An endorsement, a video, meet Paul and a wallpaper
We have now reached the significant 60% funded milestone! With a little over a week to go before the end of our Kickstarter campaign this is important and we're now moving into the final push. We're really hopeful we will make or goal, but we need backers to do it, so please keep helping us by spreading the word.
Someone we greatly admire (for having invented Minecraft, a game we absolutely adore) said something nice about us on Twitter. We're a modest crowd but at this stage in our funding campaign we didn't want to keep that to ourselves;
The good people from Yogscast also have a new video, this time they sit down and talk to Peter about Godus.
A lot of you have also been asking for wallpapers of some of the Godus artwork that we have released. Here is a teaser; again we will be sending out an update to backers only later tonight with a download link so you can use these to customise your desktop, laptop or tablets!
Q: Can you tell us what you do at 22cans?
A: I'm a member of the programming team. On Curiosity I worked mostly on the sound, user interface, tools, and many other gameplay features.
Q: What work are you most looking forward to doing on GODUS?
A: I'm looking forward to making the little guys fight each other in epic battles, the terrain sculpting, and creating anything else that makes the user feel in control and immersed in the game.
Q: What are you working on today?
A: I spent today changing how the player adjusts the terrain. Sculpting the land is going to be a very important strategic part of Godus, so we're trying out a few different techniques to ensure we get the experience just right.
Q: What’s the best thing about working at 22cans?
A: There's a great atmosphere of creativity and innovation here, and everyone is really passionate about what they do.
Q: What are your favourite games?
A: The games that really draw me in are those which have a creative and immersive story/world, or which have a great strategy depth. On far too many occasions to be healthy, I've had to stop playing Civilisation IV or Alpha Centauri due to the morning sunlight coming in my window reminding me that I need to sleep. Recently, I've enjoyed playing Braid, Mass Effect, and Portal.
Q: What is the best feature you have ever seen in a game?
A: Obviously, the portal gun was great, but I think the level editor is by far the best feature.
Q: What pledge tier would you recommend people pledge at?
A: £999 of course to get the jewellery; bling and videos games. What more could anyone want?
Q: What do you have for lunch?
A: We convinced Peter to buy a toastie maker a few months ago, despite his claims that we'd only use it for a month and then chuck it in the cupboard. As a result, I make a special effort to use it at least once a week to justify its existence.
Also for all our new backers (or those who missed it the first time around) we wanted to highlight some of the press coverage that Godus has received. There's a lot more on our Pinterest board for Godus;
- BBC "Peter Molyneux seeks Kickstarter cash for god game reboot" (link)
- Eurogamer "Molyneux's Project Godus Kickstarter inches over halfway mark with just 11 days to go" (link)
- PCGAMER "Peter Molyneux on GODUS: Co-op, Kickstarter, and being “a god with unbelievable prowess” (link)
That's it for today, we are ordering a take-away to finish the outstanding work items on our prototype, Tomorrow Peter is back in the office. Have a wonderful day!