Godus Update with Jack and without Peter #26
We've got quite a bit of information to get through this week, as the mercury is about to hit 30 degrees centigrade (or 86 fahrenheit) in England it's smiles all around and it's not just the weather that's a reason to be happy!
Firstly, the annual DEVELOP AWARDS took place earlier this week in Brighton, England. These awards honour the development of video games and award studios across a range of categories. They are voted for by the development community itself rather than a panel of judges so it is a very honourable prize to receive. It was a big night and we saw 18 different games firms take home key accolades. The majority of the awards went to UK studios after a strong year for games businesses in all forms – independent, online/social, mobile and console. Curiosity - what's inside the cube? won the accolade for ONLINE INNOVATION, making for a lot of happy developers around the studio. You can find the full list of winners here.
Secondly, our lead programmer, the amazing Gary Leach discusses how we established a new development pipeline with a lot of technical details. Developers need tools to make the delightful Godus and so Gary runs you through our choice for the core engine, particle system, a strong audio system, user interface and finally the supporting infrastructure, including version management, continuous integration and bug tracking. "Our highly iterative design process is all about light descriptions, followed by fast, data-driven changes. On top of that, we need to support multiple platforms, devices and specifications, from low-end phone all the way up to high-end desktop machines. We want to have just one codebase for each game that can be tweaked and tuned for each target specification."
You can read the entire article with all the juicy pipeline details here.
Thirdly, physical rewards. We're making steady progress on getting the teeshirts, posters, figurines and all that jazz sorted. In the following picture you see some of the posters being packed (or is that rolled?) up for sending out and as you can see, there's quite a lot of them…
Fourthly, we found out which university won the games design masterclass with Peter at their institution. Students from Teesside University came out top in the number of Kickstarter Godus student backers. Peter will now visit Teesside University later this year, where he will give an exclusive masterclass on video games design. You can find out more about this on their website as well.
And finally, this week's video update! With Peter not in the office (he's at an undisclosed location) we catch up with several different team members to give you some glimpses of what they're working on; early multiplayer code, meteors, wind, fire, production, new abodes, weather mockups, and more!
That's it for this week, if you are lucky enough to have sunny warm weather then please go outside and get some vitamin D.