MUTATED is a secret role social deduction board game that is part of the Alien Entity series. It is the follow-up game to Alien Entity, which was successfully funded on Kickstarter in 2014!
Players are a part of a repair crew aboard a spaceship when an explosion in the lab releases a mutated alien virus. Now you and your team must escape before the virus on the ship can get to you! But be on your guard, someone on your team might already be mutated!
To play Mutated, players use an array of different game play options such as social deduction cards like Infrared goggles and 3-D Maps, eliminating players as a group by ejecting a teammate in the Airlock out into space, or by using weapons like the Sizzler. Not only does your team have mutated players to worry about, but event cards reveal new challenges, such as stopping a Reactor Meltdown or taking down a Lab Monster. Keep an eye on the paranoia counter; every bad decision you make brings you and your team one step closer to going crazy in space!
Can you get off the ship or find out who on your team is already a mutant? Grab your friends and join the paranoia in MUTATED!
Game Play by Board Games UnLocked
The Game Shelf PRE-views: Mutated
Main Edition- Comes with the exciting new social deduction game Mutated. Unlock new game levels as the humans or the alien team.
Special Edition- Comes with Mutated and Alien Entity, the prequel to Mutated. Go deeper into the universe and learn how the virus began.
- Draw 2 cards
- Play 1 equipment card face up (optional)
- Play 1 action or battery card face up (optional)
- Pass up to 2 cards face down (optional)
- Discard as needed face down
- Players must discard down to one or two cards at the end of their turn
For the humans to win Alien Entity, the human players must work as a team to construct a satellite array or kill the alien. For the alien player to win, the alien must infect all the humans or have the sanity counter reach zero. The alien must prevent the construction of the array by secretly working together with the mutated players.
Types of Cards
Rescue Signal - Combine these and the humans win the game
Escape Pod Pieces - Combine these to escape
Weapons - Power them up to blast another player away
Mechs - Give yourself a tactical advantage
Action Cards - Find out who your allies are
Mutation Cards - These cards are passed by the alien to turn other players into mutants
Batteries - Power up your equipment
Events - cause panic among players until they are dealt with
Game Play Features
The Paranoia Counter - If the paranoia counter reaches zero the alien and mutants win. Killing other players and events cause the paranoia counter to move.
The Air Lock and the Med Bay- If a human player is shot they go in the Med Bay and the attacking player is sent to the Air Lock. When a player is in the Air Lock all other living players vote to eject them into space. If the alien player is ejected into space the humans win. If a human player is ejected into space they are sent to the Med Bay and the Paranoia counter moves one space.
Players can be revived and brought back into the game if a living player discards a battery to release them from med bay.
As you play more scenarios unlock that swap new cards into the deck. The Rescue Team level contains heavy weapons and crazy technology that will help you blast away the mutants! The Quarantine level contains more chaotic events, unstable bio-weapons, and security androids out for revenge!
Are you planning to be at the Gencon? Hey, us too! We'll have a prototype of Alien Entity:Mutated available for demos, so come see us at the Braine Games Booth, #2050, if you want to give it a try!
What people are saying:
Austin Braine - Game Design and creator of Alien Entity
Matt Mclaughlin - Game Design and Graphic Design
Todd Ulrich - Illustrations
Risks and challenges
Our team at Braine Games has four years of board game publishing and distribution experience. We have manufacturing contacts from across the globe and plan to use the same manufacturer as we have done in the past for Alien Entity.Learn about accountability on Kickstarter
- (28 days)