Funded! This project was successfully funded on December 21, 2012.

Update #17

An endorsement, a video, meet Paul and a wallpaper

Hello World!

We have now reached the significant 60% funded milestone! With a little over a week to go before the end of our Kickstarter campaign this is important and we're now moving into the final push. We're really hopeful we will make or goal, but we need backers to do it, so please keep helping us by spreading the word.

Someone we greatly admire (for having invented Minecraft, a game we absolutely adore) said something nice about us on Twitter. We're a modest crowd but at this stage in our funding campaign we didn't want to keep that to ourselves;

The good people from Yogscast also have a new video, this time they sit down and talk to Peter about Godus. 

A lot of you have also been asking for wallpapers of some of the Godus artwork that we have released. Here is a teaser; again we will be sending out an update to backers only later tonight with a download link so you can use these to customise your desktop, laptop or tablets!

Paul Riordan

Q: Can you tell us what you do at 22cans?

A: I'm a member of the programming team. On Curiosity I worked mostly on the sound, user interface, tools, and many other gameplay features.

Q: What work are you most looking forward to doing on GODUS?

A: I'm looking forward to making the little guys fight each other in epic battles, the terrain sculpting, and creating anything else that makes the user feel in control and immersed in the game.

Q: What are you working on today?

A: I spent today changing how the player adjusts the terrain. Sculpting the land is going to be a very important strategic part of Godus, so we're trying out a few different techniques to ensure we get the experience just right.

Q: What’s the best thing about working at 22cans?

A: There's a great atmosphere of creativity and innovation here, and everyone is really passionate about what they do.

Q: What are your favourite games?

A: The games that really draw me in are those which have a creative and immersive story/world, or which have a great strategy depth. On far too many occasions to be healthy, I've had to stop playing Civilisation IV or Alpha Centauri due to the morning sunlight coming in my window reminding me that I need to sleep. Recently, I've enjoyed playing Braid, Mass Effect, and Portal.

Q: What is the best feature you have ever seen in a game?

A: Obviously, the portal gun was great, but I think the level editor is by far the best feature.

Q: What pledge tier would you recommend people pledge at?

A: £999 of course to get the jewellery; bling and videos games. What more could anyone want?

Q: What do you have for lunch?

A: We convinced Peter to buy a toastie maker a few months ago, despite his claims that we'd only use it for a month and then chuck it in the cupboard. As a result, I make a special effort to use it at least once a week to justify its existence.

Also for all our new backers (or those who missed it the first time around) we wanted to highlight some of the press coverage that Godus has received. There's a lot more on our Pinterest board for Godus;

  • BBC "Peter Molyneux seeks Kickstarter cash for god game reboot" (link)
  • Eurogamer "Molyneux's Project Godus Kickstarter inches over halfway mark with just 11 days to go" (link)
  • PCGAMER "Peter Molyneux on GODUS: Co-op, Kickstarter, and being “a god with unbelievable prowess” (link)

That's it for today, we are ordering a take-away to finish the outstanding work items on our prototype, Tomorrow Peter is back in the office. Have a wonderful day!

22cans

Comments

    1. Avatar30.small

      Creator Etienne on December 14, 2012

      Yeaaaaaaah 300.000!! 10.000 backers_ :)

    2. Backer_1_.small

      Creator Ebu diGriz on December 14, 2012

      Phillip Ebdon: Yes, we demand our wallpapers! :)

    3. Acorn256.small

      Creator Phillip Ebdon on December 14, 2012

      So when do I get my wallpapers???

    4. 12022012643.small

      Creator Nick 'Wookie' Newton on December 14, 2012

      Uggh this is painful, ive seen so many worse games get better reactions, if only i could afford to Pledge more i would. Fingers crossed for this amazing game i really really cant wait.
      A Proud Associate xx

    5. Matthijs_en_rogue_019.small

      Creator Matthijs den Daas on December 14, 2012

      I'm not worried about the kickstarter. I'ts been speeding up if I'm not mistaken. It follows the same curve as most kickstarters, where a lot of people pledge at the last few days.
      Christmas might reduce the income a bit, but I do feel it could work if a christmas gift-themed pledge was possible, like I described earlier.

    6. My%20by%20julie.small

      Creator Bill Schneider on December 14, 2012

      Yeah... I wish this could have ended just after christmas instead of just before. If it ended on the 27th-30th then people who got money for christmas would be able to pledge, for a higher tier even...

    7. Avatar30.small

      Creator Etienne on December 14, 2012

      @ Silent party : -You're right, but people think as byotype....It is stupid!
      Peter money does not interest me, I want to help the team to complete the project . I think the team and the project deserve!
      If I had money, I would keep it in case of blow. I would use other solutions before using my money ....
      I want this game that all....
      How will a associate copies?(pledge 60) 1 special only?

    8. Missing_small

      Creator Neil on December 14, 2012

      @boytype - I don't see any of the kickstarters as a charity. It's not like anyone is simply giving money to whatever cause, whether the creator is stinking rich or not shouldn't have anything to do with pledging.

      I pledged 'x' amount of money to get 'x' amount of reward. I'm paying for something in advance, not giving my money away. It'll also be a lot cheaper now than buying it once it reaches the shops. So, it seems like a no-brainer to me.

      Xmas is a whole different problem, though and may be something the Elite kickstarter is suffering from, too. I hope they both reach their goals because they both look great and will remind me of me yoof! :-)

    9. Matthijs_en_rogue_019.small

      Creator Matthijs den Daas on December 13, 2012

      Boytype: The second reason you mention might be relatively easy to solve. I suggest a christmas-theme gift donation where the actual donator isn't the receiver of the rewards associated with the donation tier. Instead, the donator supplies contact data for a person he/she wishes to receive the donating rewards as a gift. If such a donator also receives a neat christmas themed voucher he/she can print out, gift-wrap and put under the tree, that'd be a nice finishing touch.

    10. 15-monster.small

      Creator boytype on December 13, 2012

      I have pitched this Kickstarter to at least 10 friends who are known to contribute to things they find interest in. All of them said "Interesting, but no thanks.". They all sited the same two reasons;

      PETER MOLYNEUX IS STINKING RICH!
      That is to say, that is the assumption about someone who sold one of his successful brand name companies to EA, and one to Microsoft, and himself was a lead developer for 1st party software of the most successful console in recent years. For a millionaire like him to come asking for donations from the peasantry is not well received when he could presumably drop the money to cover it without a problem.

      I WOULD, BUT ITS CHRISTMAS
      With the first tier that has anything interesting set right around $30US, and the really interesting ones between $70US and $100US, a lot of interested people are hard pressed to choose between contributing to this or buying an extra something to put under the tree.

      I know there isnt much to be done about either of these things at this point, but I thought I would share my view on why this wonderful project seems to be having so much trouble meeting its goal.

    11. Matthijs_en_rogue_019.small

      Creator Matthijs den Daas on December 13, 2012

      Has the option been considered to include a kind of sculpting mechanic that only works when 2 or more players work together? This may work especially well when working with liquids (lava and water) and timings. What I mean is, for instance, if when water meets lava, steam an highly enriched soil are generated which can both be captured, but capturing it before more lava makes it inaccessible or some other such mechanic, requires timing that a single person cannot achieve, then there is a useful resource that can only be harvested through cooperation.
      I also wondered if the dynamics of multiplayer might diversify if gods fighting each other with powers may also create a resource that a single god cannot create. I'm thinking of things like if one god casts an earthquake, and the enemy god casts a vulcano, and the lava from the vulcano seeps into the fissure created by the quake before it closes, then afterwards, underground on that spot, valuable gems can be found created from the cooled lava under the vast pressure of the ground closing around it. If this would only work with opposing gods and not when a single god casts both those spells, then the scene of a battle could become a prime location for mining, and bringing a battle close to the enemy and losing could make your enemy richer in the process.

    12. Missing_small

      Creator Dan May on December 13, 2012

      I really hope this gets funded. I've longed for a game like Populous and Black & White since I played them as a kid back in the day!

      Kind of wish the time limit wasn't quite so optimistic when this Kickstarter was begun, though...

    13. Missing_small

      Creator Tim Logan on December 13, 2012

      "Well that's pretty impressive, but don't think that changes anything, I still don't believe in you!"

    14. Missing_small

      Creator Derik on December 13, 2012

      @Tim that's pretty awesome. "A floating ball of water? Pfft show me something interesting 'Oh great one' "

    15. Missing_small

      Creator Tim Logan on December 13, 2012

      It would be cool with a hard-line atheist character even in the face of contradicting evidence, just for the comic relief, meant as one of the special 3 characters (which would then make it 4).

      Btw, I'm not a Christian wanting to smash atheists, in fact I am an atheist my self, but I can easily laugh at the situation of being an atheist in a world where gods are real ^_^

    16. Epicchao546.small

      Creator Jörn Huxhorn on December 13, 2012

      That @notch tweet is 21 days old. I was about to give up looking for it but I finally found it.

      Here it is, for your retweet pleasure: https://twitter.com/notch/status/271584773745549312

    17. Tmnt-1.small

      Creator Matt W on December 13, 2012

      Let's hope minecraft fans aren't anti-moly's

      You would hope they're all open to innovation considering the game that it is

    18. Fb_profile_picture.small

      Creator Gregory Wollf on December 13, 2012

      If the Kickstarter does fail, it won't be on account of Mr. Molyneux's or 22Cans lack of effort.

    19. Acorn256.small

      Creator Phillip Ebdon on December 13, 2012

      That video has to get. People backing as like they said who's doesn't want to play god and crush hundreds of little people

    20. Avatar07.small

      Creator Vincent Oostelbos on December 13, 2012

      Hahaha, I laughed so much when Peter (slowly) said what he said that started with "And while that's happening, ..." That was so good, well done Peter.

      Loved the update. Still worried about the goal not being reached, but also still hopeful as well with all the exposure we're seeing the game get all over the place.

      I really really want to see this game make it :<

    21. 73619_10151224137109094_111277370_n.small

      Creator Yourtime on December 13, 2012

      Thanks for the update and thanks for the wallpaper :D

    22. Unnamed.small

      Creator Joshua Johnson on December 13, 2012

      I've been tuning into the Yogscast interviews, I like the really laid back and joking atmosphere, not all uptight and question after question like formal interviews. Definitely gonna get some more exposure from them

17,184
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    BACKER- You get access to our exclusive backer forums. You also get the heartfelt thanks from the team at 22cans.

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    STUDENT - You'll receive a beta key to test GODUS with us and will also get access to our exclusive student forums where you'll get feedback on your game design and any career advice you might need. This is perfect for any students who are currently studying game design and/or development. Everyone will also get access to an online masterclass session and we will look at some of our tools together The university with the highest number of students who pledged will also receive a guest lecture by Peter. This tier is only for students and you'll need to confirm your university after our campaign is finished but it can also be used as an add-on for any other reward tier.

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    FOLLOWER - You get one digital downloadable copy of GODUS plus access to our exclusive backer forums. You also get the heartfelt thanks from the team at 22cans.

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    SUPPORTER - You get one digital downloadable copy of GODUS plus access to the GODUS beta version (playable but unfinished) and also round-the-clock access to the 22cans development webcam once project GODUS is in full production (may be mildly and ironically NSFW). Plus an in-game achievement – a trophy only Kickstarters will ever receive, streaming access to the Making of GODUS documentaries and video updates and also a PDF of the GODUS design document. Plus everything a BACKER gets.

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    BELIEVER - You get one digital downloadable copy of GODUS plus access to the GODUS beta version (playable but unfinished) and also round-the-clock access to the 22cans development webcam once project GODUS is in full production (may be mildly and ironically NSFW). Plus an in-game achievement – a trophy only Kickstarters will ever receive, streaming access to the Making of GODUS documentaries and video updates and also a PDF of the GODUS design document. Plus everything a BACKER gets.

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    BENEFACTOR - You get an additional digital downloadable copy of GODUS plus access to the GODUS beta version (playable but unfinished) and your name will appear on the '22cans website roll call of thanks', you will be granted your own in-game pet or familiar (a mystical animal who’s unique to you) in GODUS. Plus everything else a SUPPORTER gets and @22cans will follow you avidly on Twitter.

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    PATRON - You get TWO digital downloadable copies of GODUS plus TWO access keys to the beta version (playable but unfinished) and your name will appear on the '22cans website roll call of thanks', you will be granted TWO of your own in-game pet or familiar (a mystical animal who’s unique to you) in GODUS. Plus everything else a SUPPORTER gets and @22cans will follow you avidly on Twitter. All tiers above PATRON will also receive this additional copy and beta key.

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    ACOLYTE - You get all the previous rewards (BENEFACTOR, SUPPORTER and BACKER), plus a third digital copy of the game (this TIER makes a good HOLIDAY SEASON GODUS GIFT, see details on our page). Your name will also appear on a Curiosity layer for the duration of a layer, assuming the experiment hasn’t concluded.

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    ASSOCIATE - You get one special digital edition of GODUS, which includes a personalised title screen for your copy of GODUS and a non-digital but exclusive 22cans GODUS teeshirt. It also comes with an exclusive Kickstarter level and you get an unlock code for an exclusive GODUS god power. Plus you get everything an ACOLYTE gets (your special edition replaces the other three normal editions from the previous rewards).

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    PARTNER - You get two special digital GODUS editions. Your followers in your Homeworld will carve a statue of your image. You also get access to GODUS Alpha where you can download and test the game with the 22cans team (not onsite). You also get an in-game credit – your name will appear for all to see. Finally, your teeshirt will be signed by anyone or everyone at 22cans, including Peter Molyneux.

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    VALKYRIE - You get the three special digital GODUS editions that a PARTNER gets, with an exclusive Godus Wishing Well, inspired by the Temple in Dungeon Keeper, for your Homeworld. Sacrificing the right items will gain you bonuses! Plus you also get a GODUS design/art book signed by anyone or everyone at 22cans. And you get everything else a PARTNER gets. (Please note that any tier above VALKYRIE will also get the Wishing Well).

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    ELEMENTAL - You get the three special digital GODUS editions that a PARTNER gets plus a GODUS design/art book signed by anyone or everyone at 22cans, including Peter Molyneux. You also get a visually stunning and beautifully-framed print of GODUS artwork. This classy limited edition is numbered. Plus you get everything else a PARTNER gets.

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    IMMORTAL - You get four special digital GODUS editions (includes those a PARTNER gets), plus an in-game character will be named to whatever you wish (within reason), it will display a unique personality and look which you create with the team’s help. This character will appear in every person's Homeworld. You also get a unique physical figurine of your character. Worldwide shipping is included! Plus you get everything a PARTNER gets.

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    DEITY - You get a real, exclusive piece of hand engraved GODUS Titanium jewellery, hand made and beset with one sparkling real diamond. Diamonds are forever (this TIER makes a lovely HOLIDAY SEASON GODUS GIFT, see details on our page). Plus you can help design GODUS and can name an in-game power to anything you wish (subject to legal and moral restrictions, of course). Plus you get everything a PARTNER gets.

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    IDOL - You get everything a DEITY gets, plus a monthly Skype design meeting with the team during the development of Godus, a 22cans design workshop in Guildford, England with Peter Molyneux, who will help craft your design ideas. You’ll also be treated to a lively design session over dinner at Peter Molyneux’s house. Accommodation and flights are not included.

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    GOD OF GODS - You’ll receive a once-in-a-lifetime chance to visit E3; The Electronic Entertainment Expo in Los Angeles in June 2013. You’ve arrive there as the guest of honour of Peter Molyneux and the 22cans team. You’ll be given a coveted VIP pass and will, should you wish, agree to be interviewed with Peter for G4 TV. E3 is the world’s leading electronics show. Chances like this to attend as a VIP with developers of the calibre of 22cans are of course extremely rare. Flights and accommodation are included. Plus you also get everything a DEITY gets (excluding the jewellery).

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Funding period

- (30 days)