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$572
pledged of $5,000pledged of $5,000 goal
13
backers
Funding Unsuccessful
The project's funding goal was not reached on Tue, May 19 2015 7:55 PM UTC +00:00
$572
pledged of $5,000pledged of $5,000 goal
13
backers
Funding Unsuccessful
The project's funding goal was not reached on Tue, May 19 2015 7:55 PM UTC +00:00

About

Tales of Valiance: First Light

Before reading any further you should know, Tales of Valiance: First Light Chapter 1 will be available online for FREE upon release!

At it's core the project Tales of Valiance aims to be the first installment in a series of games sharing the title, that follow various ordinary individuals as they grow, explore, fight, and love in a very extraordinary world. Instead of getting ahead of ourselves, let us purely discuss this project: First Light.

For quick navigation, you should know:

The Story: Covers the story of the game, and the flow of play

The Characters: Previews four of the ten Companion characters

The Mission: Discusses the development, costs, and goals

The Story of First Light follows Owen Knoble, an unremarkable young merchant who lives in a world rich with mystery, fantasy, and danger. After a close encounter with a fearsome dark entity leaves him alone, dying, and slowly being consumed by darkness, he is rescued by a wandering hero who offers him a chance to live. Reluctant, but with no other choice, Owen joins the Paladin Order: a collection of warriors, wizards, bandits and lords who have all set aside their differences to try and make the world a better, safer place. Will Owen rise to become a hero of the order? Will he make the tough calls no one else can? Will his vengeance consume him before his curse does? There are many paths to take and many dangers to overcome, a new dawn is rising...will it's first light shine upon you?

In this initial chapter Owens journey will take him to the great citadel of Lastbastion, home of the Paladin Order. Here Owen will go...to school?! Placed into a group of nine other recruits, Owen will have to compete with his peers if he wishes to become a full-fledged paladin and overcome his curse. Combat exercises, jousting, strategy simulations and history courses are all on Owens menu, and a few angry looks from his peers has him thinking his plate may already be full.

More about ToV: First Light

While Tales of Valiance follows a clear story of heroism, there is a certain level of control in play via character conversations. Much of the story, in fact, is told by a colorful cast of characters that Owen must interact with in order to advance the plot. It is through these "Companions" that the player will develop friendships, learn about the rich history of Midland, and gain new knowledge on how to accomplish certain tasks. The player will have to learn how to deal with each character if they want to lead them effectively.  

One thing we absolutely wanted to accomplish in First Light was a real sense of interaction between player and cast. While players will still select from occasional dialogue options when talking to others, conversations will not be so black and white. Characters will not like or dislike you based on one statement, a flirtatious comment will not initiate a romance, and differences in opinion will not result in sudden rivalries. With character interaction and dialogue being the biggest part of the game, we're putting much of our work into giving some real humanity and personality into each one. The feeling of having a real conversation is difficult to mimic, While the art in-game will cover visible emotions, a person doesn't always show how they feel on the surface. Due to this we've given the player the ability to note the 'body language' of whomever they're speaking to. This will allow the player to see how the character feels about what he/she just said, and use this information to better converse with them in the future. Example emotions displayed by body language may be Confused, Approving, or Insulted.

Danger, excitement, and adventure seek you out at the start of the game, but you don't have to tackle it alone! While filled to the brim with colorful characters, Tales of Valiance: First Light will feature 10 "Companion Characters" for Owen to lead, befriend, and potentially romance. While we're only allowing you to currently preview 4 of these 10, be sure to expect mysteries, legends, demons, and more in the completed version!

(PLEASE NOTE: The characters below have had their designs revised and approved, and will likely appear as they do now within the game, however the project as a whole is still in the primary design phase and as such they are still subject to further revising and improvements)

Enigo Monvaelian

Race: Golden Elf, Gildenswyrr  

Role: Counter-Mage  

General Attitude: Carefree

About: Enigo doesn't believe in problems, if it's something that can be solved then you solve it, and if it can't be solved it's not worth worrying over. While he actively avoids conflict, Enigo nonetheless remains a mage of exceptional talent and practices the Gildenswyrr art of counter-magic. He has yet to meet a mage he couldn't nullify, and is happy enough to leave it that way. Before joining the Paladin Order, he served as a soldier in two different Brilliant Crusades.

Ravenna, of the Storm

Race: Humanoid Mutant, Carcaron  

Role: Bodyguard  

General Attitude: Wild

About: Ravenna is a warrior of crazed strength and skill whose single driving wish is to defeat as many foes as possible before dying, preferable atop a mountain made entirely of said foes. Each of her ancestors (including her parents) lost their lives in some great conflict, and her survival of the recent war between humans and subhumans left her feeling cheated. Ravenna's world became a whole lot bigger after joining the Paladin Order, as did her appetite for glory.

Niall Toth

Race: Human, Land of Origin Unknown  

Role: Bandit Rogue  

General Attitude: Aloof

About: Niall doesn't talk much. He gives the bare minimum in information and attention, and often ignores others entirely. Due to this, many rumors about him circulate through the places he travels, the most common being that he is a bandit. A cutthroat who heads into town to scout out his marks before returning to woods and scheming. He does little to deny these claims, and his strange dress and demeanor don't serve to help his cause. Nobody knows why he joined the Paladins, or how he even got in.

Carys Yol

Race: Human, Northern Coalition of Free Peoples  

Role: Ranger  

General Attitude: Reserved

About: Carys is a hunter, a marksman, and a survivalist of rare talent. These skills have helped her fight off more than simply her foes, but her past itself. Born of the daughter of a legendary Anti-Imperial radical, Carys was forced into her fathers line of work at a young age. The job? Infiltration and assassination. While a generally friendly girl, she rarely makes friends--they're only a liability when you're always on the run. Carys joined the Paladins when she was promised a chance to start over, and to be sheltered against her rapidly approaching past...

Tales of Valiance: First Light Chapter 1 will be released by August 30th of 2015. This segment will feature the first portion of the story with up to seven hours of gameplay. This chapter will be released online for FREE

Tales of Valiance will be compatible with Windows and Mac, with plans to release for iOS, Android, and other mobile device systems. We want to make this epic story available to as many platforms as possible, so if yours is not listed here please keep an eye and ear close for future developments!

Goals for the Future

Once ToV: First Light is released for FREE online, we intend to once again call upon your aid, brave heroes, only this time to utterly complete the project. That is, all five complete chapters of Tales of Valiance: First Light, culminating into 20+ hours of gameplay to achieve but one of the many potential endings.

We hope to impress, so keep your eyes and ears open for updates on our project status: We're definitely looking for community feedback on Chapter 1, who knows, it may shape the story itself!

Risks and challenges

The project Tales of Valiance: First Light is already underway. The lead character designs and initial script have already been completed. We are in the process of completing placeholders so programming can begin ahead of schedule. This modest $5,000 investment in our project will bring the project to a successful completion and release by August 2015.

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Funding period

- (30 days)