Updates, Apologies, and Cover Art...(but really a lot of apologies)...
First let me apologize for not giving an update sooner – bad form on my part and something I promised I wouldn’t do.
I spoke to Paul (the printer) yesterday as I’m still waiting to get the first batch of prints, by batch I mean 11 different prints. This is a huge amount and taking longer than expected, but we are still in really great shape to meet or beat the promised by date.
I owe another apology to Tim Barry, who is one of my sculptors and who cut the models. He did a great job and in the last update I accidently credited Paul for this, who is the printer. What I get for doing too many things at one time.
If you are interested in seeing some of Tim’s other work, please visit his website at: http://www.sculptorwanted.net/#!enginering-models--cut-up/c3vk
I’d also like to take this opportunity to thank Jason Morgan who spent an inordinately amount of time going through the beta rules, making comments and honestly making it a much easier to understand and read game. Thank you!
Now the apologies are done, I have three bits of exciting news:
1) The character guide is completed for people who want to start making their own characters. I’ll be emailing it out to those that backed at the, “Create Your Character”, level. If anyone else would like a copy to try it out, please let me know.
2) I’ll be demoing Parallax at Strategicon, in Los Angeles, on Saturday. If you are in the area and would like to get a game in – or work on your character – please stop on by and say hi. I will be in the miniatures hall.
3) A big thanks to Rick Hershey who has done most of the artwork for the game and now the cover, which you can see below. I love it and hope you are excited about it too. There are so many things going on and it really reminds me of the old D&D books.
Again, my apologies for not doing more updates, and I promise to do better.