Daniel lives in Marietta. He likes tabletop games. Unfortunately, a lot of games are complicated and too involved. Many of them have a lot of rules and you need to play 5 or 6 rounds to just start to grasp the concept. Also they may take too long to play or you can get out really easily. He wanted to make something that is fast paced, easy learn, and where everyone is in play for the entire game. Something you could bring to a bar, to a game night, and that a beginner can have an equal shot at winning while still containing some strategy.
In the middle of the night, he came up with Drunken Goats. He called his illustrator friend Eric C. to design the cards. We'll have some more sneak peeks up soon. You can see more of Eric's work here>> http://eric-c.com
Here are the basics:
- Players start with 4 cards
- The goal is to collect pairs of each of the 4 Alcohol Cards
- Players may use Action Cards strategically to block other players, steal/swap cards/etc...
- Player's turn ends when they pick up a card from the draw pile
- No one gets "out." Everyone is in play until the end
- The games are short (~10 minutes)
- Action Cards tell you what they can do (no need to remember rules/look them up)
- Optional Drinking Rule: When someone gets a pair of Alcohol Cards, everyone else takes a drink
After a lot of drafts, workshopping, and beta-testing, we're ready to get into production. We're asking for $10,000 to order our first edition of the game. This bulk order will help us keep the price point low for customers while still having high quality, full color, 300 gsm cards and an attractive, durable box. During this kickstarter campaign, we'll be live streaming at a few gaming events and looking to feedback from fans :)
Ideally, this is just the beginning. If the game has an audience (large or small), we've brainstormed a few expansion packs, games, and other stuff for folks to enjoy.
Risks and challenges
We've spent 6 months designing cards, testing gameplay, and seeking out printers/fabricators to ensure the best quality gaming experience for the lowest price. While we've made several test decks already, we've gotten to the final stages of the game's creation. Our biggest challenge will be seeing whether this game is worth it. We like it (but we're biased). Daniel and Eric will be bringing the game to several gaming events/festivals this summer to get reach out to tabletop gamers and get feedback.Learn about accountability on Kickstarter
- (30 days)