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«Stop The Earth, I'm Getting Off»
Genre: kinetic visual novel, science fiction, fantasy, mysticism, adventure, humor, ecchi.
Brief description: Brief description: You are young and smart but your thick-lensed glasses make you persona non-grata at the feast of life. Nonetheless, an unexpected chance turns up for you to become a man. The only thing is, during sex you find out that having it teleports you to other worlds. Which you’ll have to save from global disasters and catastrophes. But for a start you should try to return home. How? The same way you got there, find a girl and try not to fall in love with her. Because if you do this thing right you will probably never see her again...
Text copy of video
Roman: – Greetings visual novel lovers! Because this video is intended for visual novel lovers I decided to get in the game. Now I can tell you about our project from inside the game. To begin with, my name is Roman. I'm also from Russia. But don't think you'll see any vodka, balalaikas or Gorbatchov in the game. What is more, we don't have bears walking our streets and there are no... What? The painting on the wall? Fine, I'll admit it, they do walk the streets. And we ride them. At least this famous gentleman does. But no balalaikas for sure! Or matryoshkas... But there will be cute girls. Like the one on TV for example.
Roman: – That is Natalie and she is one of the game characters. If we raise enough money to create the full version you will have a chance to meet her. Perhaps even a bit more than meet. =^__^= In the short demo version you will get to spend time with Linda.
Linda: – Hi! I'm the Linda that will send the main character to another world. In quite an interesting way...
Roman: – Stop! No spoilers! Let the readers see it for themselves. There will be a link to the demo-version on the page.
Linda: – I just wanted to say...
Roman: – Shush woman, you talk more than enough in the game. Give the men a word.
Linda: – Pff... Men...
Roman: – Sweetie, we love you the way you are, but talking to you wasn't the reason I got in the game...
Linda: – What? How dare you! You hurt my feelings...
Roman: – I'm here to tell about the amazing project we're working on. What a great musician we have! What a fantastic artist! What a wonderful translator! Even the writer-programmer-team lead is not so bad. Only they don't want to work for free for some reason... Strange guys. I understand. Making games puts food on their table. But they could wait six months or so. It's not like they have to eat every day or pay the rent... But then again, they probably won't be making games then. Well then, we'll have to help them out. I already paid them some money myself but I'm afraid that without your help the project won't see the light of day. So let's raise at least a thousand dollars for the first part. Actually, we don't have to stop at that and raise more. The more we raise the more parts of the novel will be created. And the most generous benefactors will get to join me and Linda in the game. Huh, I like it here! I don't even want to go back to the 3D world. Mind if I stay?
Linda: – Sure, you can stay.
Roman: – Great... Wait! Linda, why are you the one to decide?
Linda: – Because the writer isn't in the game. He said he's not photogenic. So I have to talk for him. I'm extremely photogenic!
Roman: – Can't argue with that. But the writer could've joined us too. Who cares what you look like. You can be anyone in the game! Linda: – He says he will think about it.
Roman: – Too late. It's not free anymore. Those who, like I, will help the developers will have the opportunity to become part of the game as characters. Well then, let's start? Let's help an interesting game come into existence!?
Linda: – Bye-bye! P.S.: We have minigames! Just a couple but there will be more.
P.S.: We have minigames! Just a couple but there will be more.
Risks and challenges
This is our first project. This is our dream. And we'll do the best to make this dream come true! No risks! Just hard work! Just interesting story and wonderful arts! More money – more parts of the game!Learn about accountability on Kickstarter
- (60 days)