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Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all.
Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all.
212 backers pledged $14,652 to help bring this project to life.

About this project

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Toolcards are an exciting new game aid for gamemasters who need at-a-glance information, without slowing down play. Based on the highly successful Toolbox and Ultimate Toolbox, Toolcards are the next step in gamemastery tools and inspiration that gets you right back into the game.

Toolcards keep the action moving with instant answers to the most basic questions that you didn't expect the players to ask.

Each card has nine pieces of information, separated into sections of three each, so the gamemaster isn't overwhelmed with data.

Item 1 is an NPC name and job. This is the high-fantasy side of the card, so this character is probably a mage specializing in weather. Or a snake-oil salesman. It's up you.

Item 2 is a legendary story or location. Knight's Glade sounds like the kind of place hidden from the prying eyes of commoners and evil-doers. Perhaps something magical is hidden there.

Item 3 is a monster. Always colorful and inspiring, these entries provide a quick monster concept for the gamemaster to just run with. Maybe it's a wandering monster, or maybe it's something guarding the Knight's Glade from item 2. If you're building the evening's adventure, perhaps it's the final encounter. You decide.

The next grouping is more flavorful, and great for tense/dramatic situations. It's less crunchy and more descriptive.

Item 4 is a magic item or in the case of the low-fantasy side of the card, a cool tinkered item, like a gnome sheath. In this instance, the blade of six is listed — obviously a powerful magic item, something the locals may be talking about at the tavern.

Item 5 is an atmospheric element of some kind, like a sight or sound. In this instance, rattling chains could be heard from around a corner or seen hanging from a midshipman's arm as he walks the deck.

Item 6 is an interrogative, designed to stimulate conversation. The PCs have been captured and people want answers. A guard runs through a shop and asks a merchant, "where are they hiding?" The question the PCs might ask is who. The reverse side of the card has responses to interrogatives, though never lined up to match, keeping people guessing.

The bottom third of the card is random components. Seriously. There was room at the end of the card, but NINE items was just overload. We thought about this. Fleshing out the final piece of the card with numbers and tone seemed the perfect finish rather than three more random things you see on the road.

The two sets of numbers are random numbers from 1 to 20, or 1 to 100, each represented an equal number of times in the deck. Forgot your dice? Well, Toolcards didn't.

The last piece of information is a mood. Something to inspire the GM on how to drive a scene when it's veering off course, or a great way to plan an entire session of play. Looks like chaotic energy is going to round out this game session, which is probably what the players wanted anyway.

This project has been in the back of my mind for about 5 years. Ever since I finished the first Toolbox and started on the second Ultimate Toolbox, I've wanted to recreate those product as cards. And with POD cards finally of the quality I like, I can make the cards and print 100 decks without losing my shirt.

And with Kickstarter, it was a no-brainer.

Basic level is a $25 pledge. You receive 100 double-sided cards on standard paper.

Expert level is a $30 pledge. You receive 100 double-sided cards on premium paper.

Advanced level is a $75 pledge. You receive two decks of 100 double-sided cards on premium paper. In addition, you get to name one of the NPCs on either the high fantasy or low fantasy side. Your addition must meet with my approval. Not XZYPF or curse words, for instance.

In addition, you receive one 30-card deck for free.

All backers receive free shipping in the United States. I'm still working on costs for shipping overseas and to Canada. Hopefully that will be added soon. The last project I did was $26 per package to Europe. For a $25 deck of cards, that's silly.

The Unlocked Decks:

Wards. Magical protection glyphs that guard places of power.

Dooms/Fates. Omens and strange prophecies dealing with the looming fates of people and empires.

Potions. Cards that help create magical drinks, unguents, powders, and so on.

Traps. Just like it sounds. A deck of cards that produce powerful trap effects.

Each deck includes 30 double-sided cards that can be added to any order for $12 each, or for even less when multiples are added. Information on the decks is below and the PDF

www.postworldgames.com

As each stretch goal is reached, more stretch goals will be revealed. Not to mention the chance to add on more to your order. Keep watching.

Unlocked.

At $2,000, the option of adding 30 new WARD cards to your order for $12 more will be offered.

Sample Ward Card
Sample Ward Card

Unlocked.

At $3,000, the option of adding 30 new DOOM/FATE cards to your order for $12 more is offered.

Unlocked.

At $4,000, every deck includes one additional double-sided art card, perfect for NPCs or just being excited that you got more art. For free.

New

In addition, at $4,000, a new Custom format is revealed.

Unlocked.

At $4,000, the option of adding 30 new POTION cards to your order for $12 more will be offered.

Unlocked.

Read Carefully.

At $5,000, everyone backing at the Advanced level (or higher), receives one free 30-card deck. In addition, every 100-card deck comes with 2 additional double-sided cards — One Doom, One Potion, One Ward, and One Trap. Every additional 2k another double-sided card is added to the 100-card deck.

Unlocked.

At $5,000… I have been informed that I cannot announce that I am giving money to charity as part of my kickstarter. Which is a strange thing to be warned about. So. Assume I am a good person. That is all.

In addition, news will be released this week revealing two new projects in the Toolcard series.

Unlocked.

At $5,000, the option of adding 30 new TRAP cards to your order for $12 more will be offered.

Unlocked

At $6,000, the option of adding 30 new UNDEAD cards to your order for $12 more will be offered.

Unlocked

At $6,000, the option of adding 30 new INTERROGATION cards to your order for $12 more will be offered.

Unlocked

At $6,000, the option of adding 30 new SAMPLER cards to your order for $12 more will be offered. A SAMPLER deck includes 20 cards from various companion decks as well as 10 preview cards from the Toolcards: Drama deck coming later this year.

Unlocked

At $7,000, the option of adding 30 new QUEST cards to your order for $12 more will be offered.

Unlocked

At $7,000, the option of adding 30 new CULT cards to your order for $12 more will be offered.

At $8,000, the Character and Wilderness decks are unlocked. More information on those later.

At $8,000, the option of bundling all 10 30-card companion decks together is offered. This does not include the sampler deck. This bundle is $88 for all 10 decks, so for $118 total, you will be able to receive all 400 double-sided cards in the series. +$20 for international shipping. International orders still get 1 free deck in addition to the 10 deck bundle, so there will be one duplicate deck.

At $10,000, we immediately begin work on the next expansion in the series: Towns and Cities, providing updates and previews as we go. Technically, we've already done one card. But you know what we mean.

Help yourself to some of these Add-Ons. Just select your pledge level and on the next page add the requisite number of dollars to get any of these great items. Write to me with your choices, so we have a record of it.

Subject to approval, you may name one monster on one card.

Subject to approval, you may name one legend/location on one card.

Self-explanatory. Massive desktop image of the blacksmith, with or without Toolcards logo.

A set of 5 dice with the Toolcard gear in place of the number 6.

A softcover print version of the King for a Day systemless fantasy-horror adventure by jim pinto. Price includes shipping and PDF of the book as well. Fewer than 100 copies remain of this epic adventure.

A custom deck includes the name of you (or your GM) on the bottom of every card. Like So. Note. Selecting this option immediately upgrades you to premium POD-only cards.

A special custom deck includes the name of you (or your GM) on the bottom of every card. In addition, up to 50 details on the deck can be altered to suit your home campaign. This includes names of NPCs, monsters, and so on. Subject to character limits. Note. Selecting this option immediately upgrades you to premium POD-only cards.

Background music by Kevin MacLeod.

Premium paper is Arjo-Wiggins 305gsm blackout layer premium card stock or similar.

Risks and challenges

There is zero risk. The cards are done. We are printing them with a well-known POD printer. This makes our cost higher, but it means you get your product faster.

What I essentially hope is that this is successful enough to warrant doing future editions for cyberpunk, western, and so on. That's where you come in. Back this project and I can justify making another. [This wasn't easy, I should add.]

This project in no way impacts our ability to complete Gallery of Rogues : Solomon Guild, which is on target for it's completion date. Those following that Kickstarter can see the steady stream of art updates on it.

Learn about accountability on Kickstarter

Questions about this project? Check out the FAQ

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  1. Select this reward

    Pledge $10 or more About $10

    Just the Dice. Five d6s with the Toolcards gear icon.

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    Teaser. 30 Double-Sided Cards from one of the add-on decks. Available in the US only.

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    Basic. 100 Double-Sided Cards printed on standard playing card paper. Your name appears in the credits as a supporter.

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    Expert. 100 Double-Sided Cards printed on premium playing card paper. Your name appears in the credits as a supporter.

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    Expert Plus. Expert level, plus any one $12 deck add-on.

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    Expert ++. Expert level, plus any two $12 deck add-ons.

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    Advanced. Two decks of cards printed on premium playing card paper, plus a chance to add your character name to one of the cards. You also are listed as supporter in the PDF instruction sheet.

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    Expert 10. Expert level, plus all 10 $12 deck add-ons, but not the sampler.

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    Custom DM. 100 Double-Sided Cards printed on premium playing card paper. Your name appears in the credits as a supporter. In addition, 50 elements (of the cards 1800 elements) are specifically customized to your home campaign with names, monsters, locations, and so on drawn from your notes. This deck will be printed and shipped shortly after I receive your notes, plus a day or two, contingent on the number of backers selecting this level.

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    Super Duper Advanced. Four decks of cards printed on premium playing card paper, plus a chance to add two character names to the cards. You also are listed as co-producer in the PDF instruction sheet.

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    King for a Day. Two decks of cards printed on premium playing card paper, custom level 1 deck, one each of every add-on deck that is unlocked, a copy of King for a Day (both print and PDF), a PDF of the Solomon Guild book, and one set of Toolcard dice. You also are listed as co-producer in the PDF instruction sheet.

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    Immortal Pledge. You get the Super Duper level above, one copy each of the stretch goal rewards, plus a PDF of everything I've done so far, as well as a minimum pledge reward on all future Kickstarters from postworldgames. Lastly, you will be listed in the credits on all future postworldgames endeavors.

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Funding period

- (30 days)