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GODUS is a delightful reinvention of the god game from 22cans and Peter Molyneux, who created the genre. Mac, PC, Mobile iOS & Android
Godus is a delightful reinvention of the god game from 22cans and Peter Molyneux, who created the genre. Mac, PC, Mobile iOS & Android
Godus is a delightful reinvention of the god game from 22cans and Peter Molyneux, who created the genre. Mac, PC, Mobile iOS & Android
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17,184 backers pledged £526,563 to help bring this project to life.

Update, add-ons and meet the team

Hi from 22cans.

Firstly let's meet the team! There are 20 people who make up 22cans and we want to feature them all. First up are Tim and Sara;

Tim Meredith

Q: Can you tell us what you do at 22cans?

A: I am the Character Animator here at 22cans. I am responsible for animating your little followers in the world of GODUS.

Q: What things are you most looking forward to doing on GODUS?

A: Too many to mention, each completed animation is a mini-triumph in itself. Probably adding all the reactions to the various cataclysms that plague your followers will be the most fun.

Q: What are you working on today?

A: Some meat-and-potatoes movement animations for the prototype. Turning, walking, reacting. Something for the programmers to work with.

Q: What’s the best thing about working at 22cans?

A: Everyone here is totally focused on the game, and the collective expertise in the room is immense. It’s a great feeling to contribute to that and to raise my own bar because of it.

Q: What are your favourite games?

A: Tron 2.0 - everything else is just a footnote surely? Seriously… Portal, Black & White, Fable II, Medieval II and the Mass Effect/Assassin’s Creed series.

Q: What is the best feature you have ever seen in a game?

A: Hm. The dog in Fable II is up there. Also games that allow interference with other player activities…like Little Big Planet 2 or the online ‘shared world’ approach to Red Dead Redemption.

Q: What do you have for lunch?

A: The most dangerous animal found in the Surrey Hills, stuffed with the second most dangerous…served Panini style. A slice of cake and a cup of tea afterwards.

Sara Calzada

Q: Can you tell us what you do at 22cans?

A: I do the concept art, with Paul McLaughlin as my spiritual leader. Most of the time I'm working on the characters, doing sketches and thinking about actions in which I imagine them moving or acting. I also sketch some assets, look for art references etc...

Q: What work are you most looking forward to doing on GODUS?

A: I love doing character design, but also modeling, editing video...So everything will be fun!

Q: What are you working on today?

A: Today I'm working on an armageddon scene. There are about 200 characters fighting with each other. It's mental.

Q: What’s the best thing about working at 22cans?

A: The environment. I think that all of us here love our work, so we are very passionate about this project. I remember those days in my previous companies were the boss didn't care about what the company was doing, or even didn't know how to do his job...Thank goodness I'm here now.

Q: What are your favourite games?

A: In general I enjoy playing fight games, pressing all the buttons randomly and cursing at my opponent. But the last game that really absorbed me was Bioshock. I was like "What lighting! What ambience!" I really enjoyed playing that game.

Q: What is the best feature you have ever seen in a game?

A: I love when you are able to make decisions about the story which really affect the plot of the game.

Q: What do you have for lunch?

A: When I have the time, I cook Spanish food. When not, some cheap prepared meal from the supermarket.

Secondly we're starting to introduce add-ons by popular demand. These allow you to pick and choose your own reward tiers and all the suggestions made on our comments page will be considered. So keep them coming!

Digital Add-Ons:

  • Digital Download Gift Pack. Receive an acorn that you can plant in your home-world, and over time a tree will grow. You will also get to reserve a name for your own clan and you'll get your own world flag for your Homeworld! +£7 (approximately $11)
  • Digital Soundtrack +£10 (approximately $16)
  • Extra GODUS beta access +£10 (approximately $16)

Physical Add-Ons (Requires the base pledge to be at the £5 tier or above. Any pledge that ends up including a physical reward will require £10 for international shipping, unless it has already been included in the base pledge (e.g. £60+). You will only have to pay shipping once.

  • 22cans tee-shirt +£16 (approximately $26)
  • GODUS tee-shirt +£16 (approximately $26)
  • Printed, exclusive GODUS artwork +£20 (approximately $32)

To add an add-on to your pledge, follow these steps:

Please click on the 'Manage Your Pledge' button on this page. If you have not pledged yet it will say 'Back this Project'.
Increase your pledge in the 'Pledge Amount' by the total of the add-ons you want.
You do not need to change the tier you are currently pledging for. If you want to do so, you will then need to add the total of your add-ons onto the amount of the new tier you have chosen.

We will send all our backers a survey at the end of our Kickstarter campaign that will ask you which add-ons you want.

Finally, let's give you an update on GODUS the game. This is a new description about the game which we have added to our front page;

As a god your destiny is to spread your influence throughout the world. But you are only as powerful as your following. Using your ability to sculpt the land, you can create a habitable environment that will allow a population of believers to flourish. In your crafted utopia you can grow as a god in the face of various challenges that affect the population. You can watch hundreds of individual followers live out their lives with dynamic and captivating behaviour. If you choose to spread out and conquer more lands however, you will confront other gods with their own civilizations of followers. But ultimately there is only room for one god, so prepare to guide your worshippers into battle by altering the world around them with your god powers, then watch your followers reign victorious across the world.

Half a living sandbox world, and half a strategy game, players can choose to explore the power of the almighty however they wish. Whether it’s granting the power of life and blossoming the world around your believers, or using godly powers to wreak havoc via natural disasters to defeat the armies of other gods, prepare for the Ultimate God Game: Single Player, Multiplayer, Cross-Platform gameplay, sandbox worlds, strategic battles, living populations, and the power to create, change, and destroy the very structure of the world.

That's it for today! Tomorrow we're back with a video.

All the best,
22cans

Comments

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    1. John Adkins on

      i really hope you manage to get the rest of the money!

    2. Missing avatar

      Daniel Bentley on

      so, with the acorn add-on, if we're at a multi-license backing level, do we need to add £7 per license, or just £7 once to cover all the licenses?

    3. Sam Porter on

      There's a picture of a possible t-shirt design in update 1, but as with all designs at this stage it may differ, or more designs may become available.

    4. simone[Lechuck on RSI] on

      @Joshua i'm sure that they will have a picture to show us about tshirt before the campaign ends..this things take a bit of time and they are on working on the prototype now i suppose

    5. Joshua Johnson
      Superbacker
      on

      Is there a picture of the physical add-ons somewhere? I've I'm going to put out money for a T-shirt I'd like to see what it looks like

    6. Miguel Targaryen on

      OMG, yeah, Alpha access and a boxed copy of the game... I'll get those two for sure, because i can't pledge more than 80 pounds and even if i can pledge until the 100 tier, i'm not very interested in those rewards except for the Alpha. Also i prefer to have the box.. I'm that kind of person who likes physical copies of what he buys, like the books. I think it's better a paper book than the electronic version :D. So let's see if you have more surprises for the next days!!!

    7. Sam Porter on

      Oh man, I would have to let out the squee to end all squees if I could pay for Alpha. :P

    8. simone[Lechuck on RSI] on

      +1 to Anton,the option to pay for getting in the alpha sounds very interesting..also let us pay for a boxed copy please...i hope there will be more add ons available before the campaign ends..

    9. Anton on

      I would like to see Godus Alpha in Digital Add-Ons and I would like more making of video too.

    10. David Yeager on

      Just wanted to say the whole Kickstarter drive here had me firing up Dungeon Keeper and Theme Hospital recently - what wonderful games. Looking forward to Godus.

    11. Jessi on

      I laughed at the acorn bit :)

      I also upped my pledge. I've been waiting a long time for that acorn.

    12. Missing avatar

      Raúl S. on

      Anyway, let's keep it in english :-).

      I didn't know about this acorn anecdote in Fable and it is true that a sense of self mockery is a good sign.

    13. Missing avatar

      Raúl S. on

      @ Sjoerd Broekhuijsen
      Dat van die eikel die je kon planten in Fable wist ik niet. In ieder geval bedankt voor je uitleg.

      @ Miguel Lopez-Bachiller
      No sabía que la bellota era una referencia a Fable.

      Dutch/Spanish bilingual :-)

    14. Yourtime on

      @Sjoerd Broekhuijsen lol I didnt think about that, but could be yes, would be awesome! :D I agree, when you really believe in it, you are not a liar.. you are just little bit too talkactive xP. Anyway I loved all the games under his production and well I was often clear that these things won't be implemented.

    15. Miguel Targaryen on

      Apart from the Acorn, u'll get the flag for the homeworld.... but the Acorn it's something interesting that can show how old it's your world, i hope it can get even bigger than The Deku Tree from Zelda series :D

      Si acaso, con ese nombre te lo pongo en castellano tb xD; lo de la bellota... pues bueno, si se hace enorme tipo Arbol Deku del Zelda, molaría bastate.. asi ves cuánto tiempo ha pasado... además te permite reservar el nombre del clan, y tener una bandera propiar para el Homeworld... lo que apsa quizás es que la gente s emociona mucho.. y por lo visto es un guiño a las seris de Fable, donde debía haber un roble que plantabas al inicio del juego.

      About the Artwork... no idea, probably tomorrow they'll give more details.

    16. Sjoerd Broekhuijsen on

      @Raul The acorn is a wink to the first Fable. Peter Molyneux claimed you could plant an acorn in the game, it would grow until you would have a full grown tree at the end of the game. It wasn't implanted but is often used as an example of a broken promise by Peter. (As you probably known he has a reputation of over-hyping things, promising features which will not be implemented. Due to that reason, a lot of people seem to dislike him. Personally I'm a fan of him, I think the world needs a dreamer. He may be over-passionate sometimes, but I get the impression that generally he is sincere. And a lie isn't a lie when you mean it at the time in my opinion)

      Anyways, putting the Acorn as an add-on shows a good amount of self-depreciation (in a good way), I can really appreciate that.

    17. Missing avatar

      Raúl S. on

      What is actually the deal with the "acorn"? I do not see what it will add to the game play experience.

      About the artwork, do we get to choose from a set a or is it a single artwork for all?

    18. Miguel Targaryen on

      Hi!! this new addons are very good!! there can still be some physical boxes of the game... but it's allright; Anyway, i've some questions:

      -The Acorn.. what if i don't like where i've placed it?? will i be able to change it even if it has grown a lot??

      I'll wait probably to raise my pledge, but the OST it's calling me like a mermaid haha.

      Good to see there's some spanish in the team!!! (Here goes some spanish talk :p)

      Saludos a Sara!!! con ese apellido y haciendo comida española, no podías se de otro sitio... xD luego busque tu twitter, y efectivamente, 100% Ibérica xD; Muchas felicidades por el curro que has conseguido, podrías dar unos consejos para pillar trabajo en el mundo del videojuego en el extranjero a gente recien salida de la carrera (como yo)?? cómo lo conseguiste tu??
      Enhorabuena!! y a ver si salen mas artes conceptuales!! la batalla ya salió en un video y queda espectacular, buen trabajo y ánimo, que eres una privilegiada!!! aprende tó lo que puedas!!!

      Greetings, and let's hope tomorrow there's a video showing more images and more stuff :D (more Lego destruction!! haha) or even some prototype images...

      Greetings!

    19. simone[Lechuck on RSI] on

      i know that in the last 3-4 days almost every project get a good surge in pledges,kickstracker is not a good point to look to a forecast...with:future add ons(boxed copy of the game?) + good chances to release a prototype of the game before the campaign ends+final days surge+word of mouth by us=funded!

    20. Yourtime on

      Hey, (respond to the update)

      Thanks for the update! I really waited for it for the whole day. lol, even during work, I refreshed the website.

      The Add-Ons are freaking awesome, specially the acorn :D! Please think about extra game-keys and maybe about alpha keys. It would be awesome to see more tee-shirt designs.
      Idea:
      How about Costumes for your followers for your homeworld, which you can get rhough a bigger add-on, like KS themed constume for a group of follower?

      yours Guenter / Yourtime

    21. Dave Painter on

      @StevenS I've seen it mentioned in one than one place that the typical KickStarter pattern is a rush of pledges in the first few days, followed by a big drop, a levelling off, and in most cases, a surge of pledges in the closing days. Hopefully, Kickstarter will promote big projects near to funding on the front page towards their end. Plus, it's human instinct for people jump on the bandwagon for something that *looks* like it'll get through.

      While I think it's far from a certainty that they'll meet the target, I do remain optimistic, if 22Cans keep up with the PR drive and with a bit of luck.

    22. Missing avatar

      Raúl S. on

      I was hoping for a new tier with a physical box as in a collector's edition. Other succesful Kickstarters have done so and I don't know why Godus should be an exception.

    23. Missing avatar

      Steven Schrader on

      Bruce Powell,

      Didn't know that site existed, but it doesn't paint a pretty picture either.

      I want nothing more than for this game to be made...

    24. Yourtime on

      People, who is with me? for every update Godus makes, let us pledge 1£ more! if 100 people does that, they get already for 10 updates 1000 £ more :D

    25. Missing avatar

      Steven Schrader on

      A little more math...

      So $27/Person average since November 30th when I started keeping track.

      An average number of Backers increases by 91/day, Which means $2,500 additional capital/day.

      Stretch that out over 15 more days until this project ends and you get about 38,000 in additional capital.

      So, if it keeps steady, the grand total will be around $240,000... well below the $450,000 required.

    26. Reedy on

      These tiers, and now extra add ons, are getting rather confusing...

    27. simone[Lechuck on RSI] on

      thanks for this update,really good to know more of the team here...
      anyway,i like the new game description,would like to play that game right now

    28. jimmyff on

      Thanks for taking our feedback on board! I've just added another £30 to my pledge for the soundtrack & printed artwork.

    29. Yourtime on

      wow a bigger update nice.

    30. Peter Hambly on

      Really hope the pledged goal is met, I've pledged as much as I can afford to. I will however be after a tee-shirt add-on when available.

    31. Vincent Oostelbos on

      That was interesting. Hope to see more of these interviews :)

    32. Thomas on

      Steven: Unfortunately i have never seen a kickstarter project gain traction once it's half through it's time - but rather the oposite. But i am hoping that i am wrong, because i really wan't to see this project be made. It can be a really really good game!

    33. Watashiii on

      dammit, please start posting videos again. I need my fix!

    34. Marc on

      Nice Fable reference there with the acorn! Saw Peter cheesily referenced to it in past vids. Cant wait for tomorrow's video!

    35. Nick M on

      Awesome!!! Art Prints AND I finally get to plant that acorn I've been wanting to plant for a very long time!!!!

    36. Missing avatar

      Steven Schrader on

      P.S. I love Tron 2.0!

    37. Missing avatar

      Steven Schrader on

      Just doing some quick math, the last few days have seen an average pledge of 27 dollars per person (I have been keeping track). Tomorrow is the half-way mark and the total raised is 44%.

      I'm hoping this is the middle slump before it picks up again!

    38. Orlando Gomes on

      Nice to meet the team