Two Apocalypse World Zines!
Two count 'em two!
The Extended Refbook
Apocalypse World has always had this orbiting body of playbooks, originally called "limited ed," now called "extended," that aren't in the book. They expand Apocalypse World in various ways in various directions, some pretty dramatic.
The Extended Refbook is a set of these extended playbooks with expanded explanations and helpful text. It includes the old familiar playbooks like the Quarantine and the Show, plus some playbooks that have been available only to a limited audience, like the Symbiote, the No One, and the Contaminated, plus some weird things like the Skiller and the Landfall Marine's Reclamation Mission, plus [TBD].
Check out some samples here: Extended Refbook Samples
The Burned Over Hackbook
Since Apocalypse World's first publication, our teenagers have played 8 years' weekly game sessions, mostly Powered by the Apocalypse. Over that time, the older teens played a couple of locally legendary games of Apocalypse World proper, and now the younger teens have grown up on those stories.
They can't wait to play Apocalypse World, but they're like 13 and 14. Uh oh.
Apocalypse World: Burned Over is my gift to them. It's a pretty deep redesign of Apocalypse World suitable for play across wider age groups and more general audiences. No sex moves, a more reigned-in take on violence, less adult horror in the grotesquerie. Honestly you might have an easier time getting your friends to play it with you, too.
It's not yet a stand-alone game (although it may become one in time). For now it's perfect for a zine: all of the play material you need, playbooks and move sheets and so on, plus an MC's guide to using Apocalypse World proper to play it.
Check out some samples here: Burned Over Hackbook Samples
You can pledge for either or both, PDF only or PDF+print.
Risks and challenges
I'm still in the process of delivering rewards for my previous Kickstarter campaign, The King Is Dead. It's a little behind schedule. You can read the updates for that project here:
The timelines and workloads are such that these two projects shouldn't interfere much with each other, but if it's a concern for you, I understand!Learn about accountability on Kickstarter
- (21 days)