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In The Convicted players become convicts who were given a second chance to expiate their crimes. In order to prove their devotion, they need to colonize new lands in the name of the king. They start building their headquarters – town – with just a handful of footman, and a few structures. Through the development of fortifications, buildings, researching new technologies, gathering resources and training recruits they can transform their colony into an impenetrable fortress. Alas, the new world is full of indigenous inhabitants who by any means possible try to get rid of unwanted colonizers. Countless hordes of barbarians, forest people, ferocious monsters and wolf men with their beasts and war machines will spare no effort to storm the town and its defenders. The whole game-play consists of a campaign of 10 matches, 90 minutes each (15 hours total). The use of random opponent selections and attack directions makes each game a unique experience.
Please add $15 for shipping 1 copy of the game to USA/Canada/EU/all over the world and $8 for shipping to Germany/Czech Republic (more details in Shipping section).
The english rulebook (work in progress):
The french rulebook (work in progress):
Standard game set includes:
- Game Board
- Rule Book
- 26 building tokens
- 28 building cards
- 40 fortification tokens
- 12 moat tokens
- 12 ditch tokens
- 4 enemy cards
- 19 technology cards
- 4 hero cards
- 4 reference sheet
- 10 spell and blessing markers
- 1 morale marker
- 1 time marker
- 12 action markers
- 180 defender forces unit tokens
- 200 aggressor forces unit tokens
- 75 resources markers
- 60 war machines markers
- 25 save cards
- 2 six-sided dice
- 40 endurance markers
+ all reached stretch goals
Regardless of early-bird pledge levels all games at other pledge levels are cheaper than suggested retail price (and in case of purchasing a larger number of copies it's even more profitable).
Our backers will get the game before traditional distribution begins.
We have covered most of the costs of the game development (graphic design,rules) but we need your help to complete the design work, to translate part of the text and manufacture the game.
Every order will be equipped with a special hero card available only to Kickstarter backers. Additionally each Adventure Pledge Level backer will receive 5 beautifully made graphic images in digital format, presenting heroes, enemies and structures.
We are a group of three designers, digital artists, and of course keen gamers. We don't work for any kind of game development company. We are just a bunch of guys whose heads burst with ideas, but we lack one thing to materialize them – means of financing.
That is why Kickstarter has given us the one and only chance to invite other people to the world of our imagination, realize our ideas and create them with your help.
We have finally decided to forge many years of our graphic design experience, and creating games just for pleasure of doing something creative, and from game players transform ourselves into real game creators.
The idea and rules of the game were conceived in the mind of Mateusz Albricht, who is also the project manager and concept artist. His efforts transformed a hazy idea and a couple of sketches into a real game.
The main graphic artist is Marek Sanecki who created all the cards depicting enemies, heroes, and the graphic storyline of convicts. Being also a musician, he created the musical setting for our video presentation.
The presentation itself was made by Paweł Puchniewicz. He is also the graphic artist responsible for most architectural card drawings.
In addition to the three designers, we have one person responsible for the formal and administrative part, Ivona Kaplan.
Please add $15 for shipping 1 copy of the game at any pledge level to any location all over the world (USA, Canada, Italy, Asia etc.) –we send it from Poland, so it's quite expensive.
Add $8 fo shipping 1 copy to Germany or Czech Republic.
Shipping to Poland is free.
EU shipping is duty-free but add $15 for shipping 1 copy.
Add $20 for shipping 2 copies of the game to any location all over the world.Add $40 for shipping 10 copies of the game to any location all over the world.
Risks and challenges
Almost the whole game has been prepared design-wise. There are still some graphic designs that are in sketch stage and some English translations to be made (especially the rule book).
Apart from those small shortcomings the game is ready for printing.
The game publisher is also willing to print our game. He is just waiting for the information about the number of copies.
The shipping company has provided us with exact estimation of shipping costs, which allows us to distribute the game on time to every purchaser.
The only aspect that could influence our deadline is the development of our stretch goals. It's just difficult to assess their time-line before the end of Kickstarter campaign.
- (40 days)