Petal is a Virtual Reality fan. It plugs into wall power, and the USB port on your computer, and emulates whats happening on screen.
Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
Would be pretty neat with VR headsets.. I like the idea of having multiple Petals setup in a ring to simulate movement in any direction, crosswinds, up/down drafts for falling. Maybe one day! Keep working on it. I like the HTC/Valve Vive headset because it allows freedom of movement. The down side (?) is that sensors need to be placed around the room.. it'd be nice to place it next to a Petal :)
I believe this product can still be successful if development continues. Keep refining the petal, bringing it forward until the consumer release of the Oculus Rift.
I wish you the best of luck, though it seems like only a miracle would save this kickstarter campaign at this point. I offer some suggestions if you give this a second try. First and most importantly, simplify the system. As others have mentioned, you don't need rudder control. Rudder control on a small fan like this is only going to direct the air away from the user, which I am sure is not the intent. Second, I don't think an 8 inch fan is going to cut it. It needs to be powerful and have a huge sweet spot (big enough that it will reach the user no matter how he leans) and preferably not sound like a vacuum cleaner.
I like your update about changing the pitch of the blades to reduce latency. Latency on a VR fan is going to be enormous and anything you can do to reduce that will help.
Lastly, if I were you I would target games like racing and flight sims that only require one fan. Multiple fans will make the entire system much more complex and more expensive all-around. That is something to leave until later.
Pledged so that I could comment.
I like the idea and think it's the kind of thing that could definitely help with immersion - especially for people going the 'whole hog' with Omnis etc.
I'd suggest you consider going a different route with your design though. Instead of building a fan for VR, build a fan controller for VR. Rework you SDK and build a custom 5 or 6 gang extensions cord that allows for separate voltage control for each outlet.
That way you don't have to spend loads of effort redesigning a fan and instead work more on the SDK. People that want a desk setup can just buy two desk fans and have 'stereo' wind. People that want an Omni standing setup can buy five standing fans and have a 'surround' setup. Others can mix and match with desk and standing fans. People with oodles of money can go and buy Dyson fans with directional air. An added benefit to all this is that people can use their fans as regular fans when not in use for VR.
What if the goal isn't reached? Will the project just die? I really like the idea so i won't mind if you guys decide to keep it alive ;)
If I use the omni, I will at least need 4 or 5 fans (5.1).
One fan only makes no sense to me.
So please upgrade your project to a 5.1 fan system.
At the moment I demo my setup with a manual speed controlled fan and I believe this is a must to make VR more immersive. Having directional fans is fine with me. With a surround setup you could feel the wind direction shift with you as you take a corner in an F1 car for example. I'm certain this will be one of those things people won't realise what they are missing out on until they try it and have it taken away.
@ NobleBrutus I get what you're saying. That makes sense.
It's a great concept but I'm certain two fans are necessary to obtain a proper experience. Placing one to the left and right in front of the user is the most effective way to do this. That and because of the high international shipping I am cancelling my pledge. Good luck with your project either way.
@TheMagneticOne This notion of vertically and horizontally adjusting the direction of flow from the fan is I suspect one of the most costly parts and a part that's relevance I'm still to be convinced of (how on earth does it actually help?). The actual fans themselves won't be very expensive. Space constraints could be an issue but they should sell them in sets of 2, 3 and 5 which all plug into the same control box then into the pc.
I backed mainly because I have questions and wanted to leave some suggestions. First, why is international shipping almost as much as the product itself? $15 for a poster and another $15 to ship it internationally? I can understand $50 or $60 for the fan but to tack on another $30 for shipping is crazy. Just a heads up, a huge portion of Oculus owners are located outside the USA. Also why not just remove the fans direction feature since it's exactly the same as turning the fan on and off and focus more on two smaller fans set apart from each other and have them come on in relation to direction. Both on at the same time would indicate a centered profile. Forget the heating concept as it's only going to create an uncomfortable experience and cook headsets.
Also space constraints will probably come into play for most people.
Noble, i think that might get a little costly.
I too had a similar idea when trying the rift, but I struggle to see why directing the fan's airflow is necessary? Why not cut costs and provide 5 fans which can positioned around you like a 5.1 speaker set is providing 'Surround fanning'?
Actually, when I came up with this idea, I started looking around for USB fans, but had a hard time finding them with different speed options. One of the things I wanted to do was to be able to control the wind as I had people try out the Rift Coaster.
I actually had this idea last year, but wouldn't have the know-how to make it work. Thanks for bringing my idea to fruition! Looking forward to the immersion!
Definitely going to see how well putting different smells in front of this works out :D
Very cool project, guys. Best of luck in your campaign.
This is great! This will be amazing in www.iomoonvr.com
We hope to fully support it!
I completely agree. Hot/Cold and different types of propulsion are all things I would love to integrate in future versions. I'll make sure I keep the Petal better than anyone else ;) Thanks for the feedback Joseph!
Man, I love your idea. I wonder if you can complement temperature change to your fan, for instance if you are running on a hot desert, hot air would be ideal, or if there is a snow storm, cold air would be perfect. I understand that adding this feature would cost more than the expected goal of this project (since hot/cold fans like the Dyson cost a lot). However, this fan would feel unfinished once it is applied in some special scenarios, and filling this gap would avoid other makers to copycat and surpass your product.