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A fast-paced, free-for-all light war board game. Build an empire, seize oil, and launch nukes on a modern world map for 2-8 players.
A fast-paced, free-for-all light war board game. Build an empire, seize oil, and launch nukes on a modern world map for 2-8 players.
618 backers pledged $43,268 to help bring this project to life.

Manufacturer Proof - 99% awesome! ( and 1% meh)

Posted by Little Nuke Games (Creator)
27 likes

Hi guys!

So the manufacturer copy arrived yesterday, and its fantastic!

Sealed box. Updated back with important legal stuff.
Sealed box. Updated back with important legal stuff.
There is a TON of stuff in that box!
There is a TON of stuff in that box!

 I'm 99% thrilled about everything, and 1% upset with only one part (I'll explain below):

  • The new linen embossed cards are probably the best feeling & hardiest playing cards for a board game that I've personally ever seen. I'm incredibly happy with them. The ink also took to the material really well and the cards have an improved richness to them. It was definitely worth the extra cash.
  • The board and box are even better than the preproduction copy. The colors just pop better, and the map graphic feels better attached to the board somehow.
  • The new blue cubes are exactly the color I was hoping for (YES!)
  • The only things that I'm not happy about (that 1%) is that the cards themselves (both in the box and the Deluxe/Supreme bonus cards) are not in order. You could actually say that they are the opposite of ordered. When you open the box and unwrap the sealed packs of cards, it'll seem like they've just been randomly shuffled together. This means that you'll have to separate the cards into their own groups after you open everything and before you play your first game. This isn't a huge deal (it'll probably take you 2-3 minutes), but its annoying since everything else is so professional and perfect - and I hate that one's first impression of the product will now be slightly altered by this (I can already imagine reviewers nitpicking this - and if I was in their shoes, I probably would too). Now I really wish I could blame somebody else for this... but its entirely my fault. Panda (the manufacturer - who has been fantastic by the way) had sent me a message after I had seen the preproduction copy asking me if there was a particular order that the cards were supposed to be in, but also telling me that, if I wanted to impose an order, it would add time to the manufacturing schedule. Well, the cards from the preproduction copy were basically in the same order that they had been in the print files (which is sensical), so I figured, why slow down the schedule, they'll just organize them the same way this time, which would be perfect. But thats not the case. I'm assuming this has to do with how the cards come off the press and how they're cut during mass production vs a short run, but I'm not entirely certain, since otherwise it would almost take more effort to readjust them it seems. Regardless, I've asked them if there's anyway to fix the order, but my project manager at Panda believes that its already too late (the cards have been sealed already). He said he'll check, but its 99% likely that I can't do anything about it. So sorry everyone! It probably would have only added another day or 2 to the process, but I was concerned with slowing things down (this was right after I changed the blue cubes so I was overly sensitive about time at this point). I made a dumb assumption and decision. I know its obnoxious to have to reorganize the cards upon opening the game, and frankly it really bothers me that you'll have to do this (I was tossing and turning last night over this), so again, sorry for that hassle.

Anyways, the components are done being manufactured, and they're just assembling everything now. It looks like they'll be done by the first week of January, and then the games will begin their journeys. Assuming that the games don't get held up in customs (I'm not expecting this but it does happen sometimes), I think its fair to assume that my North American backers will likely see their games by mid to late February, with my international/European backers probably getting their games before then (since I'm air shipping the games to Europe - which is faster than by boat - and a fulfillment center in China is directly turning around the international copies virtually the day Panda is done with them). 

Don't forget, on the 20th I'll be closing the ability for you to change your address, so if you need to do that, get on it! Now, you can still reach out to me by message after the 20th and I might be able to still adjust it (especially if you're in the US) but after that date there's no promise that I will (which means you might be footing the bill if it goes to an old address and you still want your game). This is because I have to have everything settled for the fulfillment centers beforehand, and once the machine gets moving its hard to stop.

Well thats it! I probably won't post another update till after the year ends, so have a great Christmas! 

Comments

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    1. Badmojovoodoo on

      Non issue. Will sleeve, review and sort them anyway.

    2. Missing avatar

      Levi on

      Thanks for your attention to detail, but I second what others are saying: card order doesn't matter to me. I'm used to having to sort out the correct order in most every game I get. And I don't even mind it personally, because it gives me an excuse to sift through the cards and get a feel for them.

      Really, don't worry about it. It's only a one-time thing for the user and immaterial to the experience of playing the game.

      You've done a great job on this campaign and I'm glad to see things are actually going according to schedule. Great job on accounting for production and shipping times.

    3. Missing avatar

      Paul Cooper on

      The card order is such a non issue. I'm just happy it appears you will be delivering the product as promised, unlike some other projects I've backed.

    4. Krepoort on

      Bad timing for me so I only donated and couldn't pledge for the game, but this looks great! I'm definitely going to keep an eye out if/when it hits retail.

    5. MadScientist
      Superbacker
      on

      Thanks for the update and for seeing the logic in shipping international orders from China and not just shipping it all to the US first like too many other KS projects do.

    6. Little Nuke Games Creator on

      Wow, thanks guys! I almost wish I had pretended to have the cards out of order on purpose now ;)

    7. Richard Robertson on

      This sounds great! I'm really looking forward to getting this game! I'll enjoy putting the cards in order, as it will give me a first look at them. Certainly no worries about that from me!

    8. Missing avatar

      Barry Kendall
      Superbacker
      on

      Thanks for the update. The most important thing is that you are pleased (heck, it sounds like you're DELIGHTED) with the component quality. If you are, we will be too.
      Don't sweat the card order. Experience has taught me to shade my outlook with measured pessimism (tempered optimism?) and prepare the worst (so if better happens, I can be pleasantly surprised) so the first thing I do is inventory components, and count every single card type to make sure each category is complete.

      So I'd be separating the cards and counting individually anyway.

      Your update is good news, thanks for sending and enjoy Christmas and New Year's. I'll have a "birthday vicinity present" to look forward to.

    9. MentatYP
      Superbacker
      on

      P.S. The game is looking so good! Man, I'm really excited to get this game soon.

    10. MentatYP
      Superbacker
      on

      As long as there are clear pictures of all the cards types in the rulebook and how many there are of each type, a few minutes sorting isn't a big deal. When I crack open a game my first shuffle is a pile shuffle anyway, so that's basically what I'd be doing when grouping the cards into the correct stacks.

      Incidentally this also happened to the designers of Trickerion who also used Panda to produce their game. The problem with Trickerion is the pictures of all the card types are scattered over the next few pages of the rulebook instead of all on the same page as the component list. If they had pictures with the list it wouldn't have been an issue at all, but it was an unnecessary additional layer of hassle to hunt down what all the cards look like in the rulebook.

      If there isn't already a page in the Spheres rulebook that lists all components along with pictures, it would be great if you could whip one up and put it on BGG or somewhere.

    11. Missing avatar

      Michael Körbis
      Superbacker
      on

      It's my game, so I like to sort the cards of myself! This is a part of the game ;-)! Thank you very, very much!

    12. Dale Williams on

      Without sounding like an echo to the previous comments, a few minutes to sort the cards isn't an issue (for me anyway) and only ever has to be done once. Can't wait to see it!

    13. Missing avatar

      Matt Mason on

      +1 to Julian's comment below. I enjoy going through a new game's cards and components anyway, so the extra sorting is not an issue for me.

    14. Julian Green on

      At least your cards don't need to be sorted like Legendary Encounters: Alien. THAT was a complete mess. Also, most of us like to savoir opening our game, organizing things, etc, before even thinking of playing. So...no sweat!

    15. Vadim Deylgat
      Superbacker
      on

      The cards not being in order is just a tiny issue. Don't beat yourself up on it and consider this a lesson for the next production run or next game you design. Looks like a wonderful result. Can't wait to get my hands on it for my first game.

    16. Philippe Proteau on

      Hi Josh,

      From your description, I'd give this a rating of 0.00001% meh. Honestly, for me, I have seen that "issue" a couple times from games I have supported and it did not bother me at all.

      At least, look at it this way, if that is the only issue, then it is an easy one to fic for the next print run... ;P

      Sooo... Does this means I get my copy tonight? ;P

      Have a Merry XMas.

      And to all the backers too: Have a Merry XMas (or whatever is the name of the celebration you have in your culture at this time of year... sorry for my cultural ignorance).

      phil.

    17. Missing avatar

      Brian Cross on

      Looks great! Can't wait to play it!

    18. Missing avatar

      Matthew Smith on

      It will be difficult, but I think that I will somehow find a way to live with the couple of minutes spent sorting the cards...

      Still looking forward to the game, sorting notwithstanding!

    19. Marshall Wilson on

      Schmexy. The new blue cubes look great compared to the pre-production run.

    20. Matthew Skinner on

      Looks amazing! Great job!