This is a 15-day QUICKSTARTER.
Note: People who already own the "first" PDF will get the updated PDF free of charge. If you only want the PDF and you already have it, you are merely backing this project to help fund better editing, better art, and a cleaner layout. Otherwise, the print edition will be different and backers should consider ordering the new book if that sort of thing is important to them. This is a limited print run and not print-on-demand. That means high-quality paper and cover.
King for a Day is among the best-selling books on Drive Thru RPG. It is generally ranked as a 5-out-of-5 stars book and is certainly one of the most complete, intensive, and best works I've ever produced. I've always wanted to improve the art inside and clean up some of the editing problems. And this is my chance.
King for a Day is an extensive campaign-adventure-sandbox set in a semi-historic valley called Brycshire, which is roughly the equivalent of circa 800 A.D. Anglo-Saxony. The book is systemless and works best with low-tech, quick and dirty rules systems like Harn, Black Hack, or DCC.
General themes include disorientation, fear, malaise, and psychological horror.
No attempt has been made in the six years since it's release to give away too much about the adventure. The secrets inside are unlike what you are used to in traditional roleplaying game books. Any hint to these secrets will ruin the adventure. For those looking for more information, there are reviews online, though most are smart enough not to reveal anything.
It is not my aim to be purposely cryptic for the sake of faking the drama. The adventure really is that different. I promise.
The book is system neutral and can be played with any modern or old school fantasy systems.
The printed book includes a new cover (similar design as before, but with a new symbol).
The book is over 300 pages and includes over 100 locations, 200 NPCs, and 50 storylines, allowing gamemasters room to personalize their King for a Day campaigns. The book thoroughly explores and explains a living environment, explaining the economics, politics, and day to day life of the people. It is designed specifically to root the gamemaster into the world so he or she can run the game fluidly, placing the PCs into a myriad of complex storylines.
New artwork, updated maps, and a few additions to the locations mark the difference between the original and this book. In addition, some of the interior fonts have changed, making the book easier to read.
The PDF has some color, but the limited edition books through this kickstarter are Black and White (to match the tone of the setting). The limited edition books also have a unique cover, so backers have something no one else can get.
For every 100 backers, each backer receives a free PDF from the post world games online store.
For every $1000 raised, another piece of art is ordered and added to the book. There is already $1000 invested in new art for this edition, so I technically don't make any money on this project until around the $3000 mark. I am doing this out of love for the project.
At $15k, everyone gets their books signed.
Just kidding. Everyone gets their books signed if they summon a cookie for me.
Risks and challenges
The book is done. The risks are minimal. The due date is late-2019 to provide time to locate reliable artists and allow the cartographer time to update the maps.Learn about accountability on Kickstarter
- (15 days)