THE FIRST BIG BANG: Double Take (2T) is launching a new comic book universe.
You are here in the beginning.
We have assembled ten teams of talented storytellers. Each team is creating an original series of stories. Each series is interesting, informative and funny in its own way. Together they weave into a common creative universe.
2T will publish the 1st issues of our 1st 10 series in one big bang on September 16, 2015. Then, we’ll publish our next 10 #1’s in a bigger bang in 2016.
ABOUT DOUBLE TAKE
ABOUT 2T's FIRST 10 STORIES
Our first 10 stories start in the world established by the 1968 cult classic Night of the Living Dead, then we let our imaginations...and our zombies...run wild.
TAKE A SNEAK PEEK AT OUR DIGITAL STORYBOARDS BY CLICKING ON THE COVERS BELOW!
KICKSTARTER INSIDE LOOK INTO OUR FIRST STORIES!
ABOUT NIGHT OF THE LIVING DEAD
As you may know, the 1968 film is in the public domain. All of us here at Double Take admire and respect the creators, cast and crew but no one affiliated with the Night of the Living Dead film is in any way involved in the creation of our stories.
FREQUENTLY ASKED QUESTIONS
Q: So why Night of the Living Dead?
A: The film is the best thing in the public domain--we're all fans of the cult classic. Night of the Living Dead is also a great property for our Ultimate-approach to storytelling.
Q: What makes the Ultimate Night of the Living Dead series different from heavyweights like The Walking Dead?
A: Our Ultimate-style stories are told by The Moth Grand Slam winners and talented comic creators who really love the 1968 classic.
Q: Who are the creative teams for these series?
A: We have three star writers doing two books each: Jeff McComsey (best know for his Zombie collections, Fubar, Mother Russia) is on Z-Men and Rise. Brian Finkelstein and Peter Aguero our Moth Grand Slam champs are also doing two each. Brian's on Slab and Medic, Peter's on Home and Honor. Double Take is fortunate to have three wonderfully talented creators working in the office, Michael Coast, our Story Editor, along with Julian Rowe and Kurt Tiede – our graphic artists.
Q: Why are you using Kickstarter?
A: Kickstarter is a great way to reach out to readers directly, to learn about what you like and don't like.
Q: What's the difference between the digital storyboards and the issue #1's in the Super Pack?
A: Our digital storyboards are single-panel graphic storyboards that you can read and experience on the world's first native-mobile comic player. The digital storyboards are more art, but we abridged the dialogue. The Super Pack issues feature our best art in traditional comic page layouts, with more dialogue.
Q: Are these going to be mini-series or ongoing titles?
A: These series will be ongoing until they go zombie.
GOT MORE QUESTIONS? Email us at firstname.lastname@example.org (doubletake dot info at take2games dot com)
Risks and challenges
Our biggest challenge is to find you. Now that you are here, we hope you like what you see and want to join in.Learn about accountability on Kickstarter
- (60 days)