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GODUS is a delightful reinvention of the god game from 22cans and Peter Molyneux, who created the genre. Mac, PC, Mobile iOS & Android
GODUS is a delightful reinvention of the god game from 22cans and Peter Molyneux, who created the genre. Mac, PC, Mobile iOS & Android
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17,184 backers pledged £526,563 to help bring this project to life.

Stretching our goals a little further

Hello everyone,

We've always said that Kickstarter is like a roller coaster, we have under 50 hours to go to raise just under 4% of our goal! So the time has come to announce our stretch goals to all of the (nearly) 14,000 individuals who have backed us.

  • £460k – 3 additional single and multiplayer game modes

Whilst we are basing the main inspiration for our competitive multiplayer on Populous and Dungeon Keeper, we would love to explore our land-sculpting and weather technology to inspire some brand new and exciting game modes! With some extra funding, we can test out some super unique competitive gameplay and then get it in front of you, the backers, in our early beta play tests. You guys can then tell us the features you think have the potential to make the final cut.

  • £475k – Begin your own sect. A deep social and competitive feature

We would love to expand even further on the previously mentioned clans with a very deep social and competitive feature. With more funding, you will have the choice of starting your own religion or joining an existing one. As the leader of a religion you can have other players join under you as chapters, and your individual successes will be shared amongst the religion members, with you as leader benefiting greatly. Otherwise, you can join an existing religion as a chapter to receive smaller but more secure benefits. A strong leader will draw in many players to join them, but joining up to an existing religion will more likely bring success. The success you receive is determined by the average success of a religion however, so choose wisely, as large numbers does not necessarily mean overwhelming success. Players will be ranked within a religion, but all players within a religion must also work together to move their religion up in the rankings overall. We hope to expand greatly on this feature, so help us reach our stretch goal!

  • £485k – JAMES LEACH writes game story. Original, Bafta award winning writer of Black and White
We will be in a position to call on the services and talents of James Leach, the BAFTA-winning original writer for Black & White, Populous: The Beginning, Dungeon Keeper, Fable, Theme Hospital and dozens more. He'll write the GODUS story, create unique on-line content and will collaborate with, and integrate the best and most original ideas provided by any backers who fancy getting involved and writing themselves some gaming history.

  • £500k – Multiplayer CO-OP and POSSESSION MODE. 1st person world crafting

We have competitive multiplayer in GODUS, but as we have discussed in our design videos, we would love to expand into Cooperative Gameplay. Something we would love to develop, and then play test with backers, is to have gods teaming up to control one set of followers battling against other pairs of gods. We would have epic team God vs. God matches in online multiplayer, as well as two players teaming up to fight AI gods in campaign battles. In addition we want players to be able to invite other gods into their home-world so that they can join each other in sculpting their lands and growing their populations. 

  • £550k - Linux and OUYA console supported

We love OUYA and LINUX and we're especially excited by the former, which is a platform being born out of Kickstarter. Unquestionably it will be a challenge to build GODUS for the OUYA platform, especially with a controller, but it'd be breaking exciting new ground and we're confident we'll make this work.

There will be another update later today. 



    1. Creator Matt W on December 19, 2012

      @John Wilson have you seen how much funding has picked up, Some goals will be hit if not all

    2. Creator Matthijs den Daas on December 19, 2012

      @Ryan Richter: Godus basically IS B&W 3. Not that they can call it that legally...

    3. Creator Kim Bergström on December 19, 2012

      @Ryan Ricther i think they should do that too, like Star Citizen is doing :)

    4. Creator John Wilson on December 19, 2012

      No. Don't do stretch goals. Not when you're barely able to reach final funding.

    5. Creator Ryan Richter on December 19, 2012

      I think if they get funded, which I'm sure they'll be, they should keep the pledging open on their own website for those strech goals. Just like Star Citizen is doing it. Give people that come late to the party a chance to be a part of this or people who already pledged to increase their pledge for higer reward tiers.

      My two cents.

      Really looking forward to this even though I'm still waiting for a Back & White 3.(get at it already!) ;D

    6. Creator Matthijs den Daas on December 19, 2012

      @Zaki Merchant Hughes: You might be onto something there. Wii U and Godus do seem like a good match. But I'm guessing that developing for Wii U is a whole different ballgame.

    7. Creator weltysparrow on December 19, 2012

      Eerr perhaps they've come so late because a couple of days ago they were sitting a mile from their goal and it would look a tad arrogant to be talking about £550k when you might not hit £450k?

      Use your brain.

    8. Creator Em-Man on December 19, 2012

      Great stretch goal! Hope we make it to at least £500k

    9. Creator Sean Houlihane on December 19, 2012

      Trend over the past 48 hours is 97.7% of the linux stretch goal. Trend is also rising (or has been through the day). Would be great to see this, and might tempt me to a small increase if its close enough.

    10. Creator boytype on December 19, 2012

      I love the optimism of setting new stretch goals even as it seems like it will be an increasingly difficult task to even meet the target goal before the Kickstarter ends!

      Careful not to come on as catching the Molyneux fever though. No use in jamming a million things in when the game may not even get funded.

    11. Creator Zaki Merchant Hughes on December 19, 2012

      Switch the linux support to an earlier goal and put: "Wii U" Alongside Ouya support. This game would work wonders on the gamepad!

    12. Creator bl0m5t3r on December 19, 2012

      totally amazed you guys decide to release stretch goals in the last 48hours. why not much earlier and have a better chance to attract people interested in them. the long silence about linux support has scared away a lot of pledger, im pretty certain of it (as i've got many replies about it in numerous posts on various communities).

      hope you guys thought well about this and get a little spike going though.

    13. Creator Gareth Spring on December 19, 2012

      Much prefer to have extra features over Linux support, so think it's right that Linux is the hardest stretch goal. OUYA support is an interesting goal, though.

    14. Creator Matthijs den Daas on December 19, 2012

      There's still 48 hours to go, that's enough time to reach 550K, as long as those who haven't backed know about it.

    15. Creator B4NTO on December 19, 2012

      Lovely, this should ad come earlier, but better late than never!:D

    16. Creator Richard on December 19, 2012

      way too late to announce these goals IMO. it would take some kind of miracle at this stage for the ouya/ Linux goal to be reached, so much so I bet many people who would have gone for it based on this simply wont bother now.

    17. Creator AndiZ27582 on December 19, 2012

      I love Stretch Goals, but why did the come so late?

    18. Creator scott on December 19, 2012

      Really hope that Linux gets funded, bit disappointed that it's at such a high level of money required as since its OpenGL and runs on OSX the time spent to support Linux is probably fairly minimal.

    19. Creator fr1ky0ne on December 19, 2012

      That linux support is unfairly steep i think.... even if you want to attract more 5k pledgers, don't you think that this is a bit odd?

    20. Creator Martin Packer on December 19, 2012

      s/posession/possession/ :-)

    21. Creator Marco Meijer on December 19, 2012

      I find Linux vitally important. If the 550k limit is not reached in time, I will probably cancel my pledge. The other stretch goals are cool as well. This means we really MUST get that 550k stretch goal. I'd be tempted to ask if Paypal pledges count as well, but since we probably will not get to see those untill the Kickstarter is over it doesn't make much of a difference to me. Unless a Paypal pledge counter is viewable by the public, that is.

    22. Creator Matthijs den Daas on December 19, 2012

      You should get the word out on Twitter that Linux support is at 550K, I'm guessing you'll see a spike in pledges...

    23. Creator Watashiii on December 19, 2012

      Will your paypal donations count for stretch goals if the Kickstarter succeeds?

    24. Creator Adam Spruijt on December 19, 2012

      I agree with Zhen, doesn't it make sense to first broaden your platforms? I'd at least prefer to believe this... :)

    25. Creator Tord on December 19, 2012

      Really hoping for the Multiplayer CO-OP and POSESSION MODE, hopefully we hit that 500k!

    26. Creator Sergio Alonso Martínez on December 19, 2012

      Would love to have cooperative, but none of my friends wants to pledge T_T

    27. Creator zhen on December 19, 2012

      I'll prefer to have linux the first on the list, but it's great to have more goals. Why did you wait soo much?

    28. Creator TheChosenOne on December 19, 2012

      I hope the singleplayer and replay value will be buffed the most.

    29. Creator Rasmus Krogsager on December 19, 2012

      Oh man! I would love to have a sect... :P Can't afford to give anymore though :<