Share this project

Done

Share this project

Done
Command your robots. Unite their power. Blitz your opponents in fast-paced, strategic combat. 2 to 4 to 6 players. Quick game time.
Command your robots. Unite their power. Blitz your opponents in fast-paced, strategic combat. 2 to 4 to 6 players. Quick game time.
Command your robots. Unite their power. Blitz your opponents in fast-paced, strategic combat. 2 to 4 to 6 players. Quick game time.
679 backers pledged $52,503 to help bring this project to life.

Episode 24: Printing Begins + Summer Tournament!

6 likes


We're already into June! Time really melts away. This was supposed to be a quick follow-up, but it's a bit meatier. Let's run it through!

  • THE GAME HAS ENTERED PRODUCTION! More details below, but since the last update, we've received and approved everything and it's coming! Yay!
  • The timeline is now: Game finishes production in July. Game gets on boat. Game is in US in August. Game shipped to you by August/September, depending on how long boat takes.
  • Backers at Gen Con may be able to pick up their copies there, as we are getting a small amount shipped over by plane (expensive and infeasible for all the copies sadly)

Before we get into production, we've announced signups for. the Summer AEGIS Tournament!


Summer AEGIS Tournament: Open to All!


  • It's open to everyone wants to participate, demo files or no demo files. Just have Tabletop Simulator for Steam and a working computer!
  • It's a Point Control tournament (see the rulebook)  - details also in the signup form!
  • There is also an interest signup for a 2v2 tournament, and if there is enough interest, we will hold that tournament later in the season!
  • It will be like the Spring Tournament where pairings are made and matches are worked out between players on their own schedule.
  • We are still hammering out structure and prizes, but we are leaning away from last time's single-elimination structure.
  • The tournament will begin after Origins (June 20th or so).

.
Everything regarding the core game is done. Not only is it done, none of it can be changed! Pencils down until 2nd Edition, folks.


Production Updates

The tray is finished. Long live the tray! A day or two after the last update, we received both tray samples in the mail, and immediately jumped on both of them. The winner was almost immediately clear, and it's with great sadness that we must say that last update's green tray did not work. It was fancy, but ultimately both too small and too tall. The original design that was rejected ended up fitting the box and all components perfectly.

Check it out!!

The box!
The box!
You open it to see the tutorial paper, rules, and energy panels!
You open it to see the tutorial paper, rules, and energy panels!
The board! Folded and keeping all your stuff in place!
The board! Folded and keeping all your stuff in place!
Neatly organized slots for everything!
Neatly organized slots for everything!
Layers of easily removable SLEEVED cards!
Layers of easily removable SLEEVED cards!
With slots for all terrain, extra bases, etc!
With slots for all terrain, extra bases, etc!

 .

See a video of the prototype unboxing here!

Ain't that cool? The last few weeks we've also been getting a lot of the backend stuff squared away too. We're in talks with the overseas shipping partner (shipping is expensive. It's good that we planned a lot of buffers!), our domestic and EU fulfillment services (to be announced!) and have been getting things squared away for Origins and Gen Con - the latter of which we have a booth at. 


Custom Dice + Standee Bases

This is stuff we haven't talked about much, but it was an unexpected amount of effort to get these working. More learning experiences, but the results are pretty nice.

Dice pictured are smaller than the final ones, but that's been fixed
Dice pictured are smaller than the final ones, but that's been fixed
And with that, the final pieces in the box are done and finished.

New Tabletop Simulator Demo

With the completion of the game, we've also put together a new TTSim Demo with updated cards, pieces, teams, etc. We'll be sending that out to backers via email today.


Gen Con Events almost full

If you're heading to Gen Con, we have a bunch of games open across the whole weekend. Nearly all of them have exactly 1 or 2 slots left (of 6), plus tournaments for those who want to compete for some cool stuff! Test your mettle (metal)!

Sign up here!


And remember to visit us at Booth 3060 in the Entrepreneur's Alley!

.

dd



AEGIS Story: The Big Recap and the New Wiki

Last time on AEGIS was quite a doozy. Etwal got mad, Diane shot her gun a lot, and Ainer is really done with this proletariat hero role he's gotten himself into. Before we go into the climax, we've done something cool: actually compiled all of AEGIS' stories thus far onto a handy Wiki page!


Check out the story compendium! (And the rest of our Wiki!)

This is also a soft announcement that we now have a wiki - it's currently built out with a bunch of articles like all commanders, various mechanic articles, and a chunk of the robots in the game. We're still hammering it out and getting in a lot of stuff like formatting and cross-linking (which we could use community help with!), but we'd like your thoughts on it so far! What would help you? Make the changes you see fit, or let us know!

We're off to Origins in Columbus Ohio this week! If you're there, drop us a message! We'll have AEGIS on us at all times and even be set up now and again.

Until next time,
Fight and Unite

Comments

Only backers can post comments. Log In
    1. Isaiah Tanenbaum
      Superbacker
      on

      Oh I see a caption mentions sleeves. Duh. I need to get more sleep.

    2. Isaiah Tanenbaum
      Superbacker
      on

      Hooray! I was worried when I saw how full it looked. :)

    3. Breeze Grigas Creator on

      @Conrado: Yes!
      @Star Watcher/everyone: The final dice are a meaty 16mm, for clarification
      @Ben: Thank you!
      @gatherer: see you there! We'll be posting on facebook/twitter where we actually are. We have a bunch of meetings, but plan on being set up some of the time once we get our bearings.
      @Isaiah: You it does. it fits all the cards in the game with sleeves
      @also gatherer: Email difficulties, should show up soon :0

    4. gatherer818
      Superbacker
      on

      I haven't seen that email yet with the link for the TTS...

    5. Isaiah Tanenbaum
      Superbacker
      on

      Does the tray accommodate sleeved cards?

    6. gatherer818
      Superbacker
      on

      Will see you guys at Origins ^_^ can't wait for the game

    7. Benny6Toes
      Superbacker
      on

      I know it's only a possibility at the moment, but let me throw my hat in for GenCon pickup if it's available. If it happens, then that would be terrific!

    8. Stephen Winyard on

      Those dice look great!

    9. Benjamin R. Covington on

      Great update! Its good to have a wiki. Its nice to have all the story parts compiled into a single place instead of having to hunt them down.
      Excited to see things moving closer to shipping! And I look forward to that tts update!
      Wonderful job guys!

    10. Star Watcher Games on

      Not knowing how tall the standees are exactly I thought the dice looked a little big honestly.

    11. Zak
      Superbacker
      on

      Wow, that dice and bases are in the base game? :O