Godus Update with Peter and Jack #30
This week's video update starts with an important message from the team, it almost comes across as a Christmas message but we ensure you it's not.
Again, we don't show any new features in this weeks update. There's a good reason for that, which Peter explains in the video but we are showing you all the VERY exciting world of Perforce, spreadsheets, balance files, JAM servers and stuff like that. Perforce for example is used by the entire development team to store all the files and versions of GODUS. Peter tells you there have been 2,702 builds of GODUS so far and the game right now is 650.2MB in size (the ALPHA was around 200MB). We also run you through CSV files which allows us to make big, incredible changes to the game on the fly by tweaking tiny little numbers.
That's it for this week, as Peter and Jack say, maybe next week or at least the one after that, we will be able to start showing you some game features again, so please stay tuned!