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By Ambient Studios
£122,711 pledged of £300,000 goal

Death Inc. Q&A 2 with Daniel and Mike

Hey everyone,

Here is the latest Q&A session with myself and Daniel, answering some more of the questions you've been sending in this past week. I also want to welcome all of our new backers this week, thank you all so much!

If you have any further questions please send them to and we'll be sure to try and include them in the next update.

We're also 3/4 of the way to making it through to the top 100 on Steam Greenlight. Thank you to all who have voted so far and to those that haven't here's the link to do so.

There's still a long way to go but we have some amazing things planned for next week. So tell your friends about Death Inc and help spread the news!

- Mike


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    1. Andrew Easter - on February 16, 2013

      @ambient if you did implement it as a single player bonus element, then it could become the foundation for a competitive pvp mode

    2. Ambient Studios Creator on February 16, 2013

      @Brooks - I'm pretty sure that we'll launch with a colour blind mode rather than release it afterwards. And nice idea about playing as the non-infected too. I'll have to have a think about that...could potentially be very interesting!

    3. Brooks P. Weaver on February 15, 2013

      Another great Q&A!

      I hope that the "colorblind version" gets added either before the final game launches or as an add-on shortly thereafter.

      I also had a thought today while I was listening to the latest Q&A:

      What about having a few bonus levels where you are on the opposite side of the plague; i.e., you fight as the non-infected soldiers trying to fight off the infected. I think that having this kind of bonus level will help to reiterate the purpose of the main campaign – hence, you get to see both sides of the proverbial coin.