We all know that limiting screen time for children (and adults) is important. As parents, we try very nicely to set limits, but invariably end up (be honest!) being angry, frustrated, defeated. So instead of fighting, I decided to create a game that would remove the responsibility of keeping track of screen time from myself to my children.
My card game is very simple. Every morning, each child gets quest cards. The quests are for all the activities you want your kids to do that do not involve glowing screens: chores, exercise, homework, creative work and the like. You can choose to give them as few or as many cards as you think is realistic for your children. Each quest is worth screen time.
Screen time cards are worth 10, 20 or 30 minutes of screen time. You may choose to reward as much as you like for each quest (don't be stingy or it won't work!) Once the kids finish all the initial quests, they may earn more time by choosing to repeat one or more quests. Or not! Once they use up a screen time card, they return it to the pack.
I have played this game with my children for a while now with a personal pack I created just for them. It has worked LIKE A CHARM! They now wake up every morning asking for their quests. They do not even use their earned screen time anymore because they are so focused on earning more (weird, right?) Their rooms are cleaner, their homework is done, I have less housework and more time playing and enjoying physical and creative activities with them. Best of all, there are no more fights! They know the rules and they monitor their own time on screens. I feel like a good parent because of this game. It's such a nice feeling...
I really need your help to bring this peace-maker to as many families as I can. With your help I will be able to finish developing this game and create the first 100 packs to market it. Maybe "Screen Time" will make as positive a difference for many as it had in my own family.
Your support will help me pay for 100 packs of 36 cards each. Every pack will include: 32 quest and reward cards, 4 additional cards for personal modification. Instructions, including age appropriate chores, reading time by age and creative and physical activities.
Risks and challenges
The worse that could happen is that your children do not take to this game and you lose what you paid for the game. I'm fairly confident that this will not happen.Learn about accountability on Kickstarter
- (30 days)