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Godus is a delightful reinvention of the god game from 22cans and Peter Molyneux, who created the genre. Mac, PC, Mobile iOS & Android
Godus is a delightful reinvention of the god game from 22cans and Peter Molyneux, who created the genre. Mac, PC, Mobile iOS & Android
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17,184 backers pledged £526,563 to help bring this project to life.

Godus Now Available to Download on Android

Posted by 22cans (Creator)
9 likes

Today, we’re delighted to announce the launch of Godus on Google Play for Android devices. You can find it on the Google Play Store by following this link: Godus – Android Apps on Google Play.

The Android release of Godus incorporates all the exciting elements featured in the latest version of the game for iOS. Now, players will be able to advance their growing civilization into the brand new Frontier Age, where they can look forward to exploring a vast land with all-new challenges, unique surroundings and fresh mysteries to uncover.

Weyworld New features for Godus on mobile

Coinciding with the game’s debut on Android, players will be able to enjoy innovative social network integration that names their in-game population after their real-life Facebook friends.

Additionally, friends can explore each other’s worlds for the first time, as well as being able to compete and compare their progress in events that see their Followers embark on exclusive Voyages in the pursuit of rare prizes.

Godus’ intuitive controls have also taken a step forward with the new ability to rotate the world so you can look behind cliffs and mountains.

Facebook integration for mobile – see your friends’ worlds & compare progress

Players can log into Facebook in Godus via the Link Worlds screen that appears when tapping the Temple of Discovery (once you’ve finished building it, naturally). Linking to Facebook will reward players with a number of in-game bonuses, including additional belief and stickers.

Inviting your friends is very simple, you’ll be able to do it by a tap of a button from within the game.

Once you’ve connected to your Godus-playing Facebook friends, you will then be able to see how your friends are progressing along their Timeline:

…and compare your own scores with their Voyages:

You’ve got visitors

One of the aspects of this feature we’re most excited about is the ability to visit your friends’ worlds with a simple tap from within the game, either via the Timeline or by tapping on the button next to their name in your Facebook Friends list.

Once you’ve successfully linked up with your Facebook friends playing Godus and invited them to view your world, you can assign their real-life names to one of your Followers. Even better, you can check out how their miniature digital selves are doing with the press of a button.

By being able to visit each other’s worlds, you’ll not only be able to compare progress, but also get help from your buddies at every stage of the game.

We’re very excited about bringing you the ability to visit your friends’ worlds and by doing so, we’re bringing Godus one step closer to the introduction of multiplayer!

Upgrade your God Powers

With this update, you can now purchase new upgrades for your God Powers using gems to make them more powerful. For example, upgrading Rain of Purity enlarges the power’s rain-cloud so that it rains on more fields and upgrading Meteor results in much bigger impact craters. Equally, later upgrades for God Seed will improve crop and ore yields as well the rate at which Belief is generated.

You’ll also be able to upgrade your Settlements’ population capacity, as well as the effect radius and collection capacity of Shrines. For example, a fully upgraded Stamina Shrine will mean followers never tire in its radius.

Community competition

To celebrate the launch of Godus on Android, we’ve teamed up with the Godus Community Gallery Facebook group for a civilisation themed contest.

The challenge:

Can you build the perfect city? This new competition is all about how great a city can be in Godus. This includes beauty, houses, villages and everything you could include to create your own “perfect” city.

The prizes:

  • 1st prize – 100 gems
  • 2nd prize – 50 gems
  • 3rd prize – 20 gems
  • 4th prize – 10 gems
  • 5th prize – 5 gems

How to win:

It’s easy! The picture with the most likes and shares wins. Each ‘like’ counts as 1 point and each ‘share’ counts for 2 points.

We will only award points for the number of times you have shared your own post once; however every time your post is shared by other it will be counted as 2 points.

The rules:

  • You need to be a member of this group to participate: https://www.facebook.com/groups/Gooduus/
  • Only one entry allowed for each contestant.
  • Each entry can include up to five photos maximum of your entire city. Each photo must be of the same city, showing its different areas.
  • Your city can either be naturally formed or sculpted from scratch.

The deadline:

This contest will last for eight days and you can post your photos any time during this period. Any pictures posted after the contest expires will be marked as invalid.

To take part and for more information, simply follow this link: Godus Community Contest: Civilization Theme

Until next time

That’s all for today, but as ever we’d love for you to join in the discussion on Facebook, Twitter, Reddit and our forums – see you around the boards!

SpaceVoyager, mrfg, and 7 more people like this update.

Comments

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    1. Kleiner on

      Yeah sure, more details, as in "We (the Marmelade devs) have zero plans on making a Linux version available". The question and answer is over a year old now, it's not gonna happen in the near future, otherwise you the users of the SDK would've heard something, especially 22Cans since you seem to be a fairly large costumer to them.

      I've given up hope, and I have accepted that I threw away money on a project that will not be able to live up to it's promises, and I've learned my lesson. Never ever throw money at 22Cans again. Not until they have a product I can enjoy directly after purchase.

    2. Yourtime on

      I understand simon very well, he backed to play it for beta, but the problem is, which beta, the overal beta or the beta for linux :/

    3. Yourtime on

      thats it, the facebook game is complete. sorry, but i lost my faith in progression of features in the game, instead of just unnecessary social content

    4. intrepidis on

      Love this game so much more on Android than on PC. It feels so good to flick and poke the world and its inhabitants :)

    5. James Cassidy on

      And friend features for those of us who refuse to give our information to a marketing giant (Facebook)? Le sigh.

    6. 22cans Creator on

      You can find information about the new gameplay additions we've recently implemented in Godus on Steam, such as the ability to raise land, river and waterfall sculpting, ranged combat and a level editor in this update here: https://www.kickstarter.com/projects/22cans/project-godus/posts/1065420

    7. Missing avatar

      Phil on

      I keep hoping for an update where they add in some sort of game play, ah well

    8. Missing avatar

      Proboscus on

      I funded something that gives rewards for linking to facebook? *I* funded that?

      ....et tu brute. I thought Peter Molynuex had integrity. Overstated-dog-promise integrity, sure, but integrity.

    9. Jason Lau on

      Disappointing that bonuses and the ability to play with friends are tied to having a Facebook account.

    10. Simon May on

      I backed a project yes, but that project has to deliver on it's promises....

    11. Tor Iver Wilhelmsen
      Superbacker
      on

      Teehee, "refund", you are writing as if you thought you pre-ordered a game. You backed a project. You are lucky it even delivered. The Linux version will probably take longer, but at least all the other promised platforms have it now.

    12. Simon May on

      So if a linux version doesn't come, do we get a refund? I hardly want to back a project I cant play. Not to mention part of the reason for backing was to get some access to the beta version- i might as well have waited for the steam sale version

    13. 22cans Creator on

      I'm afraid that the game engine for Godus, Marmalade, doesn't currently support Linux - a fact that was not apparent when we conducted our Kickstarter campaign for Godus. We will be investigating workaround for this early next year. In the meantime, you can find more details here: https://answers.madewithmarmalade.com/questions/16638/building-on-linux.html

    14. Christian on

      @Simon May
      What are you talking about? Android is Linux-based so we Linux fuckers better stop whining. Job done. No need for 22cans to constantly apologize for screwing us over.

    15. Simon May on

      Have you forgot about Linux?

    16. 22cans Creator on

      Hi Sergio, that's a little unexpected. :-( Please would you contact our dedicated tech Support team via http://Support,.22cans.com for swift, direct assistance?

    17. Sergio Sobrevela Guaita on

      I'm getting connection error 60010103 when I start the Android app, how can I play?