Proxima Centauri colonies, destroying a key space station. The Confederate Stars have now been thrust into a defensive war, but know almost nothing about the motives or origin of the aliens.

No S’Sekai has been taken alive. Examination of the bodies of recovered S'sekai have identified them all as clones. Their nervous system seems to produce some sort of toxin when captured, causing them to die almost immediately. How this is triggered is unknown. To add to the mystery, some of their DNA seems to be of earthly origin, leading most to believe they could be a genetically engineered clone race.

S’Sekai spacecraft are advanced, fast, agile, precise, but fragile. They all follow similar design concepts rather than a collection of different designs like the ConStar. S'Sekai brains are specially designed to interface with the control systems of their ships. They do not sit and fly their fighter the same way a human would. Their bodies are long and snake-like and the 'cockpit' is basically a 'tube' in the middle of the fighter. There are no windows: the S'Sekai pilot is plugged into the fighter and all of the ship's sensor information is fed directly into its brain. The fighter is controlled by the S'Sekai directly by its thoughts and reacts as naturally as you use your body. The S'Sekai and fighter become one. This allows them to react and maneuver much better than a pilot using manual controls.

S'Sekai Pilot
S'Sekai Pilot

 

S'Sekai Prototype Ships
S'Sekai Prototype Ships

 

S'Sekai fighter swarm
S'Sekai fighter swarm

Playtest Gallery

Star Eagles has been in development for over one year and continues to go through extensive playtesting. You will get a game you will enjoy playing and that will be worth your hard earned money.

Playtest Games using home-printed miniatures.
Playtest Games using home-printed miniatures.

 

Risks and challenges

We have already successfully delivered four successful Kickstarter projects since 2015. We firmly believe that the majority of the risk for a Kickstarter should be with the creator and not the backers. For this reason, we have already paid for the main sculpting and are ready to go into production if project is funded.

Previous Kickstarter projects done under Damon Richardson;

Fightin' Fungi
https://www.kickstarter.com/projects/9742092/fightin-fungi-28mm-fantasy-miniatures

Hammer and Forge
https://www.kickstarter.com/projects/9742092/song-of-blades-hammer-and-forge

Project Simian X
https://www.kickstarter.com/projects/9742092/project-simian-x

Axe and Brimstone
https://www.kickstarter.com/projects/9742092/song-of-blades-axe-and-brimstone

Psi Paladins
https://www.kickstarter.com/projects/9742092/psi-paladins-and-techno-barbarians-28mm-miniatures

Most of the design work and miniatures have already been completed and paid for. All that remains is the casting, printing, and actual production work. The primary risk is there will be delays in sculpting any new miniatures added as a result of stretch goals. We have three very capable and talented sculptors who all have a consistent track record of delivering on time, but one can never predict circumstances which could cause delays. To ensure the project is fulfilled, we also have a list of backup sculptors, in the very unlikely event the primary sculptor is unable to deliver.

We also work with well known and established casting and printing companies that have been in the miniature industry for decades and have never missed a deadline.

We are very confident that we will be able to fulfill the project as described and within a reasonable time frame. We also ensure we have enough reserve funds for contingency to deal with any unexpected additional costs. If you backed our previous projects, you know we deliver and are a trustworthy company.

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    Thank you and some music

    Follow the project and get a download of the Star Eagles MP3 Theme song.

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    Star Eagles PDF

    A full color, 84+ page PDF of the Star Eagles rulebook and PDFs of the movement templates, range sticks, and tokens.

    + MP3 Download of the Star Eagles theme music from the video.

    Great if you already have a collection of spaceships! Design your own ships and play.

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    Printed Rule Set

    All the printed material needed to play Star Eagles.

    Includes:

    + Printed 6'x9', full color, 84+ page paperback rulebook.

    + Deck of 56 Combat Action Cards

    + Deck of profile cards for all the ships in the Star Eagles universe.

    + Movement templates, range sticks, and tokens.

    + MP3 Download of the Star Eagles music from the video.

    + PDFs of all rules, cards, templates, and markers.

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    FULL DIGITAL PACKAGE

    Do you own a 3D printer?

    With this package you get the 10 core ships as .STL files. Play as large a game as you want, print unlimited ships at home!

    Additional ships: .STL files for any new ships unlocked will be included at no extra charge!

    You also get the full color PDF, 84+ page, Star Eagles rulebook, and PDFs of the movement templates, range sticks, and tokens.

    + MP3 Download of the theme music from the video.

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    Two Player Starter Box Set

    Everything you need for two players.

    Includes:

    + Printed 6'x9' full color paperback of the Star Eagles rulebook.

    + Deck of 56 Combat Action Cards

    + Deck of profile cards for all the ships in the Star Eagles universe.

    + Movement templates, range sticks, and tokens.

    +9 Green 12mm standard Maneuver Rating Dice

    +5 Red 12mm standard D6 Damage Tracking Dice

    +3 White 16mm Activation and Combat dice

    +9 Highly detailed 1/285 scale resin space fighters and custom acrylic flight stands.

    + MP3 Download of the theme music from the video

    + PDFs of all rules, cards, templates, and markers.

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    PRINTED BOOK + DIGITAL SHIPS PACKAGE

    You want printed rules and you own a 3D printer?

    With this package you get the 10 core ships as .STL files. Play as large a game as you want, print unlimited ships at home!

    + You also get a printed version of the rules and cards

    + You also get the full color PDF, 84+ page, Star Eagles rulebook, and PDFs of the movement templates, range sticks, and tokens.

    + MP3 Download of the theme music from the video.

    Additional ships: .STL files for any new ships unlocked will be included at no extra charge!

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    Full Squadron Single Faction Starter

    Everything you need for one player to enjoy a full game of Star Eagles.

    Includes:

    + Printed 6'x9' full color paperback of the Star Eagles rulebook.

    + Deck of 56 Combat Action Cards

    + Deck of profile cards for all the ships in the Star Eagles universe.

    + Movement templates, range sticks, and tokens.

    +12-15 Green 12mm standard Maneuver Rating Dice

    +8 Red 12mm standard D6 Damage Tracking Dice

    +3 White 16mm Activation and Combat dice

    + Choose any unlocked Starter Squadron Set. (12-15 miniatures including the big heavy fighters and a gunboat or corvette)

    + MP3 Download of the Star Eagles music from the video

    + PDFs of all rules, cards, templates, and markers.

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    Deluxe Two Player Starter Box Set

    Includes:

    + 4'x4' neoprene 'mousepad' starfield game mat to play Star Eagles in full glory.

    + Printed 6'x9' full color paperback of the Star Eagles rulebook.

    + Deck of 56 Combat Action Cards

    + Deck of profile cards for all the ships in the Star Eagles universe.

    + Die Cut movement templates, range sticks, and tokens.

    + 9 Green 12mm standard Maneuver Rating Dice

    + 5 Red 12mm standard D6 Damage Tracking Dice

    + 3 White 16mm Activation and Combat dice

    + 9 Highly Detailed 1/285 scale resin space fighters and custom acrylic flight stands.

    + MP3 Download of the theme music from the video

    + PDFs of all rules, cards, templates, and markers.

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    Two Full Squadrons Starter

    Everything you need for two player to enjoy a full large game of Star Eagles.

    Includes:

    + Printed 6'x9' full color paperback of the Star Eagles rulebook.

    + Deck of 56 Combat Action Cards

    + Deck of profile cards for all the ships in the Star Eagles universe.

    + Movement templates, range sticks, and game tokens.

    + 24-30 Green 12mm standard Maneuver Rating Dice

    +15 Red 12mm standard D6 Damage Tracking Dice

    +3 White 16mm Activation and Combat dice

    + Choose any two unlocked Starter Squadron Sets and get 24-30 miniatures (12-15 miniatures per squadron, including the big heavy fighters and a gunboat or corvette for each faction)

    + MP3 Download of the Star Eagles music from the video

    + PDFs of all rules, cards, templates, and markers.

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    Deluxe Two Full Squadrons Starter

    Everything you need for two player to enjoy a full large game of Star Eagles.

    Includes:

    + 4'x4' neoprene 'mousepad' starfield mat to play Star Eagles in full glory.

    + Printed 6'x9' full color paperback of the Star Eagles rulebook.

    + Deck of 56 Combat Action Cards

    + Deck of profile cards for all the ships in the Star Eagles universe.

    + Movement templates, range sticks, and game tokens.

    + 24-30 Green 12mm standard Maneuver Rating Dice

    +15 Red 12mm standard D6 Damage Tracking Dice

    +3 White 16mm Activation and Combat dice

    + Choose any two unlocked Starter Squadron Sets and get 24-30 miniatures (12-15 miniatures per squadron, including the big heavy fighters and a gunboat or corvette for each faction)

    + MP3 Download of the Star Eagles music from the video

    + PDFs of all rules, cards, templates, and markers.

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    DELUXE FOUR SQUADRON DEAL

    If you have friends who want to share or really insist on covering your table with spaceships all by yourself, this one is for you. This is the most cost effective way to get everything STAR EAGLES.

    Includes:

    + 4'x4' neoprene 'mousepad' starfield mat to play Star Eagles in full glory.

    + Choose any FOUR unlocked Starter Squadron Sets and get 48-60 miniatures (12-15 miniatures per squadron, including the big heavy fighters and a gunboat, and really big corvette for each faction)

    + FOUR choices of add-on miniature packs (including corvettes and gunboats).

    + Printed 6'x9' full color paperback rulebook.

    + Deck of 56 Combat Action Cards

    + Deck of profile cards for all the ships in the Star Eagles universe.

    + Movement templates, range sticks, and tokens.

    + 48-60 Green 12mm standard Maneuver Rating Dice

    +25 Red 12mm standard D6 Damage Tracking Dice

    +3 White 16mm Activation and Combat dice

    + MP3 Download of the Star Eagles music from the video

    + PDFs of all rules, cards, templates, and markers.

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    14 backers
    $
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  13. Select this reward

    Pledge $600 or more About $600

    Aerospace Engineer

    You will get to design YOUR VERY OWN CUSTOM SPACE FIGHTER. You will work with our designer and sculptor to get the exact space fighter you always dreamed of. It will be produced in high detail resin and you will receive five copies of the miniature. You will also work with the game designer to develop the stats.

    PLUS++

    You will also get everything you need to enjoy a full game of Star Eagles.

    + Printed 6'x9' full color paperback rulebook.

    + Deck of 56 Combat Action Cards

    + Deck of profile cards for all the ships in the Star Eagles universe.

    + Movement templates, range sticks, and tokens.

    + 9 Green 12mm standard Maneuver Rating Dice

    + 5 Red 12mm standard D6 Damage Tracking Dice

    + 3 White 16mm Activation and Combat dice

    + Choose any unlocked Starter Squadron Set. (12-15 miniatures, including the big heavy fighters and a gunboat or corvette)

    + MP3 Download of the Star Eagles theme music from the video

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    Estimated delivery
    Ships to Anywhere in the world
    0 backers
    $
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    Learn more about accountability.