Our indie company, iMackulate Vision Gaming is looking to bring an innovative College Football video game to market.
Our indie company, iMackulate Vision Gaming is looking to bring an innovative College Football video game to market.
We are committed to creating an innovative college football video game to benefit our community by providing the community with a high quality video gaming product that not only exceeds expectations but fosters a mutually beneficial relationship with all of our customers due to interaction and input given throughout the process of its development.
Our company iMackulate Vision is legally licensed in the state of Alabama to operate under the names iMackulate Vision LLC and iMackulate Vision Gaming LLC.
Gridiron Champions™ is the future of college football video gaming. Gridiron Champions will allow players to feel the unique traditions, atmosphere, and pageantry that sets college football apart from any other sport! In regards to our rosters, we intend to use generically randomized rosters to avoid any legal ramifications dealing with player likenesses. We would like to include customization and a roster share feature so that our players will be able to customize their college football gaming experience to their liking.
We plan to include re-mastered classic game modes like play now, Gridiron Dynasty, and a few innovative game modes that our team has come up with. The first of those game modes is Gridiron Icon Mode. Gridiron Icon Mode in Gridiron Champions™ puts you in the shoes of a college star student-athlete. Your journey will begin in high school. Our team plans to implement a deep storyline into the game mode. Your Icon will be faced with many difficult decisions that will have rewards and consequences. Balance the workload of practice drills, film-study, & homework to prove your value on and off the college gridiron. You will be able to use your Gridiron Coins to update attributes, purchase rare accessories and more. Are you ready to be the next Gridiron Icon?
Secondly, Gridiron FANchise Mode gives fans the opportunity to collect their favorite former collegiate players, set lineups, and complete collections to earn coins, special packs or players and items. In addition to buying packs in the online store, FANchise Mode enthusiasts can post and bid on items and players on the auction block. Our team plans to implement multiple ways for FANchise Mode enthusiasts who don’t purchase packs to effectively collect Gridiron Coins within the game mode. Throughout both the regular season and off-season, players will find special challenges and rewards for big games, holidays, special events and more. Are you ready to build your FANchise? This is just a small sample of what our founders have in store for our fans. With your help we can make all of this happen. #BringBackGreatness.
Q: How will we secure licensing for players if the NFLPA licensing is already exclusively with another company?
A: Our team plans to license the former collegiate players individually that we decide to feature in this game mode. We are confident that there is a large amount of former collegiate players that would be very interested in being featured in this game mode! We feel that this gives former collegiate players that didn’t pan out on the professional level the opportunity to reap the benefits of the hard work that they put in while on the college level.
We are looking to release Gridiron Champions™ on Playstation 4 and Xbox One.
In the short span of three months, our founders have been able to connect with a few developers that shared their vision to bring back college football video games. Our developers currently specialize in digital art, 3D/Concept art, and environmental design. They are graduates of Ball State University and Utrecht School of the Arts. Their skills include but are not limited to: High poly modeling, high to low poly retopology, UV Unwrapping, Texturing, Concept Design, and Architectural Visualization. With that being said, we are still currently recruiting to find the best developers to add value to our team. Also, we are talking with current companies about possible partnerships. Below is an example of the progress that our team has been able to make over the course of three months.
All footage is in-game realtime footage that was recored inside of the Unreal 4 Engine.
Designed By Thomas Gathers.
Alex Lewis - Co-Founder: Communications Graduate of Troy University. Mr. Lewis is a serial entrepreneur that started iMackulate Vision LLC back in 2013. He has a background in marketing specializing in the realms of research, branding, strategy, and business solutions. Along with his passion for marketing, Lewis has always been an avid video gamer. His favorite game is NCAA Football 2006.
Kameron Lewis - Co-Founder: Current engineering student at Bishop State Community College. Mr. Lewis has always had tremendous interest in entrepreneurship. He also has a background in marketing specializing in the realms of sales, customer interaction, and innovative concepts. Along with his passion for marketing, Lewis has always been an avid video gamer. His favorite game is NCAA Football 2007.
Our founders, Alex and Kameron Lewis are cousins with an authentic passion for both college football and video games. Their passions ironically are not only the foundation of their brotherly bond but are also of the foundation of this company. With a firm foundation in place, the two passionate cousins have one common goal. That goal is to #BringBackGreatness. They were apart of the community that truly was hurt when NCAA Football video games were discontinued. The two cousins turned their frustration into proaction and launched iMackulate Vision Gaming LLC. After months of doing research, the founders of iMackulate Vision Gaming decided to go public with their efforts in hopes to gain the support of the community. In a short span of time, their marketing efforts have resulted in thousands of followers and millions of twitter impressions regarding the #BringBackGreatness movement.
With that being said, neither of our founders are developers but they do have the vision and initiative to do what is necessary to make Gridiron Champions™ a reality. What they may lack in experience, in regards to game development they make up for in passion! They are true believers of “self-awareness” in business knowing what areas like development that we aren’t strongest in and currently trying to partner with individuals that can add value to those areas.
Currently we have two developers on our staff. Our developers currently specialize in digital art, 3D/Concept art, and environmental design. They are graduates of Ball State University and Utrecht School of the Arts. Their skills include but are not limited to: High poly modeling, high to low poly retopology, UV Unwrapping, Texturing, Concept Design, and Architectural Visualization. With that being said, we still currently recruiting to find the best developers to add to our team and are also talking with current companies about possible partnerships.
- Rutger Klunder - 3D/Concept Artist, Environmental Designer | Graduate of Utrecht School of the Arts.
- Thomas Gathers -3D Artist, Computer Animator | Graduate of Ball State University.
We have done extensive research and have developed a plan on how to bring the game back to market. Now we are in the process of executing that plan.
There are many factors that played into our decision to choose Kickstarter as the source to fund Gridiron Champions™. The number one factor leading to our decision to choose Kickstarter was the video game community itself. The members of this community truly love and miss playing college football video games. These avid fans keep asking for a new addition to the series, which told us that there is a demand for it in the market place. So, we're coming to YOU for financial and creative support. If you've been following our moment for some time now, you realize how much we VALUE our community. After all, since the community is the driving force behind the game, we want to make sure that'll we will be delivering a game that you can be proud of. We even have a submission box on our website dedicated to your innovative ideas. That's why we currently have a tentative release year of 2019. We want to be sure to treat Gridiron Champions™ as our baby and nurture it until its ready to be released.
Also, another reason we chose Kickstarter as the source to fund Gridiron Champions™ is because we understand how important licensing is to some members of our community. Kickstarter will essentially serve as a proving grounds. So the more backers we get to support this campaign the more likely we will be able to achieve more university licenses to their logos, uniforms, and stadiums in Gridiron Champions™.
Our goal is to have Gridiron Champions™ exceed everyone's expectations. We understand that we are attempting to fill huge shoes and would like Gridiron Champions™ to compete on the highest level in the gaming industry! To achieve our goal, we will need the proper funding to be able to allocate it properly into the development process. We need to raise $850,000 but you'll notice that we do have a stretch goal of $2.5 million. We definitely understand that this may seem like an overwhelming amount of funding but we believe that it definitely is an attainable goal. If just half of everyone who played the previous college football games backs the project at the most basic level, we will be in good shape.
All footage is in-game realtime footage that was recored inside of the Unreal 4 Engine. Designed By Rutger Klunder
We completely understand that artificial intelligence and user interface are essential in any games development process. With this in mind, those two aspects of the development process are our most important priority. We intend to build these aspects of Gridiron Champions™ first and then build the rest of the game from there simply because these two factors are vital at the core of any video game.
We want to build the artificial intelligence in our game and continue to build from there. Artificial intelligence in Gridiron Champions™ is the most important because it will affect the way the game both plays and moves. AI affects the way that every player on the field thinks and reacts to certain situations. Lastly, we would like to use motion capture for all of the animations used in Gridiron Champions™. These player interaction animations include but are not limited to blocking, block shedding, tackling, running, catching and passing.
Gridiron Champions™ user interface encompasses all the elements that allow the user to provide input and receive feedback from the software. User interface includes elements like the code, supported input and output hardware devices, and audio and video feedback, and stands between the user and the internals of the software. Games without close to perfect user interface and design will more than likely result in users losing interest in the game itself. This is why user interface is a priority of ours.
The design production process is an elaborate game-plan that must be carefully executed at every step. Our team intends to dedicate the proper amount of time to the design of every player model, stadium, and possibly school tradition used in Gridiron Champions™. We understand how important the small details are to the members of our community. So, we intend to focus on making the design details in our game stand out.
We understand how important customization and creativity is to the community. Our founders grew up during a time where creativity was often used in video games. So, we would like to bring back that creativity back in Gridiron Champions™.
Since Gridiron Champions™ will feature randomly generic rosters with no relation to the rosters in reality to avoid any legal ramifications. It is our goal to provide the community with the opportunity to customize their virtual college football gaming experience. It is our goal for users to be able to customize player models within Gridiron Champions™. Including but not limited to: race, hair, height, body types, facial features, and accessories. Also, we would like our users to be able to customize logos/stadiums. This would give the user the ability to create their own colleges within Gridiron Champions.
It's our goal to record a cast of talented commentators to essentially be the voice of Gridiron Champions™. Our efforts have already generated interest from some of the largest names in College Football. Your contribution can help us get the assets needed to provide these interested gentlemen with the additional information needed to possibly add them to the Gridiron Champions™ Team. See examples of their interest below.
Also, we would like to record a cast of talented voice actors to act as the actors during cinematic transitions in modes like Gridiron Icon mode.
Our goal is to add short cutscenes for various events in game. These various events include but aren't limited to: on-field traditions, on-field transitions and key moments during the story in Gridiron Icon Mode.
PVP multiplayer is almost a requirement in today's video games. We would like to bring the PVP multiplayer experience to Gridiron Champions in game modes like Play Now, Gridiron Dynasty, Gridiron FANchise and more. Our goal is to give players the chance to challenge each other to casual PVP gridiron matches or enter our matchmaking system to be matched against an appropriately experienced opponent.
After we have created a quality game at its core, our team will turn it's focus to licensing. Your contribution will serve as an example of proven sales that we use to provide the university with evidence that their is a market for this game. The money from this tier will be used on application fees and advanced royalty fees to secure licenses to use university logos, stadiums, and uniforms in Gridiron Champions™.
The following incentive rewards ARE NOT APPLICABLE TO ANY CURRENT NCAA STUDENT-ATHLETES. These incentive rewards include but are not limited to: Your name being featured in Gridiron Champions™, being featured in our Gridiron Icon story mode, being featured in our Official Gridiron Champions™ launch campaign commercial. We would like to avoid any legal ramifications and avoid violating the eligibility of any current NCAA Student Athletes that decide to contribute to this project.
1) Raising Initial Funding
2) Design & Gameplay Development
3) University Licenses
4) Branded Presentation and Equipment
Risks and challenges
Game development has many unpredictable challenges, delays, and unexpected cost. While this is our company's first game, our founders have a plan in place to keep Gridiron Champions on pace to release in 2019. We are constantly in meeting with other potential partnering companies and possible developers to join the team. We can guarantee you that once we are funded, our plans are to hire the most experienced development staff to work along side our current developers to create the best college football video game possible.
Another unique challenge that we have to face is acquiring the licensing to use different universities logos, jerseys and stadium design in Gridiron Champions™. So, now all that there is left to do is to raise enough funding to pay for application fees and advance royalty fees.
Finally, the largest challenge is properly involving the community. We are actively interacting with our community but are constantly seeking out a way to integrate fan feedback and contributions while keeping our project on track in terms of the vision of our founders. We truly value the relationship with our community including the faith and trust that they have in us to deliver a phenomenal college football video game.Learn about accountability on Kickstarter
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