Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!
For those still wondering about how bad things are, some like the game, but... it's nothing like what was promised. And it's still in Early Access/Beta, even after all this time. Looks like that will continue. And the PC version is more akin to what seems to be the far more important mobile version of the game. With both playing like a mobile game.
The last *progress* Update (I don't know about game updates - maybe as Larry Barriere said, they are still coming out) on their own website ( http://www.22cans.com/latest-news/ ) is from June 19th, but a more recent one was posted on Steam on September 11th ( http://store.steampowered.com/app/232810/ ). Why they didn't update their own website I do not know, as do I not know why they haven't made any updates about the game at all (that I could find) in over two months. Their forum is pretty dead, although the Steam forum seems to be more lively, but then I think the Community Manager left 22cans, so things may be a bit more unchecked there. But there were no answers that I could see regarding many recent questions, so I don't know if they even have a moderator there.
Some/many may have missed the news of the Art Book Reward thing coming out https://www.kickstarter.com/projects/22cans/project-godus/posts/1374278 , so I don't know if that's been taking up people's time, but I would have thought that independent of the actual game. No idea how many people are working on the game now though. I don't know if the Combat Update is still on the way, but really, anyone's guess is as good as mine.
The progress is so slow, that I'm not sure how long things can realistically grind on for. And things have gone very quiet again. Annnnnd the Christmas break is not far away, so...
...but their Twitter account ( https://twitter.com/22cans ) did say "We've been recording new audio for the Godus Combat update!" but... but... is anyone still reading what I'm writing? :o) It's been pretty much a year? since the team went down to two people and everything imploded and coming up on three years since the estimated delivery of January 2013. The additional nine months it was estimated to take to finish the game have passed, so for those who are still interested, it's could well be a while longer. At some point though, I think it will have to be time to pull the plug, or maybe the game will just fade away. It seems it will take much more than a Combat Update to get the game anywhere near what it was described as.
@Colin. Technically there are updates via the steam client. But yeah, they've been somewhat lacking lately. Hopefully they're still actually working on the game.
Just wondering did they ever fix this mess of a game? Last I heard it was thrown to a team of three people after Molyneux got his money and no more since. Obviously I'm not going to bother to waste more of my time finding out if anything actually has changed, just curious.
Thanks for the answer! Nowhere.
Where is Linux version?! Where?!
Agree with you guys, I'm still waiting for this game to be finished
I had forgotten about this, but was interested to see what they'd updated on here... which is nothing.
Everyone is entitlted to a refund btw. From Kickstarter's Terms Of Service that was applicable when this project started:
Project Creators are required to fulfill all rewards of their successful fundraising campaigns or refund any Backer whose reward they do not or cannot fulfill.
So unless they do this then Peter M. has basically stolen 17184 people's money. The only part of my pledge that was satisfied was access to the Beta.
Clicked on here to see if any recentish comments as had totally forgotten about this game. Looks like I should of left it forgotten, is it really that bad? Unfortunately don't have much time for games lately. If anything I can at least thank 22cans for teaching me not to back video games as they will be available for quarter of the price once they hit steam. Except for Elite, that was totally worth it, hopefully Star Citizen will also eventually prove to be another exception.
Just in case, I should say that my comments about people not seeming to have done anything about getting a refund wasn't a criticism. Just an observation. Despite getting a refund, I didn't even go through the courts. I think it would be easy to say that a Letter Before Action would prompt 22cans to refund and if not, then the Small Claims Court really isn't as scary or as big a deal as people might believe and a judgement would subsequently be a court matter to enforce etc etc, but the fact is I've never actually done it myself, so I don't really know.
I do get that people just don't want the hassle and even the stress, but I am still a little surprised that no-one has taken it further. Maybe Godus' dragging on and on, with the continued assurances about it's completion has led many to wait. And many just wrote it off or even forgot about it and just can't be bothered. Which, again, isn't a criticism of people :o) only a major criticism of 22cans. Or at least those who made such a decision to not offer a refund.
As I'm just £15 down it's not worth it. Even if I managed to get judgement against 22Cans, I'd then have to find some way to enforce that judgement.
@ John A
Are you insinuating that your request was deleted? Does that seem like something 22cans woul... oh... nevermind ;o)
Yeah, as far as I'm aware they just don't respond to anyone. I figure they're relying on people not taking things as far as going to court, which seems to be something that people just weren't/aren't interested in doing. 22cans already have the money, so... short of court, they're just going to keep it.
It's been a while so I thought I'd check in. Still the same, I see. If anyone is interested, my request for a refund via 22cans' help desk system has "disappeared". Big shock, I know.
Interview with the new CEO at 22cans.
I don't know, but Public Relations addresses can be rather hit and miss.
A while ago, I contacted them from the "Created by 22cans" link above and right. And then the "Contact me" link. I only got a copy and paste as outlined here https://www.kickstarter.com/projects/22cans/project-godus/comments… , but at least it was a response. After that, I replied, again asking for a refund, but received no response. I went another route, but unfortunately my guess is that you would need to be *very* persistent, if you wanted to pursue it. At least, you might be able to get an email address out of them that they respond to.
Having said that, it may not have been that long since you sent the email, but I thought I'd comment since I was here :o)
This link might be useful. It contains a lot of links and information about what is known, past experiences with Kickstarters, advice and the like. You may have seen it before, but... just in case:
Make it of what you will. Or not :o)
Well time told already but there are still people not listening to the roaring sound of failure. Just a short flashback: Peter left, the studio got reorganized, goals have not been fulfilled and so on. And the game by itself is still not a go(o)d game, more a clickfest to try to do stuff, you'd actually like to do without having to work your ... off.
Tried at firstname.lastname@example.org but so far no response.
Time will tell I guess:)
Have you tried to get one?
I would love a refund since this is clearly not happening.
Careful what you say, my comments were deleted for asking for a refund.
It's a shame as I have always been a true fan of Peters past work. Magic carpet, dungeon keeper, black and white have been my favourite games over the years. I can't even look at this game any longer due to the mess that is endlessly tapping bubbles. Very disappointed on how this has gone and if 22 cans had any decency they would issue refunds and mark this as a failure, brush themselves off and build a truly great game that will save Peters name. It would be a travesty if this ends as his legacy. I hold him 100% responsible for how this has turned out. Shame on you Peter.
Not sure if this board is of any interest to anyone http://godus.boards.net/ , but there's more open discussion there (no 22cans mods), the Devs do post there though and there's a Guest area where no registration is required. It was just in case people weren't getting anywhere with the official boards or here.
@ Yiangos Stylianou
That question may have been just for 22cans to answer, but I think it depends who one asks. Many consider it a flop, many consider it a lot worse than that, but 22cans themselves haven't commented here in over six months ( https://www.kickstarter.com/profile/22cans/comments ), so I'm not sure you'll get anywhere here with 22cans. But you may have already known that.
As for now I think the game just limps along. When it all came to a head end of 2014/beginning 2015, it was said that it would need nine months more development and that's not far away, but it doesn't look like the game is much closer to anything resembling what they said it would be. But then, after Peter Molyneux's comments, I can't see that it ever will be.
@ Phil & dj fantone
Sorry if you already know this, but I would say you would have to contact 22cans directly, but I wouldn't hold out much hope unless you *really* push and *keep* pushing, as those contacting 22cans just received a cookie cutter response (at least as far as I'm aware):
I sympathise, but we are stuck with such things :o( Maybe we can look on them as humble reminders to future decisions and hope that those who see do not mock us to excess. Maybe Kickstarter could do a special promotion:
Back 10 Projects and allow one previously backed Project to be removed :o)
wheres our refund, in the TOS it says they have to either give us the rewards for backing or refund.
How do I delete this joke from my Kickstarter history so people don't laugh at me, and so I can stop feeling ripped off when I look at my backing history?
Can we get a refund now?
Has this project been classed as a flop yet?
It's a real shame that after all this time you are not able to finish the game as promised but released it on IOS as a finished product. (Even though it's a money grabbing and with no content game).
The worst this is this radio silence. I funded WFTO and after the end I have been getting weekly updates for two years until it was finished. From you nothing.
At least have the blls and tell us what's up.
This comment has been removed by Kickstarter.
It's kotaku, so that may mean greater or lesser things to different people, but:
I've not been following closely, but things seem to still be dragging on very, very slowly. The commitment, seems to be very much in words only, with very little to show for it.
I think I can guess the answer to this, but any word/progress?
I think a fair number of people are wondering the same.
I wonder when the PC game will next get an update?
Just to update this is a joke...
I actually don't want 22cans to abandon this or expect a refund, I do however as a backer expect a finished PC game (as 22cans are still in business), and at this stage I'd settle for a decent single player finished game (let alone multi-player).
As it stands, without the game being finished this must stand as one of the most disastrous video game kickstarters (especially considering the amount of money raised from backers!).
Fortunately it hasn't dented my enthusiasm for kickstarter, and at the moment (May 2015) there as some great video game kickstarter campaigns being done :)
Just a quick note on my quest for a refund. As Avalanche says, 22cans are completely ignoring these comments, so I ended up raising a ticket on their support system, though that hasn't got me much further. I've had two replies stating that a refund isn't possibly because the game is still in "Early Access" and is still being worked on, and wow, hold on to yer knickers, we have all these great new features "coming soon". It's been about month since the last reply.
@ Allan MacKenzie-Graham
Yes. With the fallout from Backers, Peter's view that Kickstarter is at least partly to blame ( http://www.techradar.com/news/gaming/molyneux-kickstarter-is-a-destructive-force-that-damaged-godus-1275205 ) and his entire way of working being completely incompatible, then any return might have to be a finished game.
Which seems to largely defeat the purpose of Kickstarter :o) And even then, I'm not sure how many would back.
I find it funny that PM even considers the POSSIBILITY of using kickstarter again.
I went through a similar situation with Frontier Developments posting on the Elite: Dangerous Kickstarter and was very unhappy about it. Nice person, but toeing the company line as you said of George. In no way engaging, or answering questions outside of acceptable statements. I went on and on about it here https://www.kickstarter.com/projects/1461411552/elite-dangerous/comments… , but you're right, it's the company that sets the person up and it's the company that deserves the anger. It really does bug me though, as the company is setting up angry Backers to be angry at the nice person. And Backers can't win. Backers can be nice back and get *nowhere* or be angry and risk the company sending out higher level press releases saying how staff who are trying to help are being abused or some such. At least gaining sympathy for the company and opening up Backers to accusations of 'entitlement' and the like.
That aside :o) , yes, Kickstarter was just completely wrong for Peter Molyneux, but even then in this article: http://www.techradar.com/news/gaming/molyneux-kickstarter-is-a-destructive-force-that-damaged-godus-1275205 , Peter tried to make out that it was somehow Kickstarter's fault.
Populous seemed to get very lost in all of this. Somehow I feel it should have been a lot simpler, but then, I'm not sure how much any of us figured the effect 'mobile' would have. A shame indeed.
As for you possible refund, I'm not sure if you've already realised that 22cans aren't replying here:
No progress at all. Frankly, I kinda liked George. I realize he had to toe the company line. I'm still angry at 22cans, though.
After reading the article at Rock, Paper, Shotgun I feel like I understand what happened better. Peter Molyneux had no business going to Kickstarter. He should have just gone with a publisher and be done with it. Instead he went with thousands of backers and now no one is happy. Damn shame. This could have been a great game. If I had known that this would be a pay-to-win game (or bad port of one) I never would have given a dime (or 10p :).
@ Dead Cat
I did wonder why Jack wasn't mentioned in the list of people working on Godus. Very interesting article.
Thanks for the link.
another one gone. Claims it was "just time". More suspicion of game being spaced.
No actual evidence of PC game ever having been worked on, much less this "PC sprint" that keeps being trotted out only to be filled with mobile content and mobile bug fixes with an occasional port to PC.
What you said seems fair and reasonable to me. Although personally I was very unhappy, I have no problem at all with people enjoying Godus or those who see a lot of potential and are happy to see where development goes.
I think Peter deserves a lot of the criticisms, but if you're referring to the Rock, Paper, Shotgun article in particular, then I thought it was a bad article. Not because of the intent to hold people accountable (which I am very much in favour of), but because of poor execution. That article, then became a bit of a focus of attention and reference. But you may be referring to other things. I do agree that some like to be angry and some tend to rage out of all proportion, but I've not been following things on Steam or Godus' forum to know if that's been happening there. Generally I've found comments section of articles and the Comments here to have been mostly reasonable, but having said that, there have been some angry Comments. Like you said though, I think that's understandable.
It may not have been the focus of your Comment, but as an aside, I think the Rock, Paper, Shotgun article split opinions and ended up doing more harm than good.
I've just been reading your exchanges with George from way back in June/July of last year and was shaking my head at 22cans' replies/attitude. A belated thanks from me for going to the trouble of posting the exchanges.
So after more than nine months, have you made any progress with a refund?
Cheers, Warehare. I can see where you are coming from. Godus had a lot of promise, heck, the art direction is beautiful and inspired, but by structuring the game around microtransactions it was ruined. As such, I feel that it was misrepresented in the kickstarter. Try Populous on gog.com and see how much better this game could have been without having to click on every damn abode every few minutes.
It's not going to be a popular comment because the internet does like to be angry (I was kind of disgusted by how badly Peter was treated recently), but from a purely personal point of view I am more than happy with this project. I have spent more time messing about with the alpha versions and the ios app (without paying any extra money) than I have with many finished games I have played and got a look at what happens behind the scenes (misteps and all) as well. I feel like I have had more than my money's worth from this project. Anything more is a bonus. Personally I have no interest in multiplayer so the new direction isn't too interesting to me but we shall see.
Just to be clear. I'm not saying other people shouldn't be angry. I get why people would be and I won't try and stop anyone, but I just wanted to say that there are backers out there who don't feel cheated. It can't hurt to put a positive comment out there every now and again. I'm still interested in what comes out of 22cans next.
I'm not sure if people are doing anything more, but I thought I should say that commenting here asking for a refund isn't going to get anywhere. 22cans haven't replied here in over four months ( https://www.kickstarter.com/profile/22cans/comments ). Even direct contact with 22cans hasn't yielded anything as far as I am aware.
I can understand people voicing their unhappiness here, I just thought I'd say that if you are serious about getting a refund, then asking here for a refund wont be enough.
Guys just admit GODUS is a total flop and we as your investors/backers should be heard & acknowledged not brushed aside like common consumers without all of us this game WOULDN'T have happened!
@ Johan Munkestam
While I am in no way for it, "To force it via your credit card company is tantamount to fraud." to some one fraud to refund from another is called justice.