

The Button Shy Wallet Series is back! Not with just one new game, but THREE!
These are small games (18 cards or less) packaged in vinyl wallets for maximum portability.

We've combined three games into one Kickstarter for the first time, so that we can save you time and money, and consolidate things on our end. Onto the games!

Designed by Chip Beauvais
Art by Fabrice Weiss and Sara Beauvais
Download the PNP - Download the Rules

3-5 magicians will use their wits and misdirection to outperform their rivals. In order to be crowned the greatest illusionist of all, they need to keep their secrets close, lest their tricks be revealed.


Chip Beauvais started designing games in 2006, and hasn’t been able to stop. He has a masters degree in Mathematics from Tufts University. He lives in Maynard, MA with his wife, daughter and two bunnies. You can contact Chip via his website, or on Twitter @the_FlyingSheep.

Designed by Kenneth Thompson
Art by Marty Cobb. Graphic design by Adam McIver.
Download the Rules

3 medical students will sabotage each other while trying to remain healthy themselves. They will need to watch their neighbors closely because they never know who might be targeting them. (Fever Chill can play 4 players with the 4th Player Add-On, see Add-Ons below for info).


[How to play video coming soon]
Kenneth Thompson is a game designer from South Jersey. After designing Analog and Digital titles such as T-rex in Space, Cara, and Castle Reddigold in college, he is making his break into the game design community with his upcoming title Fever Chill, with a growing library of games to be published in the future.

Designed by JR Honeycutt
Art by Embla Vigfúsdóttir (http://www.emblav.com)

2-5 players will complete a whimsical adventure based on one of their needs. Using various forms of transportation and cues from that player, the adventures will attempt to finish the story before the story finishes them.


JR is a full-time contributor to the tabletop gaming industry and the founder of The Nerd Nighters, a community organization dedicated to raising money for local and national charities through tabletop gaming events. He's a Community Manager, videocaster, writer, game designer, publisher, reviewer, event planner, and volunteer.
HOW TO PLEDGE?
You can pledge for one game at $8 plus shipping, any two games at $15 plus shipping or all three games at $21 plus shipping.
Just choose the number of games you want, and we will settle it all up in the survey. If you want multiples of the same game, you can add them on at $9 each US / $10 each INT.
These are steep discounts over the retail prices, and you will most likely not find these in your friendly local game store. We're doing things a little differently. Small print runs and high overheads make this industry impossible for the little guy. Everything we do is sold, shipped and packaged directly from us to you, in order to allow for more projects like this to happen.
ADD-ONS
Add 1 copy of any of the following Wallet Games: Smoke & Mirrors, Fever Chill, North South East Quest, Wild Cats, Cunning Folk.
$9 US
$10 INT
Add 1 copy of Storyteller Cards or Storyteller Cards: Fantasy.
$10 US
$11 INT
Add a set of Player 4 Cards and rules for Fever Chill.
$3 US
$4 INT

Add 1 copy of the 3 card version of Wild Cats.
$2 US
$2 INT
Add 1 of the North South East Quest Map
$15 US
INT - Message me for details

STRETCH GOALS




ABOUT BUTTON SHY
Button Shy creates independent games with a DIY approach. Each game is ordered in parts, hand assembled and shipped out by me (Jason Tagmire, with the help of my wife, kids and a few local designer friends), usually within 45-60 days from the end of the Kickstarter. It's an artistic and independent mindset that is rarely seen in US-based board game publishing. The success of our last games: Cunning Folk, Pretense, Wild Cats and Movie Plotz are proof that there is an alternative to the industry standard.
Risks and challenges
We've done our homework and have as much ready as possible before even launching the Kickstarter, but there are always challenges once it's completed. There may be factory delays or errors, which can cause delays for fulfillment. We've had this issue previously and managed to turn it into a positive thing by providing extra content in the final version of the product.
All of our previous projects have been fulfilled as close as possible to the intended date. Our last project, Cunning Folk, has been 75% fulfilled at the time of this posting. We are just waiting on the last piece of the deluxe edition to ship the final rewards.
Learn about accountability on KickstarterQuestions about this project? Check out the FAQ
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Funding period
- (16 days)