About this project
Ninjas! Their very name conjures images of black clad, highly trained assassins. Now, the mystique and power can be yours to use as you see fit.
Perfect for a game night, casual party or other social gatherings. Hand out one “You Lose!” card to every player. Each player has until the end of the game session to slip their card somewhere where another player will be forced to find it. Amongst other cards of a game currently in play, in their chips or what have you. Be creative and don’t get caught! When a ninja card is found by another player, that player is out. The last player(s) standing win.
Ninja: Silent But Deadly is more than just a metagame. It's also a stealth delivery game that can be played with ninja-like skills. You can play anytime, anywhere, with anyone... and they may not even know they are playing, until they've already lost.
The game consists of 12 Ninja Cards (plus any stretch goal cards) and rules, so it's technically a "micro game". It will be packaged in a small vinyl wallet, perfect for taking it on the go. It's pocket-sized, portable and protective... and has proven itself with our growing line of wallet games.
The 6 card Stealth Pack consists an extra 6 Ninja cards, but these each have the website and directions at the bottom. You can use these to extend the size of the game night metagame, but you can also use these to leave with friends (or enemies) without breaking up your Wallet Game. Plus the directions will guide them to the website where they can learn how to Ninja themselves.
We have 5 stretch goal cards planned for this campaign. Each Ninja card in the game does the same thing, but these 5 cards each do something a little bit different. The art is different and so are the abilities. Let's unlock them all and make this a bigger, little game!
If you have a game night or get together this weekend, print out a set of Ninja cards, sleeve them up and pass them out. Let the madness begin. Or even print just a single card and set someone up.
At Button Shy Games, we've released a handful of wallet games. Each has its own quirky thing going on. You can purchase these today at our website http://www.buttonshygames.com or you can pledge for a package deal here and save money.
Advanced Level Package Deal - $17 - Save $3: Ninja: Silent But Deadly plus any one of the following games - Avignon: A Clash of Popes, Wild Cats, Cunning Folk, Smoke & Mirrors, Fever Chill, North South East Quest or a second copy of Ninja: Silent But Deadly.
Hardcore Level Package Deal -$25 - Save $5: Ninja: Silent But Deadly plus any two of the following games - Avignon: A Clash of Popes, Wild Cats, Cunning Folk, Smoke & Mirrors, Fever Chill, North South East Quest or additional copies of Ninja: Silent But Deadly. You can pick multiples of the same game.
Note: Package deals will ship with Ninja: Silent But Deadly in April. If you order from ButtonShyGames.com they will ship today. It's up to you!
International shipping is expensive and we apologize. We aren't in the position to pretend like it doesn't exist, or absorb it into the pledges as bigger companies can do. USPS international shipping just went up last month. The biggest hit was small items - this is exactly what we sell :( - and under 1 lb international went up over $5 on average. Unfortunately with small games, international shipping can often exceed the cost of the game.
We know it's an issue and it's just something we have to deal with and a constant struggle. To make this a little bit easier on our international supporters we offer the following options
- A full color, full art PNP for just $3. This will come with all stretch goals as well as the Stealth Pack
- Package deals on games. International shipping on one Wallet Game is $14 ($22 shipped), but on two or three games it costs $16. Three games will cost $41 shipped, a considerable amount of savings per game. This is the best we can do at this point and we hope one of those options works for you.
You will see these after you click pledge, but here are the shipping costs per pledge level:
ONE GAME: US - $2, CAN - $10, INT - $14
TWO GAMES: US - $3, CAN - $12, INT - $16
THREE GAMES: US - $3, CAN - $12, INT - $16
Risks and challenges
We've done our homework and have as much ready as possible before even launching the Kickstarter, but there are always challenges once it's completed. There may be factory delays or errors, which can cause delays for fulfillment. We've had this issue previously and managed to turn it into a positive thing by providing extra content in the final version of the product.
All of our previous projects have been fulfilled as close as possible to the intended date. Our last projects are on track to be on time or even early!Learn about accountability on Kickstarter
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